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Jonaz

Jonaz

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β˜•οΈ coffee | 🎌 anime | 🎬 movies | β™Ÿ chess https://linkroot.space/jonas πŸ’¬ dm: @JONAZZ2 portfolio: https://jonas-theta.vercel.app my-notes: https://j0na555.github.io/my-notes 🐧 arch btw | a2svian

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Kanal postlari
i watch a lot of movies i think i had a good knowledge on them but damn i couldnot even answer one 😭 sceneline.fun
i watch a lot of movies i think i had a good knowledge on them but damn i couldnot even answer one 😭 sceneline.fun

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WEEK 02 spent more time planning for finding jobs minamin rather than building this week Done - finished another client work
WEEK 02 spent more time planning for finding jobs minamin rather than building this week Done - finished another client work for our agency In progress - raylib basics - portfolio update
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✍️
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https://youtu.be/NjtfSa4LOps?si=YSNxiidZiXfJtnIY
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https://youtu.be/_L1Rim7-IPo?si=FWYu9E21whCjJ4Ao
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https://youtu.be/MImgH4KMtj8?si=j3orh9T3_XkDOoOG
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😭
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https://youtu.be/f-G6kc1dzm0?si=lBMVyEPr6GVt0ASG
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absolute peak
absolute peak
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For the TS questions I used: https://tsch.js.org For learning golang using TDD I used: http://quii.gitbook.io/learn-go-with-tests
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https://youtu.be/C3-FIM2xTIw?si=MDqHV4yl3azqj0tP
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Announcing Vortex v1.0.0: Cloud-Native Distributed Video Infrastructure Engine I built Vortex, an open-source distributed video transcoding and streaming platform written in pure Go. It ingests raw media streams, coordinates workers via asynchronous message brokers, segments video into multi-bitrate HLS playlists, tracks real-time encoding progress, and executes durable post-processing workflows. Key Features - Multi-Protocol Ingestion: Streaming HTTP multipart upload (32KB constant memory footprint) and high-throughput gRPC client streaming via Protocol Buffers with server reflection. - Distributed Transcoding: Parallel FFmpeg processing pipeline chunking video into 360p, 720p, and 1080p Apple HLS master playlists and transport segments (.ts). - Real-Time Progress: Live WebSocket broadcast streaming millisecond FFmpeg progress directly to web players via Redis Pub/Sub. - Event-Driven Architecture: NATS JetStream 2.10 at-least-once message delivery with durable worker consumer groups. - Durable Workflows: Inngest step-based execution engine with automatic checkpointing for poster extraction, animated GIF preview generation, and webhook delivery. - Defense & Rate Limiting: Caddy edge reverse proxy with unbuffered 500MB payload streaming paired with an atomic Redis sliding-window token bucket rate limiter. - Full-Stack Observability: OpenTelemetry distributed tracing with W3C context propagation across NATS, Prometheus RED metrics, and pre-provisioned Grafana monitoring cockpits. - Cloud-Native Orchestration: Parameterized Helm 3 charts on Kubernetes with non-root multi-stage containers and CPU-driven Horizontal Pod Autoscaling (HPA). Core Tech Stack Go, PostgreSQL (pgx/v5), Redis 7, NATS JetStream, MinIO S3, FFmpeg, Gorilla WebSockets, gRPC, Inngest, OpenTelemetry, Prometheus, Tempo, Caddy, Kubernetes, Helm 3. GitHub Repository: https://github.com/ruhamabek/vortex License: MIT
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WEEK 01 made it to another year πŸŽ‰ Built added YouTube video fetching to the now playing bot started agent maxing Still in pr
WEEK 01 made it to another year πŸŽ‰ Built added YouTube video fetching to the now playing bot started agent maxing Still in progress - my-DB - loadbalancer-lab - waifu-rag - myredis - myGit
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WEEK 01 made it to another year πŸŽ‰ Built added YouTube video fetching to the now playing bot started agent maxing Still in progressmy-DB loadbalancer-lab waifu-rag myredis myGit
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It's started wehuuuu πŸŽ…πŸ’ƒπŸŽ§πŸ€£ Now let the games begin 🫑🫑 https://stark.et/contests/stark-official-hackathon-478
It's started wehuuuu πŸŽ…πŸ’ƒπŸŽ§πŸ€£ Now let the games begin 🫑🫑 https://stark.et/contests/stark-official-hackathon-478
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sheeesh πŸ”₯
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https://youtu.be/s9w3gtgvNSU?si=ZmwC78uuC8Th1qEc
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happy new year May this year bring what we've been working toward.
happy new year May this year bring what we've been working toward.
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very useful skill
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https://github.com/liquidslr/system-design-notes
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