ch
Feedback
Infinity X Announcements

Infinity X Announcements

前往频道在 Telegram

Official Announcements / Information for the Project Infinity X. Discussion: @InfinityXGroup Device Updates: @InfinityXUpdate Website: https://projectinfinity-x.com

显示更多

📈 Telegram 频道 Infinity X Announcements 的分析概览

频道 Infinity X Announcements (@projectinfinityx) 英语 语言赛道中的 是活跃参与者。目前社区聚集了 24 344 名订阅者,在 技术与应用 类别中位列第 5 619,并在 印度 地区排名第 18 136

📊 受众指标与增长动态

невідомо 创建以来,项目保持高速增长,吸引了 24 344 名订阅者。

根据 10 六月, 2026 的最新数据,频道保持稳定运转。过去 30 天订阅人数变化为 1 205,过去 24 小时变化为 58,整体触达仍然可观。

  • 认证状态: 未认证
  • 互动率 (ER): 平均受众互动率为 91.10%。内容发布后 24 小时内通常能获得 27.87% 的反应,占订阅者总量。
  • 帖子覆盖: 每篇帖子平均可获得 0 次浏览,首日通常累积 6 778 次浏览。
  • 互动与反馈: 受众积极参与,单帖平均反应数为 0
  • 主题关注点: 内容集中在 author, v3.6, icon, v3.7, blur 等核心主题上。

📝 描述与内容策略

作者将该频道定位为表达主观观点的平台:
Official Announcements / Information for the Project Infinity X. Discussion: @InfinityXGroup Device Updates: @InfinityXUpdate Website: https://projectinfinity-x.com

凭借高频更新(最新数据采集于 11 六月, 2026),频道始终保持新鲜度与高覆盖。分析显示受众积极互动,使其成为 技术与应用 类别中的关键影响点。

24 344
订阅者
+5824 小时
+4067
+1 20530
帖子存档
The beta source of @ProjectInfinityX v3.7 (QPR2) has been pushed to branch 16-QPR2 However you can still compile the last QPR1 source i.e. v3.6 (if you wish to) from branch 16 And similarly the QPR0 (v3.5) source from branch 16-QPR0 - The v3.7 source is a fully rebased update from v3.6 to v3.7, following the AOSP Android 16 QPR2 (Quarterly Platform Release). Despite the massive changes across the codebase, we have ensured that users can safely upgrade from v3.6 to v3.7 either via OTA or by dirty flashing, without needing to format data. - Even though every re-addition in QPR2 (v3.7) source has been thoroughly tested by me and things work fine, but I’m still the only one who tested it. And since users here are known for sucking every deepest detail of the ROM that a sane human like me couldn’t even think of… I’ve marked v3.7 as beta for now to handle any such "in-case" issues that may've occurred during/after rebase which I didn’t experience/visited but a user may. The official v3.7 rollouts won’t happen while it’s in beta stage and not before the February security patch. If you face any issues in the v3.7-beta build (source-side only), report them in @InfinityXGroup or DM me (@tejas101k) and make sure to mention that you’re on the v3.7-beta release. Screenshots for version 3.7 (QPR2) Changelog for version 3.7 (QPR2) : NOTE: As always the author’s name is listed at the end of line for each change (wherever applicable) to give proper credit for their respective work used in our project. A big thanks to all the wonderful authors! If you believe you are the original author of any change mentioned here, or if you notice any incorrect credit mention, please feel free to DM @tejas101k for re-verification and correction. - Merge tag 'android-16.0.0_r4' (QPR2) [Complete source rebase] - Dropped some features due to incompatibility with QPR2 such as Custom launcher icon pack and ambient edgle light. That's all, everything else is still present and intact - Bring back nothingos style ringer tile from v3.5 - Improve nothingos style ringer tile handling with DND mode (author: shutter-cat) - Refactor ongoing progress action chip to jetpack compose (author: shutter-cat) - Fix sluggish/laggy scrolling in Freeform window (author: kenway214) Infinite Love! ❤️ Device Updates: @InfinityXUpdate Discussion: @InfinityXGroup Announcements: @ProjectInfinityX Website: projectinfinity-x.com

