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Mobile dev.books. Raywenderlich (Books) - https://telegra.ph/Raywenderlich-iOS--Swift-Books-05-03 Чат канала: https://t.me/AllByiOS

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Apple_Game_Frameworks_and_Technologies_Build_2D_Games_with_SpriteKit.epub33.52 MB

ForIOS
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​​#books_eng Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift 1st Edition (May 4, 2021) In this book, you’ll build three exciting games: Gloop Drop—a new twist on a classic arcade game, Val’s Revenge—a roguelike dungeon crawler, and Hog—a social player vs. player dice game. Although the primary focus of this book is on building games in Xcode using SpriteKit and Swift, you’ll also discover how to use other Apple game frameworks and technologies like GameplayKit and Game Center. You’ll learn how to add pathfinding, artificial intelligence, complex rule systems, and social player vs. player features to your games. But the learning (and fun) doesn’t stop there. With the extra chapters, you’ll get to dip a proverbial toe or two into the waters of monetization. You’ll find out what it takes to include in-app purchases and third-party ads with your games. (Seriously, who doesn’t want to earn some extra money doing something they love, right?) Printed in full color.

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Combine Mastery in SwiftUI.epub108.86 MB

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iOS 15.zip1.41 MB

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​​#books_eng Combine Mastery in SwiftUI (2021) Combine uses a lot of Swift language features that many of us aren't familiar with. When you watched the WWDC videos that introduced Combine, could you understand what they were talking about? Me neither!

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Data_Structures_&_Algorithms_in_Dart_v1.0.0_source.zip4.51 KB

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​​#raywenderlich #books_eng #Professional #flutter #dart Data Structures & Algorithms in Dart Perhaps you’ve heard about Big O notation, stacks and queues, or bubble sort and quicksort. You’d like to learn more, but it’s hard to find any good examples and explanations that use your favorite programming language, Dart. Data Structures & Algorithms in Dart is here to help with in-depth explanations, copious illustrations, and step-by-step examples. The book begins by reviewing fundamental data structures like lists and maps and then goes on to teach you how to build other important structures from scratch, including stacks, linked lists, queues, trees and graphs. From there you’ll use these data structures to understand and write many different traversal, searching and sorting algorithms. All along the way, you’ll learn how to analyze the efficiency of your code and express that efficiency using Big O notation.

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Advanced_iOS_App_architecture_v4.0.0.epub21.48 MB

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​​#raywenderlich #books_eng #Professional Advanced iOS App Architecture By René Cacheaux & Josh Berlin (2022) Apps are becoming more complex, and development teams are being pressured to deliver faster results in the face of constantly changing requirements. Now, more than ever, you need to understand and apply good software architecture practices in your projects. Advanced iOS App Architecture thoroughly explains multiple modern iOS architectures, and demonstrates their usage in real-world apps. The first half of the book introduces you to different aspects of iOS app architectures. We recommend reading these chapters before diving into any of the specific architecture chapters to get a good handle on the concepts involved. The second half of the book explores multiple architectures, one per chapter. Each architecture chapter begins with a little history, followed by a detailed theory walkthrough. The remainder of each architecture chapter focuses on applying the theory to iOS app development. Each architecture chapter concludes by covering the pros and cons of that architecture. You can read this section in order — or jump straight to the architecture that interests you. It’s your choice! This book is for iOS developers who build apps using Swift. The material in this book assumes familiarity with design patterns and with basic architectures — such as MVC — and basic architecture concepts, such as inversion of control.

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Ace the iOS Interview Release.pdf43.36 MB

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​​#books_eng Ace The iOS Interview Aryaman Sharda (2022) Hey there! My name is Aryaman Sharda and I started making iOS apps way back in 2015. Since then, I’ve worked for a variety of companies like Porsche, Turo, and Scoop Technologies just to name a few. Over the years, I’ve mentored junior engineers, built developer tools, and shipped dozens of apps to the App Store. As I was interviewing for these roles, I was always looking for easy-to-follow explanations of all the relevant iOS interview topics and iOS-specific practice problems. After years of not being able to find such a guide, I decided to write one myself. Over the last five years, I’ve been consolidating every relevant question, concept, and take-home assessment I've encountered during my interviews. They are all included in the following pages, along with sample solutions, screenshots, and step-by-step instructions. This book contains everything you need to know for your next iOS interview. “Ace The iOS Interview” will help you take the guesswork out of your interview preparation and will hopefully serve as a practical guide for landing your dream job. With hundreds of interviews under my belt, both as a candidate and as an interviewer, I know both what an interviewer is looking for as well as the common mistakes most candidates tend to make. We'll go over in detail about how to tailor your responses to highlight the specific criteria the interviewer is looking for, as well as strategies for the behavioral interview portion and other “do's and don'ts” along the way.

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Architecture.pdf18.86 MB

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​​#raywenderlich #books_eng #Professional Advanced iOS App Architecture Now Fully Updated! (2020) Understanding and applying strong architecture practices in your apps can be complex — but it doesn’t have to be! Advanced iOS App Architecture is a deep dive into popular iOS app architectures, walking you through their implementation one at a time. The book gives you the foundational theory of iOS architecture, followed by concrete application of the architectures in practice. In each chapter, you’ll learn the history and theory of each architecture before applying the concepts to iOS app development. The authors have also provided an insightful overview of the pros and cons of that architecture so you can make the best decisions for your own development.

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Apple_AR_by_Tutorials_v2.0.0.epub381.47 MB

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​​#raywenderlich #books_eng #Professional Apple Augmented Reality by Tutorials By Chris Language v.2 (2022) This book is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKit — all the available rendering technologies Apple has to offer, as well as a collection of fun projects for creating various real-world AR experiences. After reading this book, you’ll have a deep understanding of the technologies and frameworks used to create powerful, immersive AR experiences for the Apple platform.

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swift-ios15-uikit-book.djvu20.22 MB

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​​#books_eng #simonng #appcoda #beginner Beginning iOS Programming with Swift and UIKit (iOS 15 & Xcode 13 Ready) If you want to create an app but don't know where to begin, this book covers the whole aspect of iOS app development using the new Swift programming language and the UIKit framework. It shows you every step from an idea to building a real app on App Store. The book is fully updated for Xcode 13, Swift 5.5, and iOS 15. Note: This book comes with both UIKit and SwiftUI editions. You are now reading the UIKit edition.

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Combine_Asynchronous_Programming_with_Swift_v3.0.0.epub22.24 MB

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​​#raywenderlich #books_eng #Intermediate Combine: Asynchronous Programming with Swift By Florent Pillet, Marin Todorov and Shai Mishali v.3.0 (2021) Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform, and consume asynchronous work — delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it really have to be this hard? Not anymore! With Apple’s introduction of the Combine framework in WWDC 2019, it is clear that Apple aims to position declarative and reactive programming in Swift as a long-term investment and a game-changer in how developers perform and compose pieces of asynchronous work, making it a must-have tool at your disposal. The introduction of Combine as a built-in framework in Apple’s ecosystem is promising news to developers who were interested in frameworks such as RxSwift or ReactiveSwift, but didn’t want the overhead of a third-party dependency; and while experience with either of the above could be useful, it is not a prerequisite for this book. You’ll learn everything from the ground up to become a true Combine master.

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mastering-swiftui-xcode13.epub157.02 MB