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Mobile dev.books. Raywenderlich (Books) - https://telegra.ph/Raywenderlich-iOS--Swift-Books-05-03 Чат канала: https://t.me/AllByiOS

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​​#books_eng Using Combine от Joseph Heck v.0.9 (2019) Combine, a functional reactive library from Apple, was released in beta in June 2019, alongside SwiftUI. This book explains the core concepts, provides examples and sample code, and provides a reference to the variety of tools that Combine makes available under its umbrella. The book is a work in progress and primarily a labor of love. It is also available in HTML format online at no charge at http://heckj.github.io/swiftui-notes/. Purchasing the no-DRM epub or PDF supports continued authoring, and hiring assistance for technical & copy editing, and the creation of diagrams to continue to build on this work.

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Combine_Asynchronous_Programming_with_Swift_v1.0.2.zip45.02 MB

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​​#books_eng #raywenderlich Combine: Asynchronous Programming with Swift, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 v.1.0.2 (2019) Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform, and consume asynchronous work — delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it really have to be this hard? Not anymore! With Apple’s introduction of the Combine framework in WWDC 2019, it is clear that Apple aims to position declarative and reactive programming in Swift as a long-term investment and a game-changer in how developers perform and compose pieces of asynchronous work, making it a must-have tool at your disposal. The introduction of Combine as a built-in framework in Apple’s ecosystem is promising news to developers who were interested in frameworks such as RxSwift or ReactiveSwift, but didn’t want the overhead of a third-party dependency; and while experience with either of the above could be useful, it is not a prerequisite for this book. You’ll learn everything from the ground up to become a true Combine master. What Is Combine? Combine is Apple’s framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data. What are these asynchronous events, you might ask? Anything that happens over time in your application can be represented by what is known as a Combine Publisher — network requests, user input, notifications, KVO, and much more. And since Combine unifies all of these different mechanisms under a single interface, this opens the door to interesting and powerful ways of composing logic and work in a declarative and universal way. Combine is also tightly integrated throughout Apple’s SDKs. For example, the UI framework SwiftUI uses Combine to ensure your app’s views stay up to date, which makes Combine a must-have for your skillset.

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SwiftUI_by_Tutorials_v1.1.0.zip103.84 MB

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​​#books_eng #raywenderlich SwiftUI by Tutorials, First Edition, up to date for iOS 13, Xcode 11& Swift 5.1 (2019) v.1.1.0 SwiftUI by Tutorials v1.1 has been updated by the authors and includes the following updates: Expanded instructions to help you better understand the full details of SwiftUI Corrected some small misalignments between projects and chapters Took care of some minor SwiftUI bugs in project sample files Improved the size and/or quality of images to help illustrate concepts more clearly Thank you to our valued readers who wrote in with feedback. We love hearing from you and appreciate your shared commitment to high-quality content! :] What’s in the Rest of the Book? SwiftUI by Tutorials is designed to help you learn how to transition from the “old way” of building your app UI with UIKit, to the “new way” of building responsive UI with modern declarative syntax with SwiftUI. This book is for readers who are comfortable building Swift apps and want to make the exciting leap into building their app UI with modern, declarative code. SwiftUI by Tutorials, v1.1 covers the following: Introduction: Get an overview of the book as a whole, as well as the apps you will be building as you learn the fundamentals of SwiftUI! Integrating SwiftUI: The previous chapter showed one type of integration: how to create a data dependency on a “traditional” reference type. This chapter shows how easy it is to include a SwiftUI view in a UIKit app, and vice versa. Intro to Controls: Text & Image: Learn about two of the most used controls, Text and Image, and how to customize them using modifiers. State & Data Flow: See how to bind data to the UI, reactive updates to the UI through state management, and get an in-depth usage of the attributes introduced in the SwiftUI introduction. Controls & User Input: In this chapter you’ll learn about other controls, like TextField, Button, Toggle, Slider, Stepper and pickers. Introducing Stacks: Carrying on from the previous chapter, you’ll learn how to use container controls, such as stacks, GroupBox, Form and Group. Lists & Navigation: Lists are everywhere! See how to display lists of items, and how to navigate between views. Testing & Debugging: In this chapter, you will learn about creating user interface tests and debugging your app. Handling User Input: Here, you’ll cover user updates of the interface, including how to easily test a SwiftUI interface, how to manage the flow of screens throughout a complex app, and how to deal with gestures, including the development of a custom gesture. Drawing & Creating Custom Graphics: An image is worth a lot of words! In this chapter, you will learn how to create drawings and graphics in your app. Animations & Transitions: Learn how to use animations and view transitions in your app. Complex Interfaces: This is your guide to using existing custom controls from SwiftUI and how to build complex interfaces in Swift. Apple Ecosystem/Frameworks: This chapter shows how a SwiftUI iOS app can be easily adapted to other Apple platforms — macOS, watchOS, tvOS — focusing on how to make best use of the device, its unique features and how it handles input. By the end of this book, you’ll be building better apps, faster, and with less code. It’s a developer’s dream come true! Where to Go From Here? Here’s how to get your hands on this new release: If you’ve already bought the digital edition of SwiftUI by Tutorials, you can log in to your account and download this update immediately. If you haven’t yet bought the digital version of SwiftUI by Tutorials, you can pick up a copy on the raywenderlich.com store page. On behalf of the SwiftUI by Tutorials team, we thank you for your support and we hope you enjoy this update!