photo content
+7

photo content
+9

photo content
+9

photo content
+9

photo content
+9

photo content
+9

photo content
+9

photo content
+9

photo content
+3

Changelog for @ProjectInfinityX Version 3.6 releasing since 18/01/2026 Complete v3.6 changelog Screenshots - This is the last v3.6 (QPR1) update Next version will be v3.7 (QPR2) in February NOTE: As always the author’s name is listed at the end of line for each change (wherever applicable) to give proper credit for their respective work used in our project. A big thanks to all the wonderful authors! If you believe you are the original author of any change mentioned here, or if you notice any incorrect credit mention, please feel free to DM @tejas101k for re-verification and correction. - Fix some apps/games storage permission access/create issue (author: rmp22) - Add custom font ttf/otf import feature (author: rmp22) - Add toggle to enable Pixel smartspace style on lockscreen (author: aswin7469, nivlafx, ralph950412, ghostrider-reborn) - Add feature to enable multi audio focus i.e. Allow multiple apps to play audio at same time (author: rmp22) - Fix system corrupt issue on 0 value for some seekbar instances (eg. quick settings columns and rows etc.) - Fix an occasional issue where quick qs panel couldn't be dragged to pull expanded qs panel - Fix volume panel layout issues in landscape mode (author: shutter-cat) - Add toggleable waveform media player seekbar toggle (author: rmp22, Ghosuto) - Improve network speed indicator alignment with network icon - Fix advanced reboot powermenu color on light theme - Bring back default four bars network icon - Add grayscale tint to weather icon in dozing state / AOD (author: Ghosuto) - Remove empty space from bundled notification settings and notification summary settings Infinite Love! ❤️ Device Updates: @InfinityXUpdate Discussion: @InfinityXGroup Announcements: @ProjectInfinityX Website: projectinfinity-x.com

Changelog for @ProjectInfinityX Version 3.6 releasing since 07/01/2026 Complete v3.6 changelog Screenshots NOTE: As always the author’s name is listed at the end of line for each change (wherever applicable) to give proper credit for their respective work used in our project. A big thanks to all the wonderful authors! If you believe you are the original author of any change mentioned here, or if you notice any incorrect credit mention, please feel free to DM @tejas101k for re-verification and correction. - Bump security string to January 2026 (author: mikeNG) - Return app drawer pure black/white background (when opacity 100) to newly qpr1 introduced bottom sheet version of app drawer since the qpr1 blur variant is not compatible with all devices gpu's for app drawer - Fix broken fingerprint auth/error vibration toggles (author: neobuddy89) - Fix smartspace text overlap on ambient display when alarm icon visible or media playing (author: ghostrider-reborn) - Fix expanded launcher popup categories layout when icon labels disabled (author: neobuddy89) - Fix data disabled icon on single sim - Improve on-going progress chip color handling while switching from light/dark theme (author: Ghosuto) - Fix advanced reboot powermenu color on light theme - Add basic circle battery styles / option to show only battery percent hiding battery icon (author: luk1337) - Prevent media album bitmaps from impacting performance (author: rmp22) - Fix a condition when device became unresponsive for few seconds while unlocking after a long deep sleep - Remove qs clock header styles (not compatible with many devices after qpr1) --- Regarding the specific unity/tencent games permission-missing/crashing/not opening issue occuring after qpr1 release is something coming directly from either AOSP side or the games incompatibility with new qpr1 storage handling mech. We couldn't do anything here.. However a solution the people found to cater this is: Go to: /sdcard/Android/data/ /sdcard/Android/obb/ Create folders with the app’s exact package name inside both directories. Then via a scoped storage supported file manager, example MT Manager: • Long-press the created folder - Properties - Permissions. • Set permissions to 777 for both the new created folders in data and obb --- Infinite Love! ❤️ Device Updates: @InfinityXUpdate Discussion: @InfinityXGroup Announcements: @ProjectInfinityX Website: projectinfinity-x.com

