en
Feedback
DH Animation

DH Animation

Open in Telegram

Я в МАХ: https://max.ru/dhanimation Предложить сюжет: : @DH_Plot_Bot ВК: https://vk.com/dhanimation RUTUBE: https://vk.cc/cFqXQu Купить рекламу: https://vk.cc/cFqXTA Сотрудничество: drhackgame0@gmail.com РКН: https://clck.ru/3F4uaW

Show more

📈 Analytical overview of Telegram channel DH Animation

Channel DH Animation (@dhanimation) in the Russian language segment is an active participant. Currently, the community unites 46 475 subscribers, ranking 1 744 in the Games category and 13 513 in the Russia region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 46 475 subscribers.

According to the latest data from 14 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 726 over the last 30 days and by 26 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 9.60%. Within the first 24 hours after publication, content typically collects 3.16% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 4 463 views. Within the first day, a publication typically gains 1 470 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 83.
  • Thematic interests: Content is focused on key topics such as батя, мод, труба, t.me/russianeconomism, wildberries.ru.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
Я в МАХ: https://max.ru/dhanimation Предложить сюжет: : @DH_Plot_Bot ВК: https://vk.com/dhanimation RUTUBE: https://vk.cc/cFqXQu Купить рекламу: https://vk.cc/cFqXTA Сотрудничество: drhackgame0@gmail.com РКН: https://clck.ru/3F4uaW

Thanks to the high frequency of updates (latest data received on 15 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

46 475
Subscribers
+2624 hours
+4677 days
+72630 days
Posts Archive