Дай ударитЬ
Абсолютно всё и сразу о российском футболе: инсайды, интервью, аналитика и авторский контент. Связь строго: @PoloMarkoDU А+ Регистрация в перечне РКН: https://knd.gov.ru/license?id=6738fdcc340096358ba8d312®istryType=bloggersPermission
Show more📈 Analytical overview of Telegram channel Дай ударитЬ
Channel Дай ударитЬ (@daiudarit) in the Russian language segment is an active participant. Currently, the community unites 45 028 subscribers, ranking 1 441 in the Sports category and 13 791 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 45 028 subscribers.
According to the latest data from 18 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 182 over the last 30 days and by -1 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 42.65%. Within the first 24 hours after publication, content typically collects 36.30% reactions from the total number of subscribers.
- Post reach: On average, each post receives 19 203 views. Within the first day, a publication typically gains 16 344 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 396.
- Thematic interests: Content is focused on key topics such as спартак, футболист, трансфер, защитник, переговоры.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Абсолютно всё и сразу о российском футболе: инсайды, интервью, аналитика и авторский контент.
Связь строго: @PoloMarkoDU
А+ Регистрация в перечне РКН:
https://knd.gov.ru/license?id=6738fdcc340096358ba8d312®istryType=bloggersPermission”
Thanks to the high frequency of updates (latest data received on 19 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Sports category.
