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Posts Archive
RIOT Updated for ver 12.22.479.5277 CN Updated for ver 12.22.479.3960 install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core updates:
[*] updated: ItemId
[*] updated: PingCategory

Riot 12.21 crash issue fixed.

Unfortunately about CN ver our core dev @EnsoulSharp_Cap get ill and busy on real life recently so maybe need stop 1-2 patches.

Riot 12.20 crashing issue fixed.

CN Updated for ver 12.19.471.6581 install link: CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core fix:
[*] AIBaseClient.IsInvulnerableVisual
[*] Drawing.WorldToMinimap/MinimapToWorld
[*] GameEventId mismatch
[*] Hud.PingBar
[*] TacticalMap.CenterWorldPos
Sdk updates:
[*] dx11 supported
Now sdk supports dx11. If you have any issue you can send dm to me or @EnsoulSharp_Cap.

Riot 12.19 lagging & crashing issue fixed.

RIOT Updated for ver 12.19.471.6581 install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe Core updates:
[*] added: AttackableUnit.DeathTime
[*] added: AIBaseCommon.DeathDuration
[*] added: Drawing.OnFlushDraw
[*] modified: Drawing.OnFlushEndScene now ignore Hacks.DisableDrawings
[*] obsolete: Drawing.OnFlushEndScene doesn't work on Direct3D11

RIOT Updated for ver 12.18.468.3251 CN Updated for ver 12.18.468.1686 install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core updates:
[*] modified: core anti dc limit rate improved again (already installed in 12.17 cn mid patch)

Cn 12.17.467.4811 mid patch updated.

RIOT & CN Updated for ver 12.17.465.2427 install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core updates:
[*] added: MenuGUI.IsChatShow
[*] fixed: SpellDataInst.NextAmmoRechargeTime
[*] modified: core anti dc limit rate improved
Loader updates:
[*] fixed: loader lagging while loading due to net access unavailable somewhere

Riot 12.16 lagging & crashing issue fixed.

RIOT Updated for ver 12.15.458.1416 CN Updated for ver 12.15.458.1365 install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core updates:
[*] fixed: Drawing.ScreenToWorld sucks since long time ago

RIOT & CN Updated to fix some issue install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core changes:
added: SpellDataInst.NextAmmoRechargeTime for AsheE etc
added: SpellDataInst.AmmoRechargeTime for AsheE etc
fixed: AIBaseClient.OnPlayAnimation lost lots anim
fixed: NavMesh class sucks

RIOT & CN Updated for ver 12.12.448.6653 install link: RIOT: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-RIOT.exe CN: https://github.com/ensoulsharp-io/EnsoulSharp.Dependencies/raw/master/New/Loader/EnsoulSharp-update-CN.exe Core updates:
[*] added: AIHeroClient.Perks
[*] added: GameNotifyEventArgs.PacketData
[*] added: Game.ZoomDesired
[*] added: Game.ZoomMin
[*] added: Game.ZoomMax
[*] fixed: AIBaseClient.OnPlayAnimation lost lots anim