ar
Feedback
[ 源码 ] - ZERO资源分享

[ 源码 ] - ZERO资源分享

الذهاب إلى القناة على Telegram

纯粹分享公益资源 投稿联系 @Helsaubw ZERO公益直装 @ZeroCheatNB Only sharing useful sources , if you want to post the sources , please contact @Helsaubw ZERO MOD PUBG : @ZeroCheatNB

إظهار المزيد
1 809
المشتركون
-224 ساعات
-187 أيام
-4630 أيام
أرشيف المشاركات
😀😃😀PLC开盒助手已公益‼️ ⚠️(进不去请关闭vpn) ⚠️开戶专用⚠️ 👻下载去报复曾经那些看不起你的 ❗️PLC户籍猎手❗️ 🥰秒杀吊打😃😃的天价⭕️💰社工 👉搭载26年最新PLC独家信息库 ✅【点击我查看具体功能介绍】 🥰售后客服 @plcgjx 🥇官方频道 @plcshegong

Repost from N/a
😀❗️❗️❗️❗️❗️😀 👑轩少互推团队-轩少主互推 ✔️打造全网频道最多最质量互推
✔️轩少互推公益宣传 【宝贝回家公益宣传系列】 愿所有丢失的孩子都能找到自己的家庭❤️
1️⃣PLC免费开户社工频道 2️⃣轩少改文件主频道 3️⃣需要空余位置の联系 ⭐TG大牛频道效率互推👍 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道
全网最质量效率可查🕠🕠即可 不打空头支票 效率随时看 点击下方链接可以查看互推效率🌟
https://t.me/xsovo88/6416?single 🥰参加质量互推联系 @sizzp ❌账号双向联系 @XShutui886_bot

nova开源.lua

} else if (算法 == 6) { targetAimPos = Target->GetBonePos("lowerarm_r", {}); // 右小臂 } else if (算法 == 7) { targetAimPos = Target->GetBonePos("upperarm_l", {}); // 左上臂 } else if (算法 == 8) { targetAimPos = Target->GetBonePos("upperarm_r", {}); // 右上臂 } else if (算法 == 9) { targetAimPos = Target->GetBonePos("thigh_l", {}); // 左大腿 } else if (算法 == 10) { targetAimPos = Target->GetBonePos("thigh_r", {}); // 右大腿 } else if (算法 == 11) { targetAimPos = Target->GetBonePos("foot_l", {}); // 左脚 } else if (算法 == 12) { targetAimPos = Target->GetBonePos("foot_r", {}); // 右脚 } } } // 将 FVector 转换为 Vector3 Vector3 targetPos = { targetAimPos.X, targetAimPos.Y, targetAimPos.Z }; Vector3 startLoc = { StartLoc->X, StartLoc->Y, StartLoc->Z }; // 调用 CalcAngle 函数计算角度 Vector2 angles = CalcAngle(targetPos, startLoc); // 将计算结果赋值给 BulletRot BulletRot->Yaw = angles.X; BulletRot->Pitch = angles.Y; } } } return orig_UpdateVolleyShootParameters(TargetLoc, StartLoc, BulletRot, BulletDir); } } //使用钩子 shadowhook_hook_func_addr((void*)(UE4 + 0x6BD8D84), (void *) UpdateVolleyShootParameters, (void **) &orig_UpdateVolleyShootParameters); 发布频道 @SGYYDS886 搬运不带频道司马全家死光 搬运改频道族谱一个不剩

void (*orig_UpdateVolleyShootParameters)(const struct FVector& TargetLoc, struct FVector* StartLoc, struct FRotator* BulletRot, struct FVector* BulletDir); // 添加概率模式的全局变量 void UpdateVolleyShootParameters(const struct FVector& TargetLoc, struct FVector* StartLoc, struct FRotator* BulletRot, struct FVector* BulletDir) { if (定义.追踪.子弹追踪) { ASTExtraPlayerCharacter *Target = Preferredhead(); if (Target) { bool triggerOk = false; // 检查触发条件 if (定义.自瞄.开火) { triggerOk = g_LocalPlayer->bIsWeaponFiring; } if (定义.自瞄.开镜) { triggerOk = g_LocalPlayer->bIsGunADS; } if (定义.追踪.概率模式) { // 生成一个 0-100 的随机数 int randomValue = rand() % 100; // 如果随机数小于设定的概率,则触发自动瞄准 if (randomValue < 定义.追踪.概率) { triggerOk = true; } else { triggerOk = false; } if (triggerOk) { FVector targetAimPos; if (定义.自瞄.漏打) { if (定义.自瞄.头部) { if (算法 == 0) { targetAimPos = Target->GetBonePos("Head", {}); targetAimPos.Z -= -8.0f; } else if (算法 == 1) { targetAimPos = Target->GetBonePos("Head", {}); targetAimPos.Z -= -8.0f; } else if (算法 == 2) { targetAimPos = Target->GetBonePos("pelvis", {}); // 锁骨 } else if (算法 == 3) { targetAimPos = Target->GetBonePos("calf_l", {}); // 左小腿 } else if (算法 == 4) { targetAimPos = Target->GetBonePos("calf_r", {}); // 右小腿 } else if (算法 == 5) { targetAimPos = Target->GetBonePos("lowerarm_l", {}); // 左小臂 } else if (算法 == 6) { targetAimPos = Target->GetBonePos("lowerarm_r", {}); // 右小臂 } else if (算法 == 7) { targetAimPos = Target->GetBonePos("upperarm_l", {}); // 左上臂 } else if (算法 == 8) { targetAimPos = Target->GetBonePos("upperarm_r", {}); // 右上臂 } else if (算法 == 9) { targetAimPos = Target->GetBonePos("thigh_l", {}); // 左大腿 } else if (算法 == 10) { targetAimPos = Target->GetBonePos("thigh_r", {}); // 右大腿 } else if (算法 == 11) { targetAimPos = Target->GetBonePos("foot_l", {}); // 左脚 } else if (算法 == 12) { targetAimPos = Target->GetBonePos("foot_r", {}); // 右脚 } } else if (定义.自瞄.身体) { if (算法 == 0) { targetAimPos = Target->GetBonePos("Head", {}); targetAimPos.Z -= -8.0f; } else if (算法 == 1) { targetAimPos = Target->GetBonePos("Head", {}); // 锁骨 targetAimPos.Z -= 6.5f; } else if (算法 == 2) { targetAimPos = Target->GetBonePos("pelvis", {}); // 锁骨 } else if (算法 == 3) { targetAimPos = Target->GetBonePos("calf_l", {}); // 左小腿 } else if (算法 == 4) { } else if (算法 == 4) { targetAimPos = Target->GetBonePos("calf_r", {}); // 右小腿 } else if (算法 == 5) { targetAimPos = Target->GetBonePos("lowerarm_l", {}); // 左小臂

Telegram必备的搜索引擎,极搜JISOU帮你精准找到,想要的群组、频道、视频、音乐 👉 t.me/jisou2?start=a_6091296492
Telegram必备的搜索引擎,极搜JISOU帮你精准找到,想要的群组、频道、视频、音乐 👉 t.me/jisou2?start=a_6091296492

Libname:- libsigner.so

JavaImGui-完善版.zip62.48 MB

photo content

photo content

PLAY MOD SRC LEAK 😏 .zip21.40 MB

photo content

+2
过移速输出.lua.lua5.66 KB

jni.zip6.16 MB

BANDGE LUA SRC FOR PAK FILE
Support: All PUBGM 😎 Version: 4.4.0 ✅
✅FEATURES
⚡️ Beast Features ⚡️ Esp BOX ⚡️ Esp Distance ⚡️ Esp Name ⚡️ Esp Health ⚡️ Esp Ignore Bot ⚡️ 165 FPS ⚡️ Ipad View ⚡️ No Recoil ⚡️ Small Crosshair ⚡️ No Shake ⚡️ Aimbot ⚡️ Fast Switch ⚡️ X Hit Effect ⚡️ Magic Bullet
❤️Credit:  AKMOD PUBG
❤️Credit:  XThrlen 🤩🤩🤩🤩
Wanna Buy Safe Bypass Then ? Click Here
By @Kong_Mods_Owner Join Our Chat Group ✅ Join @SRC_HUB

DeadBox Lua Script Work Game + Training Dm : @TTQA8

ALL PUBG LUA INJECTOR PAK 🌟
Support: All PUBGM 😎 Version: 4.4.0 ✅
✅FEATURES
⚡️ Inject Lua ⚡️ No Need To Repack ⚡️ No Need To Recompile ⚡️ No Any Size Issue
Zip Pass ? : @SRC_HUB
⚠️How To Use : Just Add You Source Lua File in "com.tencent.ig/files/KONG/1.lua" like this you can Inject 100 lua without any problem
❤️Credit:  XThrlen 🤩🤩🤩🤩
Wanna Buy This File Source Then ? Click Here
By @Kong_Mods_Owner Join Our Chat Group ✅ Join @SRC_HUB

PATCH_LIB("libUE4.so", "0x5CA1AE0","E0 03 26 1E");//𝐋𝐞𝐬𝐬 𝐑𝐞𝐜𝐨𝐢𝐥 PATCH_LIB("libUE4.so", "0x646DB8C", "00 0F 80 D2 C0 03 5F D6");//120 𝐅𝐩𝐬; PATCH_LIB("libUE4.so","0x2EE2E34","00 00 00 00");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞 PATCH_LIB("libUE4.so","0x61278E0","00 00 00 00");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞 PATCH_LIB("libUE4.so","0x2A90ED8","00 00 00 00");//𝐍𝐨 𝐑𝐞𝐜𝐨𝐢𝐥 PATCH_LIB("libUE4.so","0x67CF028","00 00 85 43");//𝐈𝐩𝐚𝐝 𝐕𝐢𝐞𝐰 PATCH_LIB("libUE4.so","0x4EFD5B0","00 00 00 00");//𝐀𝐢𝐦𝐛𝐨𝐭 PATCH_LIB("libUE4.so","0x322C9C0","78 00 A0 E3 1E FF 2F E1");//120 𝐅𝐩𝐬 𝐔𝐧𝐥𝐨𝐜𝐤 PATCH_LIB("libUE4.so","0x322C5C8","05 00 A0 E3 1E FF 2F E1");//𝐔𝐧𝐥𝐨𝐜𝐤 𝐇𝐝𝐫 PATCH_LIB("libUE4.so","0x6D9EE28","00 00 00 00");//𝐍𝐨 𝐆𝐫𝐚𝐬𝐬 𝐓𝐫𝐞𝐞 PATCH_LIB("libUE4.so","0x6F3CB00","00 00 00 00");//𝐅𝐥𝐚𝐬𝐡 𝐒𝐩𝐞𝐞𝐝;