ЛЕСИН
...кто здесь? Я не одна??? ✨ТУТ ВСЕ ССЫЛКИ✨ https://heylink.me/lesinYT/ РАСПИСАНИЕ СТРИМОВ: 🔥ВТОРНИК 17 по Мск - Twitch 💜 🔥ЧЕТВЕРГ 17 по Мск - Twitch 💜 🔥ВОСКРЕСЕНЬЕ 13 по Мск - Twitch 💜 Если вам пишут от моего имени про покупки итд - это СКАМ
Show more📈 Analytical overview of Telegram channel ЛЕСИН
Channel ЛЕСИН (@lesin_tg) in the Russian language segment is an active participant. Currently, the community unites 16 864 subscribers, ranking 5 372 in the Games category and 39 091 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 16 864 subscribers.
According to the latest data from 07 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 1 419 over the last 30 days and by 48 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 25.11%. Within the first 24 hours after publication, content typically collects 13.66% reactions from the total number of subscribers.
- Post reach: On average, each post receives 4 227 views. Within the first day, a publication typically gains 2 300 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 133.
- Thematic interests: Content is focused on key topics such as lis, крафт, скин, 3x3, ak-47.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“...кто здесь? Я не одна???
✨ТУТ ВСЕ ССЫЛКИ✨
https://heylink.me/lesinYT/
РАСПИСАНИЕ СТРИМОВ:
🔥ВТОРНИК 17 по Мск - Twitch 💜
🔥ЧЕТВЕРГ 17 по Мск - Twitch 💜
🔥ВОСКРЕСЕНЬЕ 13 по Мск - Twitch 💜
Если вам пишут от моего имени про покупки итд - это СКА...”
Thanks to the high frequency of updates (latest data received on 08 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
