Nintendo Switch 2 - Italia
Benvenuti nel canale di Raid Italia dedicato al mondo Nintendo! I nostri portali: https://t.me/addlist/fal91DzhG_NhMmZh Vi aspettiamo su: https://www.facebook.com/groups/nintendoswitch2italia/
Show more📈 Analytical overview of Telegram channel Nintendo Switch 2 - Italia
Channel Nintendo Switch 2 - Italia (@nintendoswitch2it) in the Italian language segment is an active participant. Currently, the community unites 22 086 subscribers, ranking 4 101 in the Games category and 1 163 in the Italy region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 22 086 subscribers.
According to the latest data from 25 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 20 117 over the last 30 days and by 20 105 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 0.42%. Within the first 24 hours after publication, content typically collects 0.36% reactions from the total number of subscribers.
- Post reach: On average, each post receives 93 views. Within the first day, a publication typically gains 80 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 1.
- Thematic interests: Content is focused on key topics such as switch, pokémon, nintendo, titolo, splatoon.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Benvenuti nel canale di Raid Italia dedicato al mondo Nintendo!
I nostri portali: https://t.me/addlist/fal91DzhG_NhMmZh
Vi aspettiamo su: https://www.facebook.com/groups/nintendoswitch2italia/”
Thanks to the high frequency of updates (latest data received on 26 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
