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📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️

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BRPlayerCharacterBase (1).lua1.41 KB

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CRACK VERSION NAHE CHAL RAHA HAI KYA BACHO LELO PAPA KA USE KARO TRAIL 😁 AGAR BANA NA NAHE ATA THO PAPA SE SIKH LETA CRACK KARKE SOCH LEYA ABB KHATAM < ONE CORE > PAPA HAI THUMARE 💀

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2 Rᴇᴘᴏʀᴛs ᴀʀᴇ Bʟᴏᴄᴋᴇᴅ ʙʏ @teleprotectorbot 975 Cʜᴀɴɴᴇʟs ᴀʀᴇ Sᴀᴠᴇᴅ Fʀᴏᴍ Rᴇᴘᴏʀᴛs ɪɴ Lᴀsᴛ 24 Hᴏᴜʀs

✅ MOD TESTER COME TO DM ME URGENTLY NEED FAST DM ME DM:-@GODX_DEVLOPER✅

base (1).apk3.48 MB

base (1).apk3.48 MB

int totalPlayers  = matchHumans + matchBots;
int activePlayers = matchHumans;

std::string playerInfo;
bool hasEnemies = (totalPlayers > 0);

if (hasEnemies) {
    playerInfo = "P:"  + std::to_string(totalEnemies)
               + " B:" + std::to_string(totalBots)
               + " T:" + std::to_string(totalPlayers)
               + " A:" + std::to_string(activePlayers);
    tslFontUI->LegacyFontSize = 16;
} else {
    playerInfo = "CLEAR";
    tslFontUI->LegacyFontSize = 14;
}

float posX      = (float)screenWidth / 2;
float posY      = 70.0f;
float padding   = 20.0f;
float bgWidth   = (playerInfo.length() * 10.0f) + (padding * 2);
float bgHeight  = 30.0f;
float boxX      = posX - bgWidth / 2;
float boxY      = posY - bgHeight / 2;
float cornerSize = 8.0f;
float textOffsetX = (playerInfo.length() * 2.0f);

FLinearColor bgColor   = hasEnemies ? FLinearColor(1.f, 0.f, 0.f, 0.3f) : FLinearColor(0.f, 1.f, 0.f, 0.3f);
FLinearColor lineColor = hasEnemies ? FLinearColor(1.f, 0.f, 0.f, 1.f)  : FLinearColor(0.f, 1.f, 0.f, 1.f);
FLinearColor textColor = COLOR_WHITE;

DrawTrueTransparentRect(Canvas, FVector2D(boxX, boxY), bgWidth, bgHeight, bgColor);

DrawLine(Canvas, {boxX, boxY}, {boxX + cornerSize, boxY}, 2.f, lineColor);
DrawLine(Canvas, {boxX, boxY}, {boxX, boxY + cornerSize}, 2.f, lineColor);

DrawLine(Canvas, {boxX + bgWidth, boxY}, {boxX + bgWidth - cornerSize, boxY}, 2.f, lineColor);
DrawLine(Canvas, {boxX + bgWidth, boxY}, {boxX + bgWidth, boxY + cornerSize}, 2.f, lineColor);

DrawLine(Canvas, {boxX, boxY + bgHeight}, {boxX + cornerSize, boxY + bgHeight}, 2.f, lineColor);
DrawLine(Canvas, {boxX, boxY + bgHeight}, {boxX, boxY + bgHeight - cornerSize}, 2.f, lineColor);

DrawLine(Canvas, {boxX + bgWidth, boxY + bgHeight}, {boxX + bgWidth - cornerSize, boxY + bgHeight}, 2.f, lineColor);
DrawLine(Canvas, {boxX + bgWidth, boxY + bgHeight}, {boxX + bgWidth, boxY + bgHeight - cornerSize}, 2.f, lineColor);

DrawOutlinedTextFPS(Canvas, FString(playerInfo),
                    FVector2D(posX - textOffsetX, posY),
                    textColor,
                    FLinearColor(0.f, 0.f, 0.f, 0.f),
                    true);
      // Inside UCanvas clas      
      


}
}
}

ZERO ANDROID.apk94.09 MB

ZeroAndroidDexFuckedByProtest.zip10.08 MB