The source for @ProjectInfinityX v3.6 (QPR1) has been pushed to branch 16 However you can still compile the last QPR0 source i.e. v3.5 (if you wish to) from branch 16-QPR0 - The v3.6 source is a fully rebased update from v3.5 to v3.6, following the AOSP Android 16 QPR1 (Quarterly Platform Release). Despite the massive changes across the codebase, we have ensured that users can safely upgrade from v3.5 to v3.6 either via OTA or by dirty flashing, without needing to format data. Maintaining seamless updates without forcing data wipes is and will always remain one of our top priorities, as we understand how inconvenient formatting can be for users. Note that from now on we will never ask for a mandatory clean flash from source side. (If your device maintainer asks for it for his device tree side changes, we can't obviously help there) - Development for Android 16 QPR2 is still ongoing. The reason it has not been adopted yet or directly is due to compatibility concerns. Currently, the QPR2 AOSP release does not properly support kernels below version 5.10 (since they're officially unsupported by AOSP now). On some devices it fails to boot entirely, and on others, even if it does boot, certain functionalities such as the camera are reported to be broken. For these reasons, we have decided not to move to Android 16 QPR2 for the time being. - Another change in the v3.6 source is that system blur effects are now kept disabled by default. Recent enhancements to the default blur implementation on the AOSP side have proven to be resource-intensive on certain low-end devices. To ensure smooth functionality across all devices, blur effects are kept disabled by default. As a result, transparency effects in areas such as the QS panel and the app drawer will no longer be visible by default. Users who prefer these visual effects with capable hardware can easily re-enable them in v3.6 by turning on “Allow window-level blurs” under Settings > Display, which will restore QS panel transparency and other transparency/blur effects. Screenshots for version 3.6 (QPR1) Changelog for version 3.6 (QPR1) : NOTE: As always the author’s name is listed at the end of line for each change (wherever applicable) to give proper credit for their respective work used in our project. A big thanks to all the wonderful authors! If you believe you are the original author of any change mentioned here, or if you notice any incorrect credit mention, please feel free to DM @tejas101k for re-verification and correction. - Merge tag 'android-16.0.0_r3' (QPR1) [Complete source rebase] - Disabled blur effects by default as mentioned just above - Major enhancements on GameSpace - improve statusbar call overlay / allow to disable headsup notification / improve danmaku notification layout / New gamespace panel layout and much more fixes and enhancements - Dropped some features due to incompatibility with QPR1 such as per-app volume control / volume steps / statusbar icon themes (in sake of new qpr1 statusbar) / flashlight strength / nothingos ringer tile / volume panel textview / system animation styles / bluetooth timeout. That's all, everything else is still present and intact - Make statusbar clock chip styles apply without restarting systemui - Fix weather daemon location hogging (author: neobuddy89) - Fix an occasional case where only notification panel was showed upon pull down without tiles.. (author: hellboy017) - Add new pulse render style (author: Ghosuto) - Fix smart pixels toggles reset on page exit - Fixed an issue where lawnicons didn't apply as themed icons direct after first boot Infinite Love! ❤️ Device Updates: @InfinityXUpdate Discussion: @InfinityXGroup Announcements: @ProjectInfinityX Website: projectinfinity-x.com

photo content
+9

photo content
+9

photo content
+9

photo content
+9

photo content
+9

photo content
+9

A glimpse of @ProjectInfinityX v3.6 (Android 16 QPR1) Coming Soon... Infinite Love! ❤️ Announcements: @ProjectInfinityX Discussion: @InfinityXGroup Device Updates: @InfinityXUpdate Website: projectinfinity-x.com