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MAHCOD | مهکد وارزون

MAHCOD | مهکد وارزون

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﷽ سرویس گیمینک و خدمات وارزون با ۴۰هزار فالوور و ۵۲۰۰ رضایت @Mahcodrezayat پیام های پین شده رو ببنید❤️ مدیریت⬇️برای خرید @mahziaramini اینستاگرام مهکد ⬇️ instagram.com/mahcod ۶سال سابقه🔥 سوالات متعدد+نحوه خرید⬇️ https://zil.ink/mahcod

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📈 Analytical overview of Telegram channel MAHCOD | مهکد وارزون

Channel MAHCOD | مهکد وارزون (@mahcod) in the Farsi language segment is an active participant. Currently, the community unites 10 316 subscribers, ranking 8 718 in the Games category and 30 343 in the Iran region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 10 316 subscribers.

According to the latest data from 16 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -407 over the last 30 days and by -14 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 13.52%. Within the first 24 hours after publication, content typically collects 6.01% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 1 395 views. Within the first day, a publication typically gains 620 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 14.
  • Thematic interests: Content is focused on key topics such as اپراتور, رفیق, سیزن, باندل, بلکسل.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
﷽ سرویس گیمینک و خدمات وارزون با ۴۰هزار فالوور و ۵۲۰۰ رضایت @Mahcodrezayat پیام های پین شده رو ببنید❤️ مدیریت⬇️برای خرید @mahziaramini اینستاگرام مهکد ⬇️ instagram.com/mahcod ۶سال سابقه🔥 سوالات متعدد+نحوه خرید⬇️ https://zil.ink/mahcod

Thanks to the high frequency of updates (latest data received on 17 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

10 316
Subscribers
-1424 hours
-1117 days
-40730 days
Posts Archive