Box Zone™ - Games Udemy
Meilleur canal Telegram pour télécharger gratuitement (Crack & Premium) 🔺LOGICIELS : Windows, Linux, iMac 🔺APPLIS : Androïde, iOS, Windows 🔺JEUX : Mobiles, PSP, Xbox, PS2, PS3 etc 🔺 Cours Udemy 🔺 Livres & PDF @Boxzone_01bot Power by : @GB_TECH
Show more📈 Analytical overview of Telegram channel Box Zone™ - Games Udemy
Channel Box Zone™ - Games Udemy (@boxzone) in the French language segment is an active participant. Currently, the community unites 22 261 subscribers, ranking 4 002 in the Games category and 1 855 in the France region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 22 261 subscribers.
According to the latest data from 03 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -538 over the last 30 days and by -26 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 2.70%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
- Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
- Thematic interests: Content is focused on key topics such as inscription, dépôt, offre, alerte, linebet.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Meilleur canal Telegram pour télécharger gratuitement (Crack & Premium)
🔺LOGICIELS : Windows, Linux, iMac
🔺APPLIS : Androïde, iOS, Windows
🔺JEUX : Mobiles, PSP, Xbox, PS2, PS3 etc
🔺 Cours Udemy
🔺 Livres & PDF
@Boxzone_01bot
Power by : @GB...”
Thanks to the high frequency of updates (latest data received on 04 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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