𝐓𝐈𝐆𝐄𝐑 𝐒𝐂𝐑𝐈𝐏𝐓𝐒 𝐎𝐅𝐅𝐈𝐂𝐈𝐀𝐋 🇮🇳
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@BEN_OGGY PING HERE ❗𝐃𝐨𝐧'𝐭 𝐏𝐫𝐨𝐦𝐨𝐭𝐞 𝐇𝐞𝐜𝐤𝐬 ⚠️𝐂𝐡𝐚𝐭 𝐆𝐫𝐨𝐮𝐩 : https://t.me/+hGFhNjG2iC41NTZl 𝕐𝕆𝕌𝕋𝕌𝔹𝔼 ℂℍ𝔸ℕℕ𝔼𝕃 : https://youtube.com/channel/UC9KIPawc48t2SXY6IfLafuQ 𝐒𝐢𝐧𝐜𝐞 𝟐𝟎𝟐𝟏 ⚡
إظهار المزيدلم يتم تحديد البلدألعاب96 125
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المشتركون
لا توجد بيانات24 ساعات
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أرشيف المشاركات
anyone having good id for sell? contact me plz @atharvamalawe note — server india ok
WORKING ONLY FREE FIRE 1.70X
VPHONEGAGA INJECTOR
INJECT IN GARINA LOGO
HEADSHOT 99%
AIMBOT
ESP LINE
ESP BOX FIX
ENEAMY NAME
ENEAMY DISTANCE
GHOST HACK
STONE HACK
FLY CHARACTER
SPEED HACK
AIM LOCK PRO
WALL KILL
MENU CAR
LOBBY KILL
SEMI AIM
ETC..
IF YOU FACING ANY PROBLEM JUST COMMENT
Ff 32 bit 1.70x :- https://t.me/TIGER_SCRIPTS/842?single
Obb 32 bit 1.70 :- https://t.me/TIGER_SCRIPTS/843?single
FREE FIRE MAX 2.80.0X
LOBBY KILL [ FAKE ]😂
IL2CPP.SO --> 0xEDDD4C
HEX ON --> 0000A0E31EFF2FE1
@tiger_scripts
FREE FIRE MAX 2.81.0X
LOBBY KILL [ FAKE ]😂
IL2CPP.SO --> 0xEDDD4C
HEX ON --> 0000A0E31EFF2FE1
@tiger_scripts
FREE FIRE 1.80X
LOBBY KILL [ FAKE ]😂
IL2CPP.SO --> 0xFACC34
HEX ON --> 0000A0E31EFF2FE1
@tiger_scripts
FREE FIRE 1.70X
LOBBY KILL [ FAKE ]😂
IL2CPP.SO -->
0xE74844
HEX ON --> 0000A0E31EFF2FE1
@tiger_scriptsFREE FIRE MAX 2.81.0X
@tiger_scripts
👉 Telekill = -> OFFSET -> 0x2D10440 HEX ON -> 00 01 A0 E3 1E FF 2F E1");
👉 DoubleGun = -> OFFSET -> 0xE33364 HEX ON -> 02 00 A0 E3 1E FF 2F E1");
👉 MedkitRun1 = -> OFFSET -> 0x200409C HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 MedkitRun2 = -> OFFSET -> 0x22B276C HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 UnderCar = -> OFFSET -> 0x2D105D4 HEX ON -> 00 00 40 C0");
👉 Ghost = -> OFFSET -> 0x18FF340 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Stone = -> OFFSET -> 0xAE9268 HEX ON -> 00 00 00 00");
👉 WallKill = -> OFFSET -> 0x5DA2D4 HEX ON -> 00 00 80 3F");
👉 Aimlock = -> OFFSET -> 0xBE5E54 HEX ON -> 00 00 A0 E3");
👉 Aimlock1 = -> OFFSET -> 0xE53E4C HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 Speed4x = -> OFFSET -> 0x34DC0C HEX ON -> 00 00 80 3F");
👉 Black = -> OFFSET -> 0x27FE474 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Fall = -> OFFSET -> 0x2D103A8 HEX ON -> 00 00 D0 C1");
👉 Night = -> OFFSET -> 0x2DA09C HEX ON -> 00 00 80 BF");
👉 Fastrev = -> OFFSET -> 0x14AAF38 HEX ON -> 00 00 00 00");
👉 White = -> OFFSET -> 0xBB9AE0 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 White1 = -> OFFSET -> 0x27FF504 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Fly = -> OFFSET -> 0x18c68a8, "01 00 A0 E3 1E FF 2F E1");
