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Paster Machine Plant

Paster Machine Plant

Closed channel

no copy. no chill. just t.me/pastersrc

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Posts Archive
Full dump items by ABI

PUBGM_64_UE4(v4.6.0).zip576.89 MB

Galaxy Or pyscho Randi ka papa aadarsh Pw : GALAXY_PYSCHO_RANDI

Storm Loader source 😂😂

+1
Pubg 4.6.0 64 Bit
Lib Name: libFurkan.so
By @ByFurkan

+1
4.6 killsign 64 Korea kuksi.apk

scammer Ayan he scammed me 😡⚠️ Don't trust this mf scammer Don't buy anything from this mf I bought bbox sdk and sock for my
+3
scammer Ayan he scammed me 😡⚠️ Don't trust this mf scammer Don't buy anything from this mf I bought bbox sdk and sock for my injector his everything is shit He said my sdk is 100% safe without bypass and crash fixer In 4.5 update I ask him for bbox he said now I'll give you sdk in 4.6 update but now he said pay again for it. I already paid him in 4.5 but his sdk didn't work.

scammer Ayan he scammed me 😡⚠️ Don't trust this mf scammer Don't buy anything from this mf I bought bbox sdk and sock for my
+3
scammer Ayan he scammed me 😡⚠️ Don't trust this mf scammer Don't buy anything from this mf I bought bbox sdk and sock for my injector his everything is shit He said my sdk is 100% safe without bypass and crash fixer In 4.5 update I ask him for bbox he said now I'll give you sdk in 4.6 update but now he said pay again for it. I already paid him in 4.5 but his sdk didn't work.

BGMI is adding ads to the Erangel map in the future. 😂
BGMI is adding ads to the Erangel map in the future. 😂

Termination Fixer By @hidefov ida string search VerifyDecryptedShootTimeInfo TWeakPtr
0x6F68470 0x60FF69C

constexpr uintptr_t GNames_Offset 0x8be1bfc;
constexpr uintptr_t GUObject_Offset 0xf360880;
constexpr uintptr_t GNativeAndroidApp_Offset 0xf08f3a8;
constexpr uintptr_t GetActorArray_Offset 0xa98c458;
constexpr uintptr_t  ShootBulletInner_Offset 0x6FF841C;
constexpr uintptr_t Actors_Offset 0xA0;
Pubg 4.6.0 64 Bit
By @ByFurkan

Wtf 😂

HOOK_LIB("libUE4.so", "0x60FF69C", hsub_60FF69C, osub_60FF69C);//termination fixer 64 ( shoot info ) @hidefov

HOOK_LIB("libUE4.so", "0x6A734A4", hsub_6A734A4, osub_6A734A4);//anticheat reporter ReportAntiCheatInfo x64
HOOK_LIB("libUE4.so", "0x6A7381C", hsub_6A7381C, osub_6A7381C);//manager tick x64
HOOK_LIB("libUE4.so", "0x6F71968", hsub_6F71968, osub_6F71968);//entity verify miss x64
HOOK_LIB("libUE4.so", "0x70437D0", hsub_70437D0, osub_70437D0);//shoot time verify x64
HOOK_LIB("libUE4.so", "0x7060CF0", hsub_7060CF0, osub_7060CF0);//shoot rate check aim fix ban x64
by @hidefov

HOOK_LIB("libUE4.so", "0x5FE871C", hsub_5FE871C, osub_5FE871C);//time speed punish x64
HOOK_LIB("libUE4.so", "0x5FE7CD0", hsub_5FE7CD0, osub_5FE7CD0);//strategy3 cheat (continuous cheat ForbidMove) x64
HOOK_LIB("libUE4.so", "0x5FE8A40", hsub_5FE8A40, osub_5FE8A40);//move speed check x64

Repost from N/a
+3
UE4 64 global Dump C file by @verturi

Has anyone found a working "kill signal" method?