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๐Ÿ“ข ANNOUNCEMENT ๐Ÿ“ข
We are excited to announce our collaboration!
We are now officially partnered:
- @SquizyyHello - @oxf4de
Stay tuned for upcoming updates, projects, and features.
Thank you for your continuous support!
โ€” Team Collab

This enemy counter will be also implemented in the new version of my premium mod on new season. This counts the real players on the match and the bots. It might be laggy on the video since rendering is too bad on my PC, but on the inside of the codm it will be no lag.

Hi, announcement lang I will be adding this improvements for the new mod menu on new season.
Changelogs : Much safer bypass ( can reach u leg without any bans / hold reports ) Hide record - ( the logic that I converted from pubgm will be implemented also for streamers / tiktokers. ) Fixed all bugs - ( all known bugs will be fixed. )
- @SquizyyHello

#include <Windows.h>
#include <unordered_map>

constexpr uintptr_t OFF_MESH = 0x510;
constexpr uintptr_t OFF_SKELETAL = 0x998;
constexpr uintptr_t OFF_ASSET = 0x138;
constexpr uintptr_t OFF_ARRAY_SKELETAL = 0x38;
constexpr uintptr_t OFF_BODY_SETUP_INDEX = 14;
constexpr uintptr_t OFF_BOX_ELEMS = 0x28 + 0x30;
constexpr uintptr_t OFF_EXTENT_X = 0x98;
constexpr uintptr_t OFF_EXTENT_Y = 0x9C;
constexpr uintptr_t OFF_EXTENT_Z = 0xA0;

static std::unordered_map<uintptr_t, float> g_originals;
static uintptr_t g_lastTarget = 0;

uintptr_t SafeDeref(uintptr_t ptr, uintptr_t off) {
    if (!ptr) return 0;
    __try { uintptr_t v = *(uintptr_t*)(ptr + off); return (v < 0x10000) ? 0 : v; }
    __except (EXCEPTION_EXECUTE_HANDLER) { return 0; }
}

void SetMagicBulletEnabled(bool enable, uintptr_t localPlayer, float scale = 3.0f) {
    if (!localPlayer) return;
    if (!enable) {
        for (auto& p : g_originals) {
            DWORD old;
            if (VirtualProtect((LPVOID)p.first, sizeof(float), PAGE_READWRITE, &old)) {
                *(float*)p.first = p.second;
                VirtualProtect((LPVOID)p.first, sizeof(float), old, &old);
            }
        }
        g_originals.clear();
        g_lastTarget = 0;
        return;
    }
    if (g_lastTarget != localPlayer) {
        g_originals.clear();
        g_lastTarget = localPlayer;
    }
    uintptr_t mesh = SafeDeref(localPlayer, OFF_MESH);
    if (!mesh) return;
    uintptr_t skeletal = SafeDeref(mesh, OFF_SKELETAL);
    if (!skeletal) return;
    uintptr_t asset = SafeDeref(skeletal, OFF_ASSET);
    if (!asset) return;
    uintptr_t arr = SafeDeref(asset, OFF_ARRAY_SKELETAL);
    if (!arr) return;
    uintptr_t body = SafeDeref(arr, sizeof(uintptr_t) * OFF_BODY_SETUP_INDEX);
    if (!body) return;
    uintptr_t box = SafeDeref(body, OFF_BOX_ELEMS);
    if (!box) return;

    DWORD old;
    if (!VirtualProtect((LPVOID)box, 0x100, PAGE_READWRITE, &old)) return;

    uintptr_t addrs[3] = { box + OFF_EXTENT_X, box + OFF_EXTENT_Y, box + OFF_EXTENT_Z };
    for (int i = 0; i < 3; ++i) {
        if (g_originals.find(addrs[i]) == g_originals.end()) {
            g_originals[addrs[i]] = *(float*)addrs[i];
        }
        *(float*)addrs[i] = g_originals[addrs[i]] * scale;
    }
    VirtualProtect((LPVOID)box, 0x100, old, &old);
}
PUBGM MAGIC BULLET 4.4
LOGIC : The code expands the target's collision box by modifying three float values (X,Y,Z extents) at specific offsets from the localPlayer pawn pointer. It uses pointer dereferencing with SEH for crash safety, VirtualProtect to make memory writable, stores original values in a map for restoration, and toggles on/off. When enabled, it multiplies the stored originals by a scale factor (default 3.0) and writes them back; when disabled, it restores the originals.
Note! - logic of pubgm
- @SquizyyHello

Repost from OxF4DED
@SquizyyHello - This is not micaxa, we know this guy very well kaya wag kayong pasikat at magbibintang kahit kanino, mga dick rider kayo ni micaxa.

๐Ÿ‘Œ SQUIZZY ๐—ฃ๐—ฅ๐—ข๐— ๐—ข MOD โžก๏ธ 200โ‚ฑ - Lifetime + Gc โžก๏ธ 150โ‚ฑ - 60 Days ๐Ÿ“ฑ MOD ๐—œ๐—ก๐—™๐—ข โžก๏ธ Unlock Memento Attachement โžก๏ธ Safe Mai
๐Ÿ‘Œ SQUIZZY ๐—ฃ๐—ฅ๐—ข๐— ๐—ข MOD
โžก๏ธ 200โ‚ฑ - Lifetime + Gc โžก๏ธ 150โ‚ฑ - 60 Days
๐Ÿ“ฑ MOD ๐—œ๐—ก๐—™๐—ข
โžก๏ธ Unlock Memento Attachement โžก๏ธ Safe Main Account โžก๏ธ Fix 30d Ban โžก๏ธ Fix Auto Ban โžก๏ธ Fix 10y Ban โžก๏ธ 3/7d Banning โžก๏ธ UNLOCK ALL SKINS / CAMO
๐Ÿ’ฌ๐—ฃ๐—ฅ๐—ข๐— ๐—ข ๐—˜๐—ก๐——
๐Ÿ—“ 06/20/2026
๐Ÿ‘€๐—ช๐—”๐—ก๐—ง ๐—ง๐—ข ๐—”๐—ฉ๐—”๐—œ๐—Ÿ?
๐Ÿ’ญ Dm: @SquizyyHello ๐ŸŒŸ