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Grey Wolf Development

Grey Wolf Development

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Channel for developer updates / notices on what's going on with our bots. Support: @greywolfsupport.

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📈 Аналітичний огляд Telegram-каналу Grey Wolf Development

Канал Grey Wolf Development (@greywolfdev) у мовному сегменті Англійська є активним учасником. На даний момент спільнота об'єднує 11 724 підписників, посідаючи 7 606 місце в категорії Ігри та 1 126 місце у регіоні Міжнародний.

📊 Показники аудиторії та динаміка

З моменту свого створення невідомо, проект продемонстрував стрімке зростання, зібравши аудиторію у 11 724 підписників.

За останніми даними від 11 листопада, 2026, канал демонструє стабільну активність. Хоча за останні 30 днів спостерігається зміна кількості учасників на -123, а за останні 24 години на -3, загальне охоплення залишається високим.

  • Статус верифікації: Не верифікований
  • Рівень залученості (ER): Середній показник залученості аудиторії становить 19.20%. Протягом перших 24 годин після публікації контент зазвичай збирає N/A% реакцій від загальної кількості підписників.
  • Охоплення публікацій: В середньому кожен допис отримує 2 251 переглядів. Протягом першої доби публікація в середньому набирає 0 переглядів.
  • Реакції та взаємодія: Аудиторія активно підтримує контент: середня кількість реакцій на один пост – 17.
  • Тематичні інтереси: Контент зосереджений навколо ключових тем, таких як donation, developer, executrix, hunter, achievement.

📝 Опис та контентна політика

Автор описує ресурс як майданчик для висловлення суб'єктивної думки:
“Channel for developer updates / notices on what's going on with our bots. Support: @greywolfsupport.”

Завдяки високій частоті оновлень (останні дані отримано 12 листопада, 2026), канал підтримує актуальність та високий рівень охоплення публікацій. Аналітика показує, що аудиторія активно взаємодіє з контентом, що робить його важливою точкою впливу в категорії Ігри.

11 724
Підписники
-324 години
-207 днів
-12330 днів
Архів дописів
Few updates: Upon joining, if you haven't started the bot, you will now get a nice easy button to press. Should simplify things. If the game starts and you still haven't registered with the bot, you will be forced to "flee" the game. Admins - if a player with no username leaves the chat mid game, you can still /smite them by using their userid. Just forward a message from them to @userinfobot and it will give you the id. then run /smite 000000000 (replace the 0's with the user id) If you have Enforcer in your group: simply reply to the user with /id and Enforcer will tell you the id (that's @werewolfbutlerbot) If the bot detects that the player has left the group, they will flee the game automatically as well. This doesn't work well in large groups due to the user left message not always being sent. Guardian Angel can no longer save a lover from suicide - they will remain dead.

Hey everyone, Para here. We are testing some new server stability stuffs, and need a little help. We have a beta version of Werewolf Moderator up and running, and need a few groups to test it out. Note: - This is beta. While it will work, there may be times I need to do some CPU profiling on it, which means I'll have to "pause" the bot for a few minutes. When I do so, I'll broadcast a message to any groups playing a game to let you know - Upside, there is no