Jonaz
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βοΈ coffee | π anime | π¬ movies | β chess https://linkroot.space/jonas π¬ dm: @JONAZZ2 portfolio: https://jonas-theta.vercel.app my-notes: https://j0na555.github.io/my-notes π§ arch btw | a2svian
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Kanal postlari
i watch a lot of movies i think i had a good knowledge on them but damn i couldnot even answer one π
sceneline.fun
| 2 | WEEK 02
spent more time planning for finding jobs minamin rather than building this week
Done
- finished another client work for our agency
In progress
- raylib basics
- portfolio update | 20 |
| 3 | βοΈ | 22 |
| 4 | https://youtu.be/NjtfSa4LOps?si=YSNxiidZiXfJtnIY | 15 |
| 5 | https://youtu.be/_L1Rim7-IPo?si=FWYu9E21whCjJ4Ao | 23 |
| 6 | https://youtu.be/MImgH4KMtj8?si=j3orh9T3_XkDOoOG | 27 |
| 7 | π | 33 |
| 8 | https://youtu.be/f-G6kc1dzm0?si=lBMVyEPr6GVt0ASG | 34 |
| 9 | absolute peak | 37 |
| 10 | For the TS questions I used: https://tsch.js.org
For learning golang using TDD I used: http://quii.gitbook.io/learn-go-with-tests | 53 |
| 11 | https://youtu.be/C3-FIM2xTIw?si=MDqHV4yl3azqj0tP | 56 |
| 12 | Announcing Vortex v1.0.0: Cloud-Native Distributed Video Infrastructure Engine
I built Vortex, an open-source distributed video transcoding and streaming platform written in pure Go. It ingests raw media streams, coordinates workers via asynchronous message brokers, segments video into multi-bitrate HLS playlists, tracks real-time encoding progress, and executes durable post-processing workflows.
Key Features
- Multi-Protocol Ingestion: Streaming HTTP multipart upload (32KB constant memory footprint) and high-throughput gRPC client streaming via Protocol Buffers with server reflection.
- Distributed Transcoding: Parallel FFmpeg processing pipeline chunking video into 360p, 720p, and 1080p Apple HLS master playlists and transport segments (.ts).
- Real-Time Progress: Live WebSocket broadcast streaming millisecond FFmpeg progress directly to web players via Redis Pub/Sub.
- Event-Driven Architecture: NATS JetStream 2.10 at-least-once message delivery with durable worker consumer groups.
- Durable Workflows: Inngest step-based execution engine with automatic checkpointing for poster extraction, animated GIF preview generation, and webhook delivery.
- Defense & Rate Limiting: Caddy edge reverse proxy with unbuffered 500MB payload streaming paired with an atomic Redis sliding-window token bucket rate limiter.
- Full-Stack Observability: OpenTelemetry distributed tracing with W3C context propagation across NATS, Prometheus RED metrics, and pre-provisioned Grafana monitoring cockpits.
- Cloud-Native Orchestration: Parameterized Helm 3 charts on Kubernetes with non-root multi-stage containers and CPU-driven Horizontal Pod Autoscaling (HPA).
Core Tech Stack
Go, PostgreSQL (pgx/v5), Redis 7, NATS JetStream, MinIO S3, FFmpeg, Gorilla WebSockets, gRPC, Inngest, OpenTelemetry, Prometheus, Tempo, Caddy, Kubernetes, Helm 3.
GitHub Repository: https://github.com/ruhamabek/vortex
License: MIT | 25 |
| 13 | WEEK 01
made it to another year π
Built
added YouTube video fetching to the now playing bot
started agent maxing
Still in progress
- my-DB
- loadbalancer-lab
- waifu-rag
- myredis
- myGit | 39 |
| 14 | WEEK 01
made it to another year π
Built
added YouTube video fetching to the now playing bot
started agent maxing
Still in progressmy-DB
loadbalancer-lab
waifu-rag
myredis
myGit | 1 |
| 15 | It's started wehuuuu π
ππ§π€£
Now let the games begin π«‘π«‘
https://stark.et/contests/stark-official-hackathon-478 | 36 |
| 16 | sheeesh π₯ | 54 |
| 17 | https://youtu.be/s9w3gtgvNSU?si=ZmwC78uuC8Th1qEc | 57 |
| 18 | happy new year
May this year bring what we've been working toward. | 60 |
| 19 | very useful skill | 51 |
| 20 | https://github.com/liquidslr/system-design-notes | 56 |
