𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒𝐓𝐈𝐂 𝐋𝐄𝐀𝐊𝐒
الذهاب إلى القناة على Telegram
📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️
إظهار المزيد2 137
المشتركون
+1124 ساعات
+777 أيام
+25030 أيام
أرشيف المشاركات
2 141
☞ SRC UI PHOTO CLICK
☞ Kil sign Click Here ....
✅SRC / Hook Factions Add
✅SRC / OFFLINE+ONLINE FIX
✅SRC / ESP/AIMBOT/BT
✅SRC / POST RANDER BASE
🔑 PASSWORD :-
@JOKAR_bio
Support Channel ☞ @JOKAROP2 141
Repost from llı 𝐃𝐀𝐑𝐊 𝐗 𝐒𝐇𝐎𝐎𝐓 𝟑𝟔𝟎 𝐒 𝐄 𝐑 𝐕 𝐄 𝐑 ıll
JOIN FREE LOADER + MOD 💀 MAIN ID FULLY SAFE 💀
https://t.me/DEVEL_SERVERR
https://t.me/DEVEL_SERVERR
https://t.me/DEVEL_SERVERR
https://t.me/DEVEL_SERVERR
https://t.me/DEVEL_SERVERR
2 141
local IngamePhoneStateUI = require("GameLua.Mod.Library.Client.UI.IngamePhoneStateUI") local Lobby_Main_Wifi_UIBP = require("client.slua.umg.lobby.Main.Lobby_Main_Wifi_UIBP") local o_UpdateQuality = Lobby_Main_Wifi_UIBP.__inner_impl.UpdateQuality Lobby_Main_Wifi_UIBP.__inner_impl.UpdateQuality = function(self) if o_UpdateQuality then o_UpdateQuality(self) end self.UIRoot.WidgetSwitcher_Quality:SetActiveWidgetIndex(0) self.UIRoot.TextBlock_High:SetText("DEXTER") self.UIRoot.TextBlock_High:SetColorAndOpacity(FSlateColor(FLinearColor(1, 0, 0, 1))) self.UIRoot.TextBlock_Low:SetText("DEXTER") self.UIRoot.TextBlock_Low:SetColorAndOpacity(FSlateColor(FLinearColor(0, 1, 0, 1))) end local o_UpdateArtQualityUI = IngamePhoneStateUI.__inner_impl.UpdateArtQualityUI IngamePhoneStateUI.__inner_impl.UpdateArtQualityUI = function(self, _, _) if o_UpdateArtQualityUI then o_UpdateArtQualityUI(self, _, _) end self.UIRoot.TextBlock_quality:SetText("DEXTER") self.UIRoot.TextBlock_quality:SetColorAndOpacity(FSlateColor(FLinearColor(1, 0, 0, 1))) end local o_TickRefreshBatteryInfo = IngamePhoneStateUI.__inner_impl.TickRefreshBatteryInfo IngamePhoneStateUI.__inner_impl.TickRefreshBatteryInfo = function(self) if o_TickRefreshBatteryInfo then o_TickRefreshBatteryInfo(self) end self.UIRoot.ProgressBar_Battery:SetFillColorAndOpacity(FLinearColor(0.9, 0, 1, 1)) end local o_SetPingText = IngamePhoneStateUI.__inner_impl.SetPingText IngamePhoneStateUI.__inner_impl.SetPingText = function(self, ping, bLostNet) if o_SetPingText then o_SetPingText(self, ping, bLostNet) end self.UIRoot.TextBlock_Ping:SetColorAndOpacity(FSlateColor(FLinearColor(1, 0, 0.6, 1))) end
