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Grey Wolf Development

Grey Wolf Development

Open in Telegram

Channel for developer updates / notices on what's going on with our bots. Support: @greywolfsupport.

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📈 Analytical overview of Telegram channel Grey Wolf Development

Channel Grey Wolf Development (@greywolfdev) in the English language segment is an active participant. Currently, the community unites 11 719 subscribers, ranking 7 611 in the Games category and 1 127 in the International region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 11 719 subscribers.

According to the latest data from 12 November, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -126 over the last 30 days and by -3 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 19.57%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
  • Thematic interests: Content is focused on key topics such as donation, developer, executrix, hunter, achievement.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
“Channel for developer updates / notices on what's going on with our bots. Support: @greywolfsupport.”

Thanks to the high frequency of updates (latest data received on 13 November, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

11 719
Subscribers
-324 hours
-217 days
-12630 days
Posts Archive
Apologies for the "update" this morning. I was trying to use /runinfo to check on how the bot was doing, and accidentally hit my update script. I'll add some code so I have to confirm an update before it does it, so that doesn't happen again.

You guys are awesome.... we are taking over the @comstatbot top charts :)
You guys are awesome.... we are taking over the @comstatbot top charts :)

Update: Fix for clear custom keyboard happening after asking for action (Example: you didn't lynch, time runs out, it says times up and removes menu, then asks who to kill... except the times up / clear keyboard comes AFTER asking who to kill) Possible fix for FK restraint errors: The INSERT statement conflicted with the FOREIGN KEY constraint "FK_GroupAdmin_Player" This can occur if a user adds the bot to a group which has never played the game, or the user has never played a game - basically, any new user / group.

(UPDATED) Want to join a large group and play with people from your region / in your language? Here are a few public groups: English - The Official Group, with the developer @werewolfgame 廣東話 @hkwerewolfgame Bahasa (Indonesia) / Javanese @werewolfarena English (Indonesia) @mainwerewolfindo Русский @werewolfru Português (Brasil) @werewolfbrasil English (South Africa) @werewolfsouthafrica Italiano @gruppoabbreviato Française @WerewolfFrance Deutsch @WerwolfATCHDE Español @hombreslobo This list is viewable at http://werewolf.parawuff.com/#groups

Grupo público en español Spanish public group @hombreslobo

Deutsche öffentliche Gruppe German public group @WerwolfATCHDE

French public group: @WerewolfFrance

French has been added! La langue Française a été ajoutée !

(Note, just added the Italiano group: @gruppoabbreviato ) Ok, done sending messages now... hopefully

I also highly recommend adding @comstatbot to your group. For an example, take a look at https://comstatbot.xyz/chat/-1001030085238 Check out Werewolf - The Game, #1 on the group charts! (Also notice @werewolfru on the chart, congrats!) https://comstatbot.xyz/telegram/top/chats

Update: Fix for some roles not being able to use their night actions properly Balancing for cult: Some roles will now be slightly more difficult to convert.
            SeerConversionChance = 40,
            GuardianAngelConversionChance = 60,
            DetectiveConversionChance = 70,
            CursedConversionChance = 60,
            HarlotConversionChance = 70,

Hello everyone! please go to this poll and answer a question about the balance of the game please go here everyone who answered the last poll and answer http://www.strawpoll.me/10164950

Please note - @Para949 will be unavailable this weekend. If you need support, please go to the official support group, @werewolfsupport, and one of the admins will be able to help you there

Preferred groups: These are groups that get to skip the queue when max games is reached - no waiting! Does your supergroup have a few hundred people? Is it in a language other than english? Would you like it to be a preferred group, which will be advertised both on this channel and the werewolf website? Contact @Para949 if so, and we can discuss making your group even bigger!

English.xml0.19 KB

Want the bot to be available in your language? Grab the english file and make your own language pack, then send it back to @Para949 :)

sticker.webp0.31 KB

Patch: 1 - If the cult choose to convert someone who dies overnight from a wolf, they will now be told their target is dead, rather than getting messages that they were able to convert them 2 - If the wolves kill someone (example, the drunk), and the GA saves that person, they will no longer be told that they were able to eat them - and also will not be set to drunk for the next night. Instead they will get a message that the GA fought them off.

sticker.webp0.23 KB

Update for the day: Converted cult members have been fixed! Previously, if all wolves were dead, and the only cult left were converted from something else, the night cycle would skip - leaving the cult no chance to convert anymore. This has been patched. Also, at night, once all players have made their selections, night will automatically end. This should speed things up slightly.