en
Feedback

Don't get caught by a cheater! Telemetrio finds and tags such channels 👉 If you want to see the tag, subscribe

Kidus's Chronicles

Kidus's Chronicles

Open in Telegram

Look at you comforting others with the words you wish someone has said to you.

Show more
The country is not specifiedThe category is not specified
1 226
Subscribers
+524 hours
+387 days
+28030 days
Posts Archive
I am making my own OS 😉

The type of post X pushes 😂😭
The type of post X pushes 😂😭

Video message00:15

The speed we are going is crazy 😭😭 almost reached 100 istg

Due to data issues for ML training I literally created more than 300k rows of synthetic data for a POC 😭😭 ere ye data yale

Ice cream at work lol
Ice cream at work lol

istg something is wrong
+1
istg something is wrong

BTW I got waitlisted on toptal 😭 because I was 2 minutes passed the alotted time to do a task, which 15 mins was given 😭

Weyoooo. I am coing to accept this
Weyoooo. I am coing to accept this

I want to see what you guys make tho here

also saw threejs post about this experiment using opus on material studies using webGPU and figured i should try it using pos
+3
also saw threejs post about this experiment using opus on material studies using webGPU and figured i should try it using post and its incredible, it shows you the mass, the volume, kinetic when you move it around. such a fun experiment Link

I was experimenting with Opus 5.5 and I built a glassblowing simulator in the browser. You start with molten glass on a steel
+3
I was experimenting with Opus 5.5 and I built a glassblowing simulator in the browser. You start with molten glass on a steel pipe. Keep it turning or it droops. Blow a bubble, pinch a neck, flatten a base, add colour, and reheat whenever it stiffens. Blow too hard and it bursts. Torch cold glass and it cracks. When you're done, it cracks off, cools on a plinth, and gets scored against a commission: vase, ornament, paperweight or bottle. Real physics under the hood: viscosity follows temperature, and the glass refracts light and glows from orange to clear as it cools. Runs on WebGPU Link

I was experimenting with Opus 5.5 and I built a glassblowing simulator in the browser. You start with molten glass on a steel
+2
I was experimenting with Opus 5.5 and I built a glassblowing simulator in the browser. You start with molten glass on a steel pipe. Keep it turning or it droops. Blow a bubble, pinch a neck, flatten a base, add colour, and reheat whenever it stiffens. Blow too hard and it bursts. Torch cold glass and it cracks. When you're done, it cracks off, cools on a plinth, and gets scored against a commission: vase, ornament, paperweight or bottle. Real physics under the hood: viscosity follows temperature, and the glass refracts light and glows from orange to clear as it cools. Runs on WebGPU Link

Repost from shego.codes
I sometimes forget I'm sitting on prayers I cried for.
I sometimes forget I'm sitting on prayers I cried for.

This was lowkey so good, y'all check out Bee's kitchen around bole medhanialem
+1
This was lowkey so good, y'all check out Bee's kitchen around bole medhanialem

😂😂😂
😂😂😂

I tried it too lmao
I tried it too lmao

Repost from GTB
Stark official hackathon update 78 projects submitted so far 1950+ total views acroos hackathon submitted projects 84 likes o
+2
Stark official hackathon update 78 projects submitted so far 1950+ total views acroos hackathon submitted projects 84 likes on one hackathon submitted project alone 1065 total creators are now in stark totally thats just crazy

Wallpapers
+3
Wallpapers

photo content