👉 Fly1 = -> OFFSET -> 0x18edbe4 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 Fly2 = -> OFFSET -> 0x47cc7b0 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 Gold = -> OFFSET -> 0x17aa6e4 HEX ON -> EF 05 A0 E3");
👉 Daimond = -> OFFSET -> 0x17aa6f4 HEX ON -> EF 05 A0 E3 1E FF 2F E1");
👉 FastSwitch = -> OFFSET -> 0xbff978 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Sensi = -> OFFSET -> 0xbe7a88 HEX ON -> 00 00 5C 43");
👉 Move = -> OFFSET -> 0xBE8F20 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
@tiger_scripts2.80x FF MAX
@tiger_scripts
👉 Telekill = = > libunity.so -> OFFSET -> 0x2D10440 HEX ON -> 00 01 A0 E3 1E FF 2F E1");
👉 DoubleGun = = > libunity.so -> OFFSET -> 0xE33364 HEX ON -> 02 00 A0 E3 1E FF 2F E1");
👉 MedkitRun1 = = > libunity.so -> OFFSET -> 0x200409C HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 MedkitRun2 = = > libunity.so -> OFFSET -> 0x22B276C HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 UnderCar = = > libunity.so -> OFFSET -> 0x2D105D4 HEX ON -> 00 00 40 C0");
👉 Ghost = = > libunity.so -> OFFSET -> 0x18FF340 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Stone = = > libunity.so -> OFFSET -> 0xAE9268 HEX ON -> 00 00 00 00");
👉 WallKill = = > libunity.so -> OFFSET -> 0x5DA2D4 HEX ON -> 00 00 80 3F");
👉 Aimlock = = > libunity.so -> OFFSET -> 0xBE5E54 HEX ON -> 00 00 A0 E3");
👉 Aimlock1 = = > libunity.so -> OFFSET -> 0xE53E4C HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 Speed4x = = > libunity.so -> OFFSET -> 0x34DC0C HEX ON -> 00 00 80 3F");
👉 Black = = > libunity.so -> OFFSET -> 0x27FE474 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Fall = = > libunity.so -> OFFSET -> 0x2D103A8 HEX ON -> 00 00 D0 C1");
👉 Night = = > libunity.so -> OFFSET -> 0x2DA09C HEX ON -> 00 00 80 BF");
👉 Fastrev = = > libunity.so -> OFFSET -> 0x14AAF38 HEX ON -> 00 00 00 00");
👉 White = = > libunity.so -> OFFSET -> 0xBB9AE0 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 White1 = = > libunity.so -> OFFSET -> 0x27FF504 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Fly = = > libunity.so -> OFFSET -> 0x18c68a8, "01 00 A0 E3 1E FF 2F E1");
👉 Fly1 = = > libunity.so -> OFFSET -> 0x18edbe4 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 Fly2 = = > libunity.so -> OFFSET -> 0x47cc7b0 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
👉 Gold = = > libunity.so -> OFFSET -> 0x17aa6e4 HEX ON -> EF 05 A0 E3");
👉 Daimond = = > libunity.so -> OFFSET -> 0x17aa6f4 HEX ON -> EF 05 A0 E3 1E FF 2F E1");
