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A resourceful newsletter featuring the latest and most important news, articles, books and updates in the world of #javascript 🚀 Don't miss our Quizzes! Let's chat: @nairihar

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📈 Telegram kanali JavaScript analitikasi

JavaScript (@javascript) Ingliz til segmentidagi kanali faol ishtirokchi. Hozirda hamjamiyat 31 150 obunachidan iborat bo'lib, Texnologiyalar & Aralashmalar toifasida 4 164-o'rinni va Hindiston mintaqasida 12 815-o'rinni egallagan.

📊 Auditoriya ko‘rsatkichlari va dinamika

невідомо sanasidan buyon loyiha tez o‘sib, 31 150 obunachiga ega bo‘ldi.

18 Sentabr, 2026 dagi oxirgi ma’lumotlarga ko‘ra kanal barqaror faollikka ega. Oxirgi 30 kunda obunachilar soni -99 ga, so‘nggi 24 soatda esa -9 ga o‘zgardi va umumiy qamrov yuqori darajada qolmoqda.

  • Tasdiqlash holati: Tasdiqlanmagan
  • Jalb etish (ER): Auditoriya o‘rtacha 6.21% darajada jalb etiladi. Nashrdan keyingi dastlabki 24 soatda kontent odatda umumiy obunachilar sonining 2.30% ini tashkil etuvchi reaksiyalarni to‘playdi.
  • Post qamrovi: Har bir post o‘rtacha 1 935 marta ko‘riladi; birinchi sutkada odatda 718 ta ko‘rish yig‘iladi.
  • Reaksiyalar va o‘zaro ta’sir: Auditoriya faol: har bir postga o‘rtacha 5 ta reaksiya keladi.
  • Tematik yo‘nalishlar: Kontent javascript, console.log(gen.next().value, processdata, remix, acc kabi asosiy mavzularga jamlangan.

📝 Tavsif va kontent siyosati

Muallif resursni shaxsiy fikrni ifoda etish maydoni sifatida ta’riflaydi:
A resourceful newsletter featuring the latest and most important news, articles, books and updates in the world of #javascript 🚀 Don't miss our Quizzes! Let's chat: @nairihar

Yuqori yangilanish chastotasi (oxirgi ma’lumot 19 Sentabr, 2026 da olingan) sababli kanal doimo dolzarb va katta qamrovli bo‘lib qoladi. Analitika auditoriya kontent bilan faol hamkorlik qilishini, uni Texnologiyalar & Aralashmalar toifasidagi muhim ta’sir nuqtasiga aylantirishini ko‘rsatadi.

31 150
Obunachilar
-924 soatlar
-407 kun
-9930 kun
Postlar arxiv
What is the output?
Anonymous voting

CHALLENGE

class EventEmitter {
  #listeners = new Map();

  on(event, listener) {
    if (!this.#listeners.has(event)) {
      this.#listeners.set(event, []);
    }
    this.#listeners.get(event).push(listener);
    return this;
  }

  emit(event, ...args) {
    const handlers = this.#listeners.get(event) ?? [];
    handlers.forEach(fn => fn(...args));
    return this;
  }
}

const emitter = new EventEmitter();
const log = [];

emitter
  .on("data", val => log.push(`A:${val}`))
  .on("data", val => log.push(`B:${val * 2}`))
  .on("end",  ()  => log.push("done"));

emitter.emit("data", 5).emit("data", 3).emit("end");

console.log(log.join(","));

What is the output?
Anonymous voting

CHALLENGE

const p1 = new Promise((resolve) => {
  console.log("A");
  resolve("B");
});

const p2 = p1.then((val) => {
  console.log(val);
  return "C";
});

p2.then((val) => console.log(val));

console.log("D");

What is the output?
Anonymous voting

CHALLENGE

class Range {
  constructor(start, end, step = 1) {
    this.start = start;
    this.end = end;
    this.step = step;
  }

  [Symbol.iterator]() {
    let current = this.start;
    const { end, step } = this;
    return {
      next() {
        if (current <= end) {
          const value = current;
          current += step;
          return { value, done: false };
        }
        return { value: undefined, done: true };
      }
    };
  }
}

const range = new Range(1, 10, 3);
const result = [...range].map(n => n ** 2);
console.log(result);

