en
Feedback
ARTBOOKS

ARTBOOKS

Open in Telegram

Artbooks from the movies and video games. Donate TON: UQCunKQ0pCcgwRnrWngrED-lnfmoHHRPCNknez6tqqoQj Β© Materials on the channel are protected by the law "On Copyright" and are intended only for reference. Use for commercial purposes is prohibited. @arvoron

Show more

πŸ“ˆ Analytical overview of Telegram channel ARTBOOKS

Channel ARTBOOKS (@artlibri) in the English language segment is an active participant. Currently, the community unites 11 450 subscribers, ranking 3 124 in the Books category and 3 701 in the USA region.

πŸ“Š Audience metrics and dynamics

Since its creation on Π½Π΅Π²Ρ–Π΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 11 450 subscribers.

According to the latest data from 25 September, 2025, the channel demonstrates stable activity. Although there has been a change in the number of participants by 124 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 0%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
  • Thematic interests: Content is focused on key topics such as tattoo, creature, crash, reader, trailer.

πŸ“ Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
β€œArtbooks from the movies and video games. Donate TON: UQCunKQ0pCcgwRnrWngrED-lnfmoHHRPCNknez6tqqoQj Β© Materials on the channel are protected by the law "On Copyright" and are intended only for reference. Use for commercial purposes is prohibited. @ar...”

Thanks to the high frequency of updates (latest data received on 26 September, 2025), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Books category.

11 450
Subscribers
No data24 hours
+217 days
+12430 days
Posts Archive
ARTBOOKS
11 450
3D Stas feat. Soul Extract - Brainwashed.mp310.70 MB

ARTBOOKS
11 450
su jian
+9
su jian

ARTBOOKS
11 450
Silmarillion Oratory - Valar's glory.mp35.39 MB

ARTBOOKS
11 450
+1
Donato Giancola Middle-Earth - Journeys in Myth and Legend.pdf533.61 MB

ARTBOOKS
11 450
πŸ“₯ Donato Giancola. Middle-Earth Journeys in Myth and Legend

ARTBOOKS
11 450
Middle-Earth_ Journeys in Myth and Legend.mkv795.91 MB

ARTBOOKS
11 450

ARTBOOKS
11 450
🌟 Middle - Earth Journeys in Myth and Legend [ flip through ]

ARTBOOKS
11 450
πŸ’ Middle-Earth: Journeys in Myth and Legend by Donato Giancola Nearly 200 stunningly realistic paintings and drawings bring
+8
πŸ’ Middle-Earth: Journeys in Myth and Legend by Donato Giancola Nearly 200 stunningly realistic paintings and drawings bring the greatest fantasy epic of all time to life. Classical realism unites with contemporary storytelling as artist Donato Giancola explores the mythic grandeur and the iconic characters of J.R.R. Tolkien's The Lord of the Rings saga. Donato has made it his life's work to translate Tolkien's words into compelling visuals, with gorgeous oil paintings and drawings reminiscent of Rembrandt and Caravaggio. His interpretations of Middle-earth span his entire career, from private commissions to the 2001 edition of the graphic novel adaptation of The Hobbit, all collected in this massive compendium--a must-have for collectors of Tolkien and fantasy "What struck me about J.R.R. Tolkien's work was how he filled Middle-earth with a wealth of history," says Author Donato Giancola. "From the simple beginnings of Bilbo and the dwarves in The Hobbit, to the personal trials of Frodo and the Fellowship in The Lord of the Rings, to the epic tragedies in The Silmarillion, these tales are woven together by a grand fabric of unifying mythologies, bringing depth to the cultures and characters within." "Amazing work from an astounding talent." - George R.R. Martin

ARTBOOKS
11 450
▢️ Mufasa: The Lion King | Teaser Trailer

ARTBOOKS
11 450
+4
πŸŸ₯ By: Alex Hagelis

ARTBOOKS
11 450
Powerman 5000 - How To Be A Human.mp33.17 MB

ARTBOOKS
11 450
photo content
+6

ARTBOOKS
11 450
Artist: Pascal BlanchΓ©

ARTBOOKS
11 450
⭐️ The World of Kong: A Natural History of Skull Island is a 2005 art book released as a tie-in to the film King Kong (2005). The book is written in the form of a field guide and natural history of the version of Skull Island and its creatures as presented in the film. The World of Kong features a fictional natural history of the island of Skull Island, upon which much of the film King Kong (2005) takes place. The narrative in the book's introductory chapter presents the book as the result of Project Legacy, a series of seven zoological expeditions led by Carl Denham (played by Jack Black in the film) to the island between 1935 (two years after the film takes place) and 1948, when the island sank into the sea due to volcanic and geological activity. The book features extensive artwork and descriptions of the different animals catalogued during these expeditions, descendants of various prehistoric animals that at different times in the past migrated to the island. The version of Skull Island presented in The World of Kong is the richest version of the island in terms of the sheer number of animals, featuring animals that correspond to creatures in the original film and also introducing many new ones. The World of Kong, supervised by Peter Jackson, was one of several tie-in products released to accompany the film. It was published just before the film's premiere. The book served to highlight some of the vast amount of creature artwork created by WΔ“tā Workshop for the film, much of which depicted creatures that had not made their way into King Kong. The choice was also made to write the book in the style of an in-universe field guide and natural history. According to WΔ“tā designer Daniel Falconer, the team often envisions deep "fictional lore" surrounding their projects and designs but The World of Kong was one of the rare cases in which they were able to present that lore, which otherwise rarely "makes it out", in an entire book. You can see Β«The Making of King KongΒ» the official guide to the motion picture

ARTBOOKS
11 450
+1
The_World_of_Kong_A_Natural_History_of_Skull_Island_King_Kong.pdf721.51 MB

ARTBOOKS
11 450
πŸ“₯The World of Kong A Natural History of Skull Island (King Kong).

ARTBOOKS
11 450
πŸ“‘ The World of Kong A Natural History of Skull Island (flip through) Artbook.

ARTBOOKS
11 450
🎞 SKULL ISLAND - A NATURAL HISTORY.mp4