👉 FastSwitch = = > libunity.so -> OFFSET -> 0xbff978 HEX ON -> 00 00 A0 E3 1E FF 2F E1");
👉 Sensi = = > libunity.so -> OFFSET -> 0xbe7a88 HEX ON -> 00 00 5C 43");
👉 Move = = > libunity.so -> OFFSET -> 0xBE8F20 HEX ON -> 01 00 A0 E3 1E FF 2F E1");
@tiger_scripts👉 FREE FIRE 1.70X
@tiger_scripts
MedkitRun1 = libil2cpp.so -> 0x1C89E40 HEX ON -> 00 00 A0 E3 1E FF 2F E1
MedkitRun2 = libil2cpp.so -> 0x22576AC HEX ON -> 00 00 A0 E3 1E FF 2F E1
Speed100x = libunity.so -> 0x22576AC HEX ON -> 00 00 A0 E3 1E FF 2F E1
DoubleGun = libil2cpp.so -> 0xE457C4 HEX ON -> 02 00 A0 E3 1E FF 2F E1
Stone = libunity.so -> 0xAE4748 HEX ON -> 00 00 00 00
UnderCar = libil2cpp.so -> 0x2C1BBB8 HEX ON -> 00 00 40 C0
Speed5x = libunity.so -> 0x34A17C HEX ON -> 5D E6 2F 3E
WallKill = libunity.so -> 0x5d5a64 HEX ON -> 00 00 80 3F
Aimlock = libil2cpp.so -> 0xB8A830 HEX ON -> 00 00 A0 E3
Aimlock1 = libil2cpp.so -> 0xE62770 HEX ON -> 01 00 A0 E3 1E FF 2F E1
Moveshoot = libil2cpp.so -> 0xB8D90C HEX ON -> 01 00 A0 E3 1E FF 2F E1
Black = libil2cpp.so -> 0x269BA60 HEX ON -> 00 00 A0 E3 1E FF 2F E1
Fall = libil2cpp.so -> 0x2C1B98C HEX ON -> 00 00 D0 C1
Night = libunity.so -> 0x2D76A0 HEX ON -> 00 00 80 BF
Fastrev = libil2cpp.so -> 0x13CC978 HEX ON -> 00 00 00 00
White = libil2cpp.so -> 0xB5EB34 HEX ON -> 01 00 A0 E3 1E FF 2F E1
White1 = libil2cpp.so -> 0x269CAF0 HEX ON -> 00 00 A0 E3 1E FF 2F E1
Fly = libil2cpp.so -> 0x270BF48 HEX ON -> 00 00 A0 E3 1E FF 2F E1
Fly1 = libil2cpp.so -> 0x270D36C HEX ON -> 00 00 A0 E3 1E FF 2F E1
Gold = libil2cpp.so -> 0x186C2D0 HEX ON -> EF 05 A0 E3
Daimond = libil2cpp.so -> 0x186C2E0 HEX ON -> EF 05 A0 E3 1E FF 2F E1
FastSwitch = libil2cpp.so -> 0xBA3704 HEX ON -> 00 00 A0 E3 1E FF 2F E1
Sensi = libil2cpp.so -> 0xB8C464 HEX ON -> 00 00 5C 43
Ghost = libil2cpp.so -> 0x182D91C HEX ON -> 00 00 A0 E3 1E FF 2F E1
Telecar = libil2cpp.so -> 0x2C1BA24 HEX ON -> 00 01 A0 E3 1E FF 2F E1
@tiger_scriptsWORKING WITH FREE FIRE
WALL LOOT LOCATION + WALL ENEAMY LOCATION CONFING
HOW TO USE :-
1 ) FIRST OPEN MT MANAGER
2) THEN GO :- /storage/emulated/0/Android/obb/com.dts.freefireth/
3) THEN SELECT OBB THEN OPEN WITH ARCHIVE VIEWER THEN GO
/assets/bin/Data/
4) THEN ADD TWO FILE THIS PLEASE
5) THEN START GAME
@tiger_scripts
WORKING ONLY FREE FIRE 1.70X
VPHONEGAGA INJECTOR
INJECT IN GARINA LOGO
HEADSHOT 99%
AIMBOT
ESP LINE
ESP BOX FIX
ENEAMY NAME
ENEAMY DISTANCE
GHOST HACK
STONE HACK
FLY CHARACTER
SPEED HACK
AIM LOCK PRO
WALL KILL
MENU CAR
UNDER GROUND CAR
TELEKILL CAR
NO FALL DAMAGE
MEDIKIT RUNNING
FAST REVIVE TEAM
NIGHT MODE
ETC..