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​​#тестовое_задание

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SwiftUIMVVM.zip2.01 MB

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​​#books_eng MVVM in Swift (Updated 03/03/2020) SwiftUI is the new declarative framework from Apple to build iOS, macOS, tvOS and watchOS applications. The declarative nature of SwiftUI makes it an ideal candidate for MVVM Design Pattern.  In this book you are going to learn how to create SwiftUI applications using MVVM pattern.  Check out the contents of the book:  1) Understanding MVVM Design Pattern  2) Structuring View Models  3) MVVM and Validation 4) Validation Using ValidatedPropertyKit (  5) MVVM and Networking  6) Hello SwiftUI  7) Lists and Navigation  8) State Management in SwiftUI  9) Getting Started with SwiftUI and MVVM  Free chapter: https://medium.com/@azamsharp/validation-in-swiftui-using-validatedpropertykit-3c85f27b123a  After reading this book, you will have enough knowledge and understanding to build SwiftUI applications using MVVM Design Pattern.  If you have any questions then don't hesitate to contact me at azamsharp@gmail.com.

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data-structures-algorithms-swift-dictionaries.zip10.32 MB

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​​#books_eng #apress Data Structures and Algorithms in Swift: Implement Stacks, Queues, Dictionaries, and Lists in Your Apps (2020) Control the performance and stability of the apps you develop in Swift by working with and understanding advanced concepts in data structures and algorithms.  All professional developers have to know which data structure and algorithms to use in their development process. Your choice directly affects the performance of your application. With this book, you’ll increase the performance of your software, become a better developer, and even pass tricky interview questions better when looking at professional development opportunities.  Guided by compact and practical chapters, you'll learn the nature and proper use of data structures such as arrays, dictionaries, sets, stacks, queues, lists, hash tables, trie, heaps, binary trees, red black trees, and R-trees. Use the main differences among them to determine which will make your applications efficient and faster. Then tackle algorithms. Work with Big O notation; sorting algorithms such as Insertion, Merge, and Quick; Naive and Rabin Karp algorithms; and Graph Algorithms.  Data Structures and Algorithms in Swift encourages you to further and understand how to best choose the perfect algorithm for your application’s needs.  What You'll Learn • Retrieve, add, and remove elements in arrays • Implement stacks, queues, and lists in your apps • Sort algorithms and choose the best ones for your apps Who This Book Is For Developers who have intermediate knowledge in Swift and want to improve their code performance and pass more complex interviews

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Matt_Neuburg_Programming_iOS_13_Dive_Deep_into_Views,_View_Controllers.pdf13.08 MB

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​​#books_eng #OReilly Programming iOS 13: Dive Deep into Views, View Controllers, and Frameworks (2020) Автор: Matt Neuburg Книга предоставляет структурированное объяснение всех основных компонентов приложений iOS для реального мира. Благодаря обильным примерам кода вы узнаете, как создавать представления, управлять контроллерами представлений и добавлять функции из фреймворков iOS. Из книги вы научитесь: – создавать, упорядочивать, рисовать, накладывать и анимировать представления, которые реагируют на прикосновения; – использовать контроллеры представления для управления несколькими экранами интерфейса; – научитесь создавать основные классы интерфейса для представлений прокрутки, табличных представлений, текста, всплывающих окон, разделенных представлений, веб-представлений и элементов управления; – работать с фреймворками для звука, видео, карт, сенсора и многим другим.

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Raywenderlich_Video_Advanced_Swift.zip182.36 MB

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​​#courses #raywenderlich #Advanced Advanced Swift: Protocol Oriented Programming (2019) Swift protocol oriented programming gives you the power of object oriented programming with better composability and without the baggage of class inheritance.

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Raywenderlich_Video 3D Graphics with Metal Part 2 from 2.zip701.24 MB

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Raywenderlich_Video 3D Graphics with Metal Part 1 from 2.zip1168.60 MB

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​​#courses #raywenderlich #Advanced 3D Graphics with Metal (2019) In this course you'll get an introduction to computer graphics using Metal on the GPU. You'll render 3D models and even write a simple game using your very own game engine.

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Siri_Shortcuts_for_iOS_Developers_Mohammad_Azam.pdf4.19 MB

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​​#books_eng Siri Shortcuts for iOS Developers от azamsharp In iOS 12 Apple introduced Siri Shortcuts, allowing users to streamline common tasks. In this book you are going to learn how to create our own custom shortcuts. You are going to start by learning how to quickly implement shortcuts using NSUserActivity. Next you will learn the power of Intents by converting your shortcuts to use Intents. You will also learn how to create custom inline user interface for your shortcuts, allowing the user to interact with the shortcut without even opening the app. Finally, you will learn how to develop custom responses, providing a more intimate and personal experience to the user. - Introduction - Building Siri Shortcuts Using NSUserActivity (AVAILABLE) - Hello Intents (AVAILABLE) - Creating User Interface for Custom Intents (AVAILABLE) - Implementing Custom Responses

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Metal_By_Example_Warren_Moore.pdf14.83 MB