ch
Feedback
𝐓𝐈𝐆𝐄𝐑 𝐒𝐂𝐑𝐈𝐏𝐓𝐒 𝐎𝐅𝐅𝐈𝐂𝐈𝐀𝐋 🇮🇳

𝐓𝐈𝐆𝐄𝐑 𝐒𝐂𝐑𝐈𝐏𝐓𝐒 𝐎𝐅𝐅𝐈𝐂𝐈𝐀𝐋 🇮🇳

前往频道在 Telegram

@BEN_OGGY PING HERE ❗𝐃𝐨𝐧'𝐭 𝐏𝐫𝐨𝐦𝐨𝐭𝐞 𝐇𝐞𝐜𝐤𝐬 ⚠️𝐂𝐡𝐚𝐭 𝐆𝐫𝐨𝐮𝐩 : https://t.me/+hGFhNjG2iC41NTZl 𝕐𝕆𝕌𝕋𝕌𝔹𝔼 ℂℍ𝔸ℕℕ𝔼𝕃 : https://youtube.com/channel/UC9KIPawc48t2SXY6IfLafuQ 𝐒𝐢𝐧𝐜𝐞 𝟐𝟎𝟐𝟏 ⚡

显示更多
未指定国家游戏96 125
756
订阅者
无数据24 小时
无数据7 天
无数据30 天
帖子存档
anyone having good id for sell? contact me plz @atharvamalawe note — server india ok

WORKING ONLY FREE FIRE 1.70X VPHONEGAGA INJECTOR INJECT IN GARINA LOGO HEADSHOT 99% AIMBOT ESP LINE ESP BOX FIX ENEAMY NAME ENEAMY DISTANCE GHOST HACK STONE HACK FLY CHARACTER SPEED HACK AIM LOCK PRO WALL KILL MENU CAR LOBBY KILL SEMI AIM ETC.. IF YOU FACING ANY PROBLEM JUST COMMENT Ff 32 bit 1.70x :- https://t.me/TIGER_SCRIPTS/842?single Obb 32 bit 1.70 :- https://t.me/TIGER_SCRIPTS/843?single

FREE FIRE MAX 2.81X SEMIAIM PRO IL2CPP.SO --> 0xE334F8 HEX ON --> 790444E31EFF2FE1 @tiger_scripts

FREE FIRE 1.80X SEMIAIM PRO IL2CPP.SO --> 0xEFFE48 HEX ON --> 790444E31EFF2FE1 @tiger_scripts

FREE FIRE 1.70X SEMIAIM PRO IL2CPP.SO --> 0xE45958 HEX ON --> 790444E31EFF2FE1 @tiger_scripts

FREE FIRE MAX 2.80.0X LOBBY KILL [ FAKE ]😂 IL2CPP.SO --> 0xEDDD4C HEX ON --> 0000A0E31EFF2FE1 @tiger_scripts

FREE FIRE MAX 2.81.0X LOBBY KILL [ FAKE ]😂 IL2CPP.SO --> 0xEDDD4C HEX ON --> 0000A0E31EFF2FE1 @tiger_scripts

FREE FIRE 1.80X LOBBY KILL [ FAKE ]😂 IL2CPP.SO --> 0xFACC34 HEX ON --> 0000A0E31EFF2FE1 @tiger_scripts

FREE FIRE 1.70X LOBBY KILL [ FAKE ]😂 IL2CPP.SO --> 0xE74844 HEX ON --> 0000A0E31EFF2FE1 @tiger_scripts

