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2 283
Repost from Kumanime Official | Updates & News
Development Release Notes v4.10.0!
This update focuses on refining the overall experience across the application, improving stability, responsiveness, and day-to-day usability while continuing to polish the core watching experience.
Highlights
- Improved subtitle rendering and compatibility across multiple subtitle formats.
- Refined video playback behavior, including better quality switching and playback continuity.
- Redesigned experience with a cleaner and more organized interface.
- Expanded appearance customization with additional theme options and smoother transitions.
- Improved source compatibility and reliability across multiple providers.
- Better integration with AniList and improved synchronization behavior.
- Numerous interface refinements and visual improvements throughout the application.
- Improved system UI integration and navigation behavior on Android devices.
More improvements are already in development and will be arriving in future releases.
Stay tuned for more updates coming soon!
2 283
Repost from Kumanime Official | Updates & News
Development Update Patch #2
As we continue building a more social Kuma Anime, here is the second entry in our development update series.
This patch introduces a full community layer built on Firebase: real-time likes, dislikes, and comments on every anime, with no login required.
The watch page has been redesigned in portrait, with the video on top and the description, actions, and comments below, plus a new fullscreen toggle for immersive landscape viewing.
Users can now set a username and avatar, including uploaded photos automatically compressed under two megabytes. A new rank and badge system rewards account age and episodes watched, with progress tracking and milestone badges.
Global anime detail pages were rebuilt with a clean numbered episode grid and automatic source fallback, removing manual provider selection entirely.
On the stability side, we fixed subtitle overflow, constant comment refreshing, mini player collisions, and two separate build failures.
More is coming later this month.