What is the output?
Anonymous voting

CHALLENGE
const handler = {
  get(target, prop, receiver) {
    if (prop in target) {
      const value = Reflect.get(target, prop, receiver);
      return typeof value === "number" ? value * 2 : value;
    }
    return `Property "${prop}" not found`;
  },
  set(target, prop, value) {
    if (typeof value !== "number") {
      throw new TypeError("Only numbers allowed");
    }
    Reflect.set(target, prop, value ** 2);
    return true;
  },
  has(target, prop) {
    return prop.startsWith("_") ? false : prop in target;
  },
};

const store = new Proxy({ _secret: 99, score: 5 }, handler);

store.level = 3;

console.log(store.score);
console.log(store.level);
console.log("_secret" in store);
console.log("score" in store);
console.log(store._secret);

🌟 Bun v1.3.14 Adds Image Processing, HTTP/3, HTTP/2 Fetch and More Another mammoth Bun release. Bun.Image is a new built-in
🌟 Bun v1.3.14 Adds Image Processing, HTTP/3, HTTP/2 Fetch and More Another mammoth Bun release. Bun.Image is a new built-in image processing API which can replace Sharp in many cases. Bun’s package manager has added a global virtual store (akin to pnpm’s), Bun.serve has experimental HTTP/3 over QUIC support, and fetch gets HTTP/2 and HTTP/3 support. Plus the usual raft of Node.js compatibility improvements. Jarred Sumner

What is the output?
Anonymous voting

CHALLENGE
const name = "Taylor";
const age = 28;
const role = "engineer";

const user = {
  name,
  age,
  role,
  greet() {
    return `Hi, I'm ${this.name}, age ${this.age}`;
  },
  get info() {
    return `${this.role.toUpperCase()} @ ${this.age}`;
  }
};

const { name: userName, info, greet } = user;

console.log(userName);
console.log(info);
console.log(greet.call({ name: "Jordan", age: 35 }));

🌲 NodeBook: An Advanced Guide to Node.js Internals Volume I of this in-depth guide is now complete with eight chapters of ad
🌲 NodeBook: An Advanced Guide to Node.js Internals Volume I of this in-depth guide is now complete with eight chapters of advanced material covering topics like event loop internals, what V8 does, buffer allocation, streams, module resolution, async/await, and the process lifecycle. Ishtmeet Singh

What is the output?
Anonymous voting

CHALLENGE
class Pipeline {
  #value;
  #log = [];

  constructor(value) {
    this.#value = value;
  }

  map(fn) {
    this.#value = fn(this.#value);
    this.#log.push(`map:${this.#value}`);
    return this;
  }

  filter(fn) {
    if (Array.isArray(this.#value)) {
      this.#value = this.#value.filter(fn);
      this.#log.push(`filter:${this.#value}`);
    }
    return this;
  }

  reduce(fn, init) {
    if (Array.isArray(this.#value)) {
      this.#value = this.#value.reduce(fn, init);
      this.#log.push(`reduce:${this.#value}`);
    }
    return this;
  }

  result() {
    console.log(this.#log.join(' | '));
    return this.#value;
  }
}

new Pipeline([1, 2, 3, 4, 5, 6])
  .filter(n => n % 2 === 0)
  .map(arr => arr.map(n => n ** 2))
  .reduce((acc, n) => acc + n, 0)
  .result();

What is the output?
Anonymous voting

CHALLENGE

function createCounter() {
  let count = 0;

  return {
    increment() { count++; },
    decrement() { count--; },
    getCount() { return count; },
    reset: () => { count = 0; }
  };
}

const counter = createCounter();
counter.increment();
counter.increment();
counter.increment();
counter.decrement();

const { getCount, reset } = counter;

console.log(counter.getCount());
reset();
console.log(getCount());

🤔 How can you not love a project homepage where you're a cat in a convertible driving through an endless barrage of obstacle
🤔 How can you not love a project homepage where you're a cat in a convertible driving through an endless barrage of obstacles? Crashcat is a JavaScript 3D rigid body physics library built for games, simulations, and web experiences, complete with numerous fun examples.

What is the output?
Anonymous voting

CHALLENGE
function processData(value) {
  let result = "start";

  try {
    result += " -> try";
    if (value === null) throw new TypeError("Null value");
    if (value < 0) throw new RangeError("Negative value");
    result += " -> success";
    return result;
  } catch (e) {
    result += ` -> catch(${e.constructor.name})`;
    return result;
  } finally {
    result += " -> finally";
    console.log(result);
  }
}

console.log(processData(null));

👀 Anime.js 4.4: The Flexible JavaScript Animation Engine At ten years old, the ‘animate anything from JavaScript’ library co
👀 Anime.js 4.4: The Flexible JavaScript Animation Engine At ten years old, the ‘animate anything from JavaScript’ library continues to get even better with a new scrambleText effect and auto-grid layout mode for stagger grids. The docs for Anime are truly top-tier and packed with examples. Julian Garnier