Pes_infinity™
❤️ به نام خدا ❤️ پیس موبایل اینفینیتی 📱 لینک کانال یوتوب ما : https://youtube.com/@Mmdinfinity?si=YDb2c5l7f3XR7IXv 60 k ....... ⚽️ ....... 🏃 منبع موثق اخبار کونامی 🔥 💥 @mhmd_nzmdh : مالک تعرفه تبلیغات : 💯 @pes_infinity_Shop
Show more📈 Analytical overview of Telegram channel Pes_infinity™
Channel Pes_infinity™ (@pes_infinity) in the Farsi language segment is an active participant. Currently, the community unites 54 218 subscribers, ranking 1 483 in the Games category and 6 450 in the Iran region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 54 218 subscribers.
According to the latest data from 09 November, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 19 626 over the last 30 days and by -43 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 19.39%. Within the first 24 hours after publication, content typically collects 15.10% reactions from the total number of subscribers.
- Post reach: On average, each post receives 10 514 views. Within the first day, a publication typically gains 8 189 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 183.
- Thematic interests: Content is focused on key topics such as mmdinfinity, ʝσιи, ساب, ڪانال, باکس.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“❤️ به نام خدا ❤️
پیس موبایل اینفینیتی 📱
لینک کانال یوتوب ما :
https://youtube.com/@Mmdinfinity?si=YDb2c5l7f3XR7IXv
60 k ....... ⚽️ ....... 🏃
منبع موثق اخبار کونامی 🔥
💥 @mhmd_nzmdh : مالک
تعرفه تبلیغات :
💯 @pes_infinity_Shop”
Thanks to the high frequency of updates (latest data received on 10 November, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
