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LAKIYA X MOD

LAKIYA X MOD

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Sri Lanka Developer Team ✅✅✅🇱🇰 All Type Src Marker And All Hooking Mark , Dump Marker DEV OF LAKIYA x MODS | LAKIYA X MODS 🔥🔥 ALL MY FRIEND RESPECT 😊💓

إظهار المزيد
لم يتم تحديد البلدالفئة غير محددة
223
المشتركون
+224 ساعات
+237 أيام
+2030 أيام
أرشيف المشاركات
NEW SRC LOGIN PAGE UNDER CONSTRUCTION UI DESIGN WAIT UPLOAD 😞❤️ PLEASE MY GROUP JOIN ALL 😊❤️ https://t.me/lakiyaxmod

LAKIYA X MODS NEW SRC FUNCTIONS 1. AIM FUNCTION - Enable Aimbot - Enable Esp - Aim Visible - Aim Silent - Aim Fov 2. ESP FUNCTION - ESP Line - ESP Health - ESP Info - ESP Box 3. OTHER FUNCTION - Speed Timer - Speed Hack - Swap Weapon - Camera Hack - Guest Reset UI CLICK HERE:- https://t.me/lakiyaxmod/28 SRC PASSWORD:- https://t.me/lakiyaxmod Credit By @DevRiyl

NEW SRC UPLOAD WAIT 😊❤️ PLEASE CHANEL SUB

photo content

NEW TOGGLE SYSTEM DONE ✅ SWITCH CODE LEEK ? 😊❤️ PLEASE JOIN MY GROUP
NEW TOGGLE SYSTEM DONE ✅ SWITCH CODE LEEK ? 😊❤️ PLEASE JOIN MY GROUP

NEXT CODE AND UI LEEK 50 SUB TARGET 🎯 😊❤️

⚙ NEW BYPASS BAN FIXS %40 AUTO BAN FIXS FF MAX 64 BIT WORKING ✅ [CLICK HERE](https://t.me/lakiyaxmod/8)

//Hook.h add

bool RecoilLakiyaxMods = false;

float (*PlayerAttributes_GetScatterRate)(void* instance);

float _PlayerAttributes_GetScatterRate(void* instance) {
    if (instance != nullptr) {
        if (RecoilLakiyaxMods) {
            return 0.0f;
        }
    }
    return PlayerAttributes_GetScatterRate(instance);
}
//Main.h add

ImGui::Checkbox("No Recoil", &RecoilLakiyaxMods);

//DobbyHook add

DobbyHook(
    (void*)Il2CppGetMethodOffset(OBFUSCATE("Assembly-CSharp.dll"), OBFUSCATE("COW.GamePlay"), OBFUSCATE("PlayerAttributes"), OBFUSCATE("GetScatterRate"), 0), 
    (void*) &_PlayerAttributes_GetScatterRate, 
    (void**) &PlayerAttributes_GetScatterRate
);

//Credit : Lakiya X MODS
//Feedback @DevRiyl

//Hook.h add

bool QuickReloadLakiyaxMods = false;

static float (*orig_GetReloadScale)(void*, int) = nullptr;

float _GetReloadScale(void* thiz, int NJMMDDMIION) {
    if (QuickReloadLakiyaxMods) {
        return 999.0f;
    }
    return orig_GetReloadScale(thiz, NJMMDDMIION);
}

//Main.h add

ImGui::Checkbox("No Reold", &QuickReloadLakiyaxMods);

//DobbyHook add

void QuickReload() {
    DobbyHook(
        (void*)Il2CppGetMethodOffset(
            OBFUSCATE("Assembly-CSharp.dll"),
            OBFUSCATE("COW.GamePlay"),
            OBFUSCATE("PlayerAttributes"),
            OBFUSCATE("GetReloadScale"),
            1
        ),
        (void*)_GetReloadScale,
        (void**)&orig_GetReloadScale
    );

//Credit : Lakiya X MODS
//Feedback @DevRiyl
}

// Hook.h add

bool NoSpreadBulletLakiyaxMods = false;

static float (*orig_GetScatterRate)(void*) = nullptr;

float _GetScatterRate(void* thiz) {
    if (NoSpreadBulletLakiyaxMods) {
        return 0.0f;
    }
    return orig_GetScatterRate(thiz);
}

//Main.h add

ImGui::Checkbox("Lock Bullet", &NoSpreadBulletLakiyaxMods);

//DobbyHook add

void NoSpreadBullet() {
    DobbyHook((void*)Il2CppGetMethodOffset(OBFUSCATE("Assembly-CSharp.dll"), OBFUSCATE("COW.GamePlay"), OBFUSCATE("PlayerAttributes"), OBFUSCATE("GetScatterRate"), 0), (void*)_GetScatterRate, (void**)&orig_GetScatterRate);

//Credit : Lakiya X MODS
//Feedback @DevRiyl
}

//Hook.h add

bool SpinBotLakiyaxMods = false;
float SpinBotSpeedLakiyaxMods = 1.0f;

Quaternion MakeSpinRotation(float angleDeg) {
    float rad = angleDeg * 0.017453292f;
    float half = rad * 0.5f;
    Quaternion q;
    q.x = 0.0f;
    q.y = sinf(half);
    q.z = 0.0f;
    q.w = cosf(half);
    return q;
}

static void Transform_SetRotation(void* transform, Quaternion rot);

bool IsLocalPlayer(void* player) {
    if (!player) return false;
    bool (*_isMe)(void*) = (bool (*)(void*))(LocalBool);
    return _isMe ? _isMe(player) : false;
}

void (*old_PlayerNetwork_LateUpdate)(void* instance);

void _PlayerNetwork_LateUpdate(void* instance) {
    if (SpinBotLakiyaxMods && instance != nullptr) {
        if (IsLocalPlayer(instance)) {
            void* transform = Component_GetTransform(instance);
            if (transform != nullptr) {
                static float spinAngle = 0.0f;
                float dt = 0.016f;
                spinAngle += SpinBotSpeedLakiyaxMods * dt;
                if (spinAngle >= 360.0f) spinAngle -= 360.0f;
                Quaternion spinRot = MakeSpinRotation(spinAngle);
                Transform_SetRotation(transform, spinRot);
            }
        }
    }

    if (old_PlayerNetwork_LateUpdate) {
        old_PlayerNetwork_LateUpdate(instance);
    }
}

static void Transform_SetRotation(void* transform, Quaternion rot) {
    void (*_setRot)(void*, Quaternion*) = (void(*)(void*, Quaternion*))Il2CppGetMethodOffset(
        OBFUSCATE("UnityEngine.CoreModule.dll"),
        OBFUSCATE("UnityEngine"),
        OBFUSCATE("Transform"),
        OBFUSCATE("set_rotation_Injected"),
        1);

    if (_setRot && transform) {
        _setRot(transform, &rot);
    }
}

 //Main.cpp add

ImGui::Checkbox("Spin Bot", &SpinBotLakiyaxMods);



 //DobbyHook add

DobbyHook(
    (void*)Il2CppGetMethodOffset(
        OBFUSCATE("Assembly-CSharp.dll"),
        OBFUSCATE("COW.GamePlay"),
        OBFUSCATE("PlayerNetwork"),
        OBFUSCATE("LateUpdate"),
        0),
    (void*)&_PlayerNetwork_LateUpdate,
    (void**)&old_PlayerNetwork_LateUpdate);

//Credit : Lakiya X MODS
//Feedback @DevRiyl

NEW BYPASS CODE UPDATE LEEK PLEASE SHARE MY CHANEL Help ❤️😊 https://t.me/lakiyaxmod
NEW BYPASS CODE UPDATE LEEK PLEASE SHARE MY CHANEL Help ❤️😊 https://t.me/lakiyaxmod

HG CHEAT UPDATE SRC (CRASH AND ALL FIXS) FUNCTIONS 1. AIM FUNCTION - Enable Aimbot - Enable Esp - Aim Visible - Aim Silent - Aim Fov 2. ESP FUNCTION - ESP Line - ESP Health - ESP Info - ESP Box 3. OTHER FUNCTION - Speed Timer - Speed Hack - Guest Reset UI CLICK HERE https://t.me/lakiyaxmod/6 Credit By @DevRiyl Pw ; https://t.me/lakiyaxmod