IF YOU FACING ANY PROBLEM JUST COMMENT
FREE_FIRE_MAX_2.81.0X OFFSET
Telekill_car
MemoryPatch::createWithHex("libil2cpp.so", 0x2D10440, "00 01 A0 E3 1E FF 2F E1");
Dubble_Weapon
MemoryPatch::createWithHex("libil2cpp.so", 0xE33364, "02 00 A0 E3 1E FF 2F E1");
MedkitRun1
MemoryPatch::createWithHex("libil2cpp.so", 0x200409C, "00 00 A0 E3 1E FF 2F E1");
MedkitRun2
MemoryPatch::createWithHex("libil2cpp.so", 0x22B276C, "00 00 A0 E3 1E FF 2F E1");
UnderCar
MemoryPatch::createWithHex("libil2cpp.so", 0x2D105D4, "00 00 40 C0");
Ghost
MemoryPatch::createWithHex("libil2cpp.so", 0x18FF340, "00 00 A0 E3 1E FF 2F E1");
Stone
MemoryPatch::createWithHex("libunity.so", 0xAE9268, "00 00 00 00");
WallKill
MemoryPatch::createWithHex("libunity.so", 0x5DA2D4, "00 00 80 3F");
Aimlock
MemoryPatch::createWithHex("libil2cpp.so", 0xBE5E54, "00 00 A0 E3");
Aimlock1
MemoryPatch::createWithHex("libil2cpp.so", 0xE53E4C, "01 00 A0 E3 1E FF 2F E1");
Speed4x
MemoryPatch::createWithHex("libunity.so", 0x34DC0C, "00 00 80 3F")
Blackbody
MemoryPatch::createWithHex("libil2cpp.so", 0x27FE474, "00 00 A0 E3 1E FF 2F E1");
Fall Damage
MemoryPatch::createWithHex("libil2cpp.so", 0x2D103A8, "00 00 D0 C1");
Night
MemoryPatch::createWithHex("libunity.so", 0x2DA09C, "00 00 80 BF");
Fastrev
MemoryPatch::createWithHex("libil2cpp.so", 0x14AAF38, "00 00 00 00");
White
MemoryPatch::createWithHex("libil2cpp.so", 0xBB9AE0, "01 00 A0 E3 1E FF 2F E1");
White1
MemoryPatch::createWithHex("libil2cpp.so", 0x27FF504, "00 00 A0 E3 1E FF 2F E1");
Fly
MemoryPatch::createWithHex("libil2cpp.so", 0x18c68a8, "01 00 A0 E3 1E FF 2F E1");
Fly1
MemoryPatch::createWithHex("libil2cpp.so", 0x18edbe4, "01 00 A0 E3 1E FF 2F E1");
Fly2
MemoryPatch::createWithHex("libil2cpp.so", 0x47cc7b0, "01 00 A0 E3 1E FF 2F E1");
Gold
MemoryPatch::createWithHex("libil2cpp.so", 0x17aa6e4, "EF 05 A0 E3");
Daimond
MemoryPatch::createWithHex("libil2cpp.so", 0x17aa6f4, "EF 05 A0 E3 1E FF 2F E1");
FastSwitch
MemoryPatch::createWithHex("libil2cpp.so", 0xbff978, "00 00 A0 E3 1E FF 2F E1");
Sensi
MemoryPatch::createWithHex("libil2cpp.so", 0xbe7a88, "00 00 5C 43");
Shooting with movement
MemoryPatch::createWithHex("libil2cpp.so", 0xBE8F20, "01 00 A0 E3 1E FF 2F E1");
