๐๐ก๐จ๐ฅ๐ฅ๐จ ๐๐จ๐ง๐ฌ๐จ๐ฅ๐๐ฌ ๐ฎ
๐๐๐ง๐๐ฅ ๐ยบ๐ ๐๐ง ๐๐ก๐จ๐ฅ๐ฅ๐จ๐ฌ ๐ฒ ๐๐๐๐ซ๐ญ๐๐ฌ ๐๐ ๐๐๐/๐, ๐๐๐จ๐ฑ ๐ฒ ๐๐ข๐ง๐ญ๐๐ง๐๐จ ๐๐ฐ๐ข๐ญ๐๐ก. Avisos de Stocks, y mรกs! Chollos en Videojuegos y Consolas. En calidad de Afiliados de Amazon, obtenemos ingresos por las compras.
Show more๐ Analytical overview of Telegram channel ๐๐ก๐จ๐ฅ๐ฅ๐จ ๐๐จ๐ง๐ฌ๐จ๐ฅ๐๐ฌ ๐ฎ
Channel ๐๐ก๐จ๐ฅ๐ฅ๐จ ๐๐จ๐ง๐ฌ๐จ๐ฅ๐๐ฌ ๐ฎ (@chollo_consolas) in the Spanish language segment is an active participant. Currently, the community unites 14 393 subscribers, ranking 6 315 in the Games category and 5 955 in the Spain region.
๐ Audience metrics and dynamics
Since its creation on ะฝะตะฒัะดะพะผะพ, the project has demonstrated rapid growth, gathering an audience of 14 393 subscribers.
According to the latest data from 05 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -112 over the last 30 days and by -5 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 4.76%. Within the first 24 hours after publication, content typically collects 3.67% reactions from the total number of subscribers.
- Post reach: On average, each post receives 685 views. Within the first day, a publication typically gains 528 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 1.
- Thematic interests: Content is focused on key topics such as publicidad, aventura, grรกfico, consola, lanzamiento.
๐ Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
โ๐๐๐ง๐๐ฅ ๐ยบ๐ ๐๐ง ๐๐ก๐จ๐ฅ๐ฅ๐จ๐ฌ ๐ฒ ๐๐๐๐ซ๐ญ๐๐ฌ ๐๐ ๐๐๐/๐, ๐๐๐จ๐ฑ ๐ฒ ๐๐ข๐ง๐ญ๐๐ง๐๐จ ๐๐ฐ๐ข๐ญ๐๐ก. Avisos de Stocks, y mรกs!
Chollos en Videojuegos y Consolas.
En calidad de Afiliados de Amazon, obtenemos ingresos por las compras.โ
Thanks to the high frequency of updates (latest data received on 06 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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๐Enlace: https://amz.tf/ONplooO
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๐Enlace: https://amz.tf/mtonAAr
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