FREE FIRE MAX 2.81.0X @tiger_scripts 👉 Telekill = -> OFFSET -> 0x2D10440 HEX ON -> 00 01 A0 E3 1E FF 2F E1"); 👉 DoubleGun = -> OFFSET -> 0xE33364 HEX ON -> 02 00 A0 E3 1E FF 2F E1"); 👉 MedkitRun1 = -> OFFSET -> 0x200409C HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 MedkitRun2 = -> OFFSET -> 0x22B276C HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 UnderCar = -> OFFSET -> 0x2D105D4 HEX ON -> 00 00 40 C0"); 👉 Ghost = -> OFFSET -> 0x18FF340 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Stone = -> OFFSET -> 0xAE9268 HEX ON -> 00 00 00 00"); 👉 WallKill = -> OFFSET -> 0x5DA2D4 HEX ON -> 00 00 80 3F"); 👉 Aimlock = -> OFFSET -> 0xBE5E54 HEX ON -> 00 00 A0 E3"); 👉 Aimlock1 = -> OFFSET -> 0xE53E4C HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 Speed4x = -> OFFSET -> 0x34DC0C HEX ON -> 00 00 80 3F"); 👉 Black = -> OFFSET -> 0x27FE474 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Fall = -> OFFSET -> 0x2D103A8 HEX ON -> 00 00 D0 C1"); 👉 Night = -> OFFSET -> 0x2DA09C HEX ON -> 00 00 80 BF"); 👉 Fastrev = -> OFFSET -> 0x14AAF38 HEX ON -> 00 00 00 00"); 👉 White = -> OFFSET -> 0xBB9AE0 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 White1 = -> OFFSET -> 0x27FF504 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Fly = -> OFFSET -> 0x18c68a8, "01 00 A0 E3 1E FF 2F E1"); 👉 Fly1 = -> OFFSET -> 0x18edbe4 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 Fly2 = -> OFFSET -> 0x47cc7b0 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 Gold = -> OFFSET -> 0x17aa6e4 HEX ON -> EF 05 A0 E3"); 👉 Daimond = -> OFFSET -> 0x17aa6f4 HEX ON -> EF 05 A0 E3 1E FF 2F E1"); 👉 FastSwitch = -> OFFSET -> 0xbff978 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Sensi = -> OFFSET -> 0xbe7a88 HEX ON -> 00 00 5C 43"); 👉 Move = -> OFFSET -> 0xBE8F20 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); @tiger_scripts

2.80x FF MAX @tiger_scripts 👉 Telekill = = > libunity.so -> OFFSET -> 0x2D10440 HEX ON -> 00 01 A0 E3 1E FF 2F E1"); 👉 DoubleGun = = > libunity.so -> OFFSET -> 0xE33364 HEX ON -> 02 00 A0 E3 1E FF 2F E1"); 👉 MedkitRun1 = = > libunity.so -> OFFSET -> 0x200409C HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 MedkitRun2 = = > libunity.so -> OFFSET -> 0x22B276C HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 UnderCar = = > libunity.so -> OFFSET -> 0x2D105D4 HEX ON -> 00 00 40 C0"); 👉 Ghost = = > libunity.so -> OFFSET -> 0x18FF340 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Stone = = > libunity.so -> OFFSET -> 0xAE9268 HEX ON -> 00 00 00 00"); 👉 WallKill = = > libunity.so -> OFFSET -> 0x5DA2D4 HEX ON -> 00 00 80 3F"); 👉 Aimlock = = > libunity.so -> OFFSET -> 0xBE5E54 HEX ON -> 00 00 A0 E3"); 👉 Aimlock1 = = > libunity.so -> OFFSET -> 0xE53E4C HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 Speed4x = = > libunity.so -> OFFSET -> 0x34DC0C HEX ON -> 00 00 80 3F"); 👉 Black = = > libunity.so -> OFFSET -> 0x27FE474 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Fall = = > libunity.so -> OFFSET -> 0x2D103A8 HEX ON -> 00 00 D0 C1"); 👉 Night = = > libunity.so -> OFFSET -> 0x2DA09C HEX ON -> 00 00 80 BF"); 👉 Fastrev = = > libunity.so -> OFFSET -> 0x14AAF38 HEX ON -> 00 00 00 00"); 👉 White = = > libunity.so -> OFFSET -> 0xBB9AE0 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 White1 = = > libunity.so -> OFFSET -> 0x27FF504 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Fly = = > libunity.so -> OFFSET -> 0x18c68a8, "01 00 A0 E3 1E FF 2F E1"); 👉 Fly1 = = > libunity.so -> OFFSET -> 0x18edbe4 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 Fly2 = = > libunity.so -> OFFSET -> 0x47cc7b0 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); 👉 Gold = = > libunity.so -> OFFSET -> 0x17aa6e4 HEX ON -> EF 05 A0 E3"); 👉 Daimond = = > libunity.so -> OFFSET -> 0x17aa6f4 HEX ON -> EF 05 A0 E3 1E FF 2F E1"); 👉 FastSwitch = = > libunity.so -> OFFSET -> 0xbff978 HEX ON -> 00 00 A0 E3 1E FF 2F E1"); 👉 Sensi = = > libunity.so -> OFFSET -> 0xbe7a88 HEX ON -> 00 00 5C 43"); 👉 Move = = > libunity.so -> OFFSET -> 0xBE8F20 HEX ON -> 01 00 A0 E3 1E FF 2F E1"); @tiger_scripts

👉 FREE FIRE 1.70X @tiger_scripts MedkitRun1 = libil2cpp.so -> 0x1C89E40 HEX ON -> 00 00 A0 E3 1E FF 2F E1 MedkitRun2 = libil2cpp.so -> 0x22576AC HEX ON -> 00 00 A0 E3 1E FF 2F E1 Speed100x = libunity.so -> 0x22576AC HEX ON -> 00 00 A0 E3 1E FF 2F E1 DoubleGun = libil2cpp.so -> 0xE457C4 HEX ON -> 02 00 A0 E3 1E FF 2F E1 Stone = libunity.so -> 0xAE4748 HEX ON -> 00 00 00 00 UnderCar = libil2cpp.so -> 0x2C1BBB8 HEX ON -> 00 00 40 C0 Speed5x = libunity.so -> 0x34A17C HEX ON -> 5D E6 2F 3E WallKill = libunity.so -> 0x5d5a64 HEX ON -> 00 00 80 3F Aimlock = libil2cpp.so -> 0xB8A830 HEX ON -> 00 00 A0 E3 Aimlock1 = libil2cpp.so -> 0xE62770 HEX ON -> 01 00 A0 E3 1E FF 2F E1 Moveshoot = libil2cpp.so -> 0xB8D90C HEX ON -> 01 00 A0 E3 1E FF 2F E1 Black = libil2cpp.so -> 0x269BA60 HEX ON -> 00 00 A0 E3 1E FF 2F E1 Fall = libil2cpp.so -> 0x2C1B98C HEX ON -> 00 00 D0 C1 Night = libunity.so -> 0x2D76A0 HEX ON -> 00 00 80 BF Fastrev = libil2cpp.so -> 0x13CC978 HEX ON -> 00 00 00 00 White = libil2cpp.so -> 0xB5EB34 HEX ON -> 01 00 A0 E3 1E FF 2F E1 White1 = libil2cpp.so -> 0x269CAF0 HEX ON -> 00 00 A0 E3 1E FF 2F E1 Fly = libil2cpp.so -> 0x270BF48 HEX ON -> 00 00 A0 E3 1E FF 2F E1 Fly1 = libil2cpp.so -> 0x270D36C HEX ON -> 00 00 A0 E3 1E FF 2F E1 Gold = libil2cpp.so -> 0x186C2D0 HEX ON -> EF 05 A0 E3 Daimond = libil2cpp.so -> 0x186C2E0 HEX ON -> EF 05 A0 E3 1E FF 2F E1 FastSwitch = libil2cpp.so -> 0xBA3704 HEX ON -> 00 00 A0 E3 1E FF 2F E1 Sensi = libil2cpp.so -> 0xB8C464 HEX ON -> 00 00 5C 43 Ghost = libil2cpp.so -> 0x182D91C HEX ON -> 00 00 A0 E3 1E FF 2F E1 Telecar = libil2cpp.so -> 0x2C1BA24 HEX ON -> 00 01 A0 E3 1E FF 2F E1 @tiger_scripts

WORKING WITH FREE FIRE WALL LOOT LOCATION + WALL ENEAMY LOCATION CONFING HOW TO USE :- 1 ) FIRST OPEN MT MANAGER 2) THEN GO :- /storage/emulated/0/Android/obb/com.dts.freefireth/ 3) THEN SELECT OBB THEN OPEN WITH ARCHIVE VIEWER THEN GO /assets/bin/Data/ 4) THEN ADD TWO FILE THIS PLEASE 5) THEN START GAME @tiger_scripts

WORKING ONLY FREE FIRE 1.70X VPHONEGAGA INJECTOR INJECT IN GARINA LOGO HEADSHOT 99% AIMBOT ESP LINE ESP BOX FIX ENEAMY NAME ENEAMY DISTANCE GHOST HACK STONE HACK FLY CHARACTER SPEED HACK AIM LOCK PRO WALL KILL MENU CAR UNDER GROUND CAR TELEKILL CAR NO FALL DAMAGE MEDIKIT RUNNING FAST REVIVE TEAM NIGHT MODE ETC.. IF YOU FACING ANY PROBLEM JUST COMMENT

FREE_FIRE_MAX_2.81.0X OFFSET Telekill_car MemoryPatch::createWithHex("libil2cpp.so", 0x2D10440, "00 01 A0 E3 1E FF 2F E1"); Dubble_Weapon MemoryPatch::createWithHex("libil2cpp.so", 0xE33364, "02 00 A0 E3 1E FF 2F E1"); MedkitRun1 MemoryPatch::createWithHex("libil2cpp.so", 0x200409C, "00 00 A0 E3 1E FF 2F E1"); MedkitRun2 MemoryPatch::createWithHex("libil2cpp.so", 0x22B276C, "00 00 A0 E3 1E FF 2F E1"); UnderCar MemoryPatch::createWithHex("libil2cpp.so", 0x2D105D4, "00 00 40 C0"); Ghost MemoryPatch::createWithHex("libil2cpp.so", 0x18FF340, "00 00 A0 E3 1E FF 2F E1"); Stone MemoryPatch::createWithHex("libunity.so", 0xAE9268, "00 00 00 00"); WallKill MemoryPatch::createWithHex("libunity.so", 0x5DA2D4, "00 00 80 3F"); Aimlock MemoryPatch::createWithHex("libil2cpp.so", 0xBE5E54, "00 00 A0 E3"); Aimlock1 MemoryPatch::createWithHex("libil2cpp.so", 0xE53E4C, "01 00 A0 E3 1E FF 2F E1"); Speed4x MemoryPatch::createWithHex("libunity.so", 0x34DC0C, "00 00 80 3F") Blackbody MemoryPatch::createWithHex("libil2cpp.so", 0x27FE474, "00 00 A0 E3 1E FF 2F E1"); Fall Damage MemoryPatch::createWithHex("libil2cpp.so", 0x2D103A8, "00 00 D0 C1"); Night MemoryPatch::createWithHex("libunity.so", 0x2DA09C, "00 00 80 BF"); Fastrev MemoryPatch::createWithHex("libil2cpp.so", 0x14AAF38, "00 00 00 00"); White MemoryPatch::createWithHex("libil2cpp.so", 0xBB9AE0, "01 00 A0 E3 1E FF 2F E1"); White1 MemoryPatch::createWithHex("libil2cpp.so", 0x27FF504, "00 00 A0 E3 1E FF 2F E1"); Fly MemoryPatch::createWithHex("libil2cpp.so", 0x18c68a8, "01 00 A0 E3 1E FF 2F E1"); Fly1 MemoryPatch::createWithHex("libil2cpp.so", 0x18edbe4, "01 00 A0 E3 1E FF 2F E1"); Fly2 MemoryPatch::createWithHex("libil2cpp.so", 0x47cc7b0, "01 00 A0 E3 1E FF 2F E1"); Gold MemoryPatch::createWithHex("libil2cpp.so", 0x17aa6e4, "EF 05 A0 E3"); Daimond MemoryPatch::createWithHex("libil2cpp.so", 0x17aa6f4, "EF 05 A0 E3 1E FF 2F E1"); FastSwitch MemoryPatch::createWithHex("libil2cpp.so", 0xbff978, "00 00 A0 E3 1E FF 2F E1"); Sensi MemoryPatch::createWithHex("libil2cpp.so", 0xbe7a88, "00 00 5C 43"); Shooting with movement MemoryPatch::createWithHex("libil2cpp.so", 0xBE8F20, "01 00 A0 E3 1E FF 2F E1");