Metal Gear Solid V: Sigma (Balls) Pain
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Games have changed.
It’s no longer about discs, shelves, or ownership. It’s an endless series of licenses, served by storefronts and servers.
Games—and their consumption of collections—have become a well-oiled machine.
Games have changed.
Account-tagged players carry account-tagged keys, use account-tagged downloads. Always-online checks inside the client enhance and regulate access.
License control, store control, patch control, catalog control… everything is monitored and kept under control.
Games… have changed.
The age of ownership has become the age of access, all in the name of averting catastrophe from used copies and piracy, and he who controls the storefront, controls the library.
Games… have changed.
When the catalog is under total control, games become licenses.
Oh boy, I’m glad I’m off the net and collecting matches surely I won’t find anything that reminds of metal gear during my job…..
Sorry Kojima I don't care how many tarantula ratings I get or how many times I throw up because I killed to many people I ain't doing a 3 hour no kills and no alerts run it just ain't happening
