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g_LocalController = localController; g_LocalPlayer = localPlayer; sprintf(extra, "PLAYER AROUNO[ %d ]", totalEnemies); ImGui::GetForegroundDrawList()->AddText(NULL ,25,{580,66}, 红色, extra); sprintf(extra, "BOT AROUNO[ %d ]", totalBots); ImGui::GetForegroundDrawList()->AddText(NULL ,25,{glWidth / 2,66}, 红色, extra);
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g_LocalController = localController; g_LocalPlayer = localPlayer; float 宽度 = 80; float 长度 = 18; float 左边=glWidth/2-宽度/2-长度; float 右边=glWidth/2+宽度/2+长度; sprintf(extra, " %d", totalEnemies); ImGui::GetForegroundDrawList()->AddText(NULL ,35,{glWidth / 2 - 35,66}, ImColor(255,0,0), extra); sprintf(extra, " %d", totalBots); ImGui::GetForegroundDrawList()->AddText(NULL ,35,{glWidth / 2 - -5,66}, ImColor(0,255,0), extra); draw->AddRectFilled({左边,60},{右边,110},ImColor(0,0,0,255),100,0);// draw->AddRect({左边,60},{右边,110},ImColor(255,255,255,255),30.0f);//描边
