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Posts Archive
RxUi Talking to Android View layer in a Reactive way from Artem Zinnatullin #RxJava http://artemzin.com/blog/rxui-talking-to-android-view-layer-in-a-reactive-way/

Realm has reached 1.0! They couldn't have done it without your support! #realm https://realm.io/news/realm-1.0/

Android Developers: Google I/O 2016 recap Google I/O 2016 took place May 18–20th and while a new hardware was shown, from an API’s perspective, IO16 was a lot lighter than IO15. Spoilers: - Firebase 2.0 - Changes in Android N - Changes to fragments - Android Studio 2.2 Preview - NDK / C++ changes - Best practices in Media Playback - Nearby API & BLE Powered Notifications - Android Wear 2.0 - Leanback for Android TV - Instant Apps #GoogleIO https://medium.com/@ali.muzaffar/android-developers-google-i-o-2016-recap-5a4d046ac225

All Android sessions at Google I/O 2016 https://www.youtube.com/playlist?list=PLWz5rJ2EKKc8jQTUYvIfqA9lMvSGQWtte #GoogleIO

Access your Google Play Developer Console data from your Android device. https://play.google.com/store/apps/details?id=com.google.android.apps.playconsole #app

Google I/O 2016 - Keynote live stream kicks off in 1 hour. http://google.com/io https://www.youtube.com/watch?v=lFm4s50PnmY #GoogleIO

New android layout manager was presented and pushed to the official Google Github. It offers similar behaviour to the CSS flexible box layout module. In this series we’ll take a look at FlexboxLayout and try and gain some insights in to how it works and how to get the best out of it. https://blog.stylingandroid.com/flexboxlayout-part-1/

How To… Speed up Gradle build time https://www.timroes.de/2013/09/12/speed-up-gradle/ #gradle

#AndroidStudio 2.1 enables Dex In Process, a feature that can dramatically improve all your build times. To take advantage of Dex In Process, you’ll need to modify your gradle.properties file and increase the amount of memory allocated to the Gradle Daemon VM by 1 Gb, to a minimum of 2 Gb, using the org.gradle.jvmargs property. https://www.youtube.com/watch?v=-SY5nkNVUn0

Android Support Library 23.4 is out now with bug fixes. https://plus.google.com/+AndroidDevelopers/posts/B7QhFkWZ6YX #SupportLibrary

#InstantRun is an #AndroidStudio feature that significantly reduces the time for building and deploying incremental code changes during your coding / testing / debugging lifecycle. Join Reto Meier as he offers a peek behind the curtain to learn how Instant Run actually works, and learn some tips to help make it work better for you. https://www.youtube.com/watch?v=StqAZ1OQbqA

Official Android app for Google I/O has been updated in PlayMarket: https://play.google.com/store/apps/details?id=com.google.samples.apps.iosched Let's take a look at the event schedule and app's UI innovations. #io #app

The stable release of Android Studio 2.1 supports Android N Developer Preview: N Developer Preview Support, Instant Run. http://android-developers.blogspot.com/2016/04/android-studio-21-supports-android-n.html #AndroidN #AndroidStudio

Butterknife 8.0.0 is here. Main features: - @Bind becomes @BindView and @BindViews - Calls to bind now return an Unbinder instance - New: @BindArray binds String, CharSequence, and int arrays and TypeArray to fields - New: @BindBitmap binds Bitmap instances from resources to fields - @BindDrawable now supports a tint field which accepts a theme attribute https://github.com/JakeWharton/butterknife/blob/master/CHANGELOG.md#version-800-2016-04-25 #library

As you may know 18-20 May we will have the greatest Google I/O 2016 and here we are glad to present you schedule for this party. So make you calendar free, do not plan any business at these days. https://events.google.com/io2016/schedule #GoogleIO

Reactive Programming for Android Agera is a set of classes and interfaces to help write functional, asynchronous, and reactive applications for Android. https://github.com/google/agera #Agera #library #reactive