𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒𝐓𝐈𝐂 𝐋𝐄𝐀𝐊𝐒
الذهاب إلى القناة على Telegram
📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️
إظهار المزيد2 043
المشتركون
+1124 ساعات
+627 أيام
+20930 أيام
أرشيف المشاركات
2 047
Backpack Skin Lua
pcall(function() local ok, WIIB = pcall(require, "GameLua.Mod.BaseMod.Client.Backpack.WeaponInfoItemBase") if not ok or not WIIB or not WIIB.__inner_impl then return end if _G.BackpackSkinHooked then return end local old_UpdateWeaponAppearanceInfo = WIIB.__inner_impl.UpdateWeaponAppearanceInfo WIIB.__inner_impl.UpdateWeaponAppearanceInfo = function(self, TypeSpecificID, BattleData, DragOrigin) local ItemData = rawGetTableData("Item", TypeSpecificID) if not ItemData then return old_UpdateWeaponAppearanceInfo(self, TypeSpecificID, BattleData, DragOrigin) end local skin_id = _G.get_skin_id(TypeSpecificID) if not skin_id or not _G.SkinLoadedCache or not _G.SkinLoadedCache[skin_id] then return old_UpdateWeaponAppearanceInfo(self, TypeSpecificID, BattleData, DragOrigin) end if self.__last_skin_applied == skin_id then return end self.__last_skin_applied = skin_id old_UpdateWeaponAppearanceInfo(self, skin_id, BattleData, DragOrigin) pcall(function() self.TypeSpecificIDTemp = TypeSpecificID self.ItemID = TypeSpecificID if self.UIRoot then self.UIRoot.ItemID = TypeSpecificID if self.UIRoot.TextBlock_WeaponName and ItemData.ItemName then self.UIRoot.TextBlock_WeaponName:SetText(ItemData.ItemName) end end if self.UpdateBullet then self:UpdateBullet() end if self.UpdateWeaponAttachment then self:UpdateWeaponAttachment() end end) end _G.BackpackSkinHooked = true end)
2 047
if (Config.IpadView) {
static ULocalPlayer* UlocalPlayer = nullptr;
if (!UlocalPlayer) {
UlocalPlayer = static_cast<ULocalPlayer*>(GetObjectByClass(ULocalPlayer::StaticClass(), false));
}
if (!UlocalPlayer)
return;
static EAspectRatioAxisConstraint OrigView;
static bool bSaved = false;
if (!bSaved) {
OrigView = UlocalPlayer->AspectRatioAxisConstraint;
bSaved = true;
}
if (Config.IpadView) {
UlocalPlayer->AspectRatioAxisConstraint = EAspectRatioAxisConstraint::AspectRatio_MaintainYFOV;
}else{
UlocalPlayer->AspectRatioAxisConstraint = OrigView;
}
}
TV VIEW ALL VERSIONS2 047
‼️All Ban Fixed Bypass Lib.
400mtr Bt
400mtr Aimbot
400mtr Magic Supported
Jiska hai wo samj jao name nhi luga wrna kalap jayega bacha
Cr ~#VIP_x_SOURCE
2 047
Taito Online Kill Sign ☢️.apk
‼️1DAY TRAIL OF ONLINE KILL SIGN .
‼️All Ban fixed as Always and Flag Mostly Delayed .
‼️No need to add your bypass at Src , just build Your SRC without Bypass and Put Your lib in Kill sign .
‼️Bypass will be Controlled By Our Team . And Will be updating Time to time .
Lib Name :-
assets/Taito.json