DARK • BYPASS
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Architect of Code | Developer | Reverse Engineer 🔬 Reverse Engineering & Android 💻 C/C++ | Programming 🛠️ Projects & Experiments 📚 Educational Content 🚀 Welcome to DARK SRC By:- @darkxazanur 𝐍𝐈𝐊𝐀 𝐓𝐄𝐀𝐌³⁰²
Ko'proq ko'rsatish2 550
Obunachilar
+224 soatlar
-27 kun
+12130 kun
Postlar arxiv
2 550
8 Ball Pool Imgui Src
PREMIUM FEATURES
• ESP Features
• Hide Screen Recording
• Prediction After Shot
• Enable Prediction
• Show Striker Path
• Show Puck Paths
• Auto Match
• Auto Play
Password:-
@BGMI_FREE_SRC
━━━━━━━━━━━━━━━━━━━━━━
JOIN FOR MORE
@BGMI_FREE_SRC
@ARK_CLAN2 550
Joh log use kar payege unhe bol de raha hu.
Full offline fix + crash fix.
Bt supported 👍
2 550
#pragma pack(push, 1)
struct UBulletHitInfoUploadComponent
{
uint8 Pad_0000[0x29C]; // 0x000 - 0x29B:
int32 HitBinaryArrayMax; // 0x29C:
uint8 Pad_02A0[0x60]; // 0x2A0 - 0x2FF:
int32 TssDataNum; // 0x300:
int32 TssDataMax; // 0x304:
uint32 TssDataLength; // 0x308:
uint8 Pad_030C[0x4]; // 0x30C
uint32 TssStatusFlags; // 0x310:
uint32 LastTssDataCrc; // 0x318:
};
#pragma pack(pop)
static _Thread_local uint32_t RngState = 0xA341316C;
int64 (* Original_GetTSSData )(UBulletHitInfoUploadComponent* InComp);
int64 Hook_GetTSSData(UBulletHitInfoUploadComponent* InComp) // UE4 + 0x6D1C890
{
if (!InComp)
{
return 0;
}
if (InComp->HitBinaryArrayMax == 0)
{
uint32 NextRng = RngState;
NextRng ^= NextRng << 13;
NextRng ^= NextRng >> 17;
NextRng ^= NextRng << 5;
RngState = NextRng;
if (NextRng < 0x33333333u)
{
return 0;
}
}
const bool bIsDetectionPacket =
(InComp->TssDataNum >= 40 && InComp->TssDataNum <= 50) ||
(InComp->TssDataNum == 70);
if (bIsDetectionPacket)
{
return 0;
}
return Original_GetTSSData((InComp));
}
template<typename ElementType>
struct TArray
{
ElementType* Data;
int32 ArrayNum;
int32 ArrayMax;
};
struct FString
{
TArray<wchar_t> Data;
};
int64 (* Original_TssManager_Helper )(
const FString* InToken,
TArray<uint8>* InFeatureArray,
FString* OutObfuscatedString);
int64 Hook_TssManager_Helper(
const FString* InToken,
TArray<uint8>* InFeatureArray,
FString* OutObfuscatedString) // UE4 + 0x7954C6C
{
if (InFeatureArray)
{
InFeatureArray->ArrayNum = 1;
}
return Original_TssManager_Helper((InToken), (InFeatureArray), (OutObfuscatedString));
}2 550
Bc maza ni a rha
Is time to har gadhe se gadhe ka bhi safe chal rha ha
To maza ni a rha bc bgmi walo anti chud increase krdoo plz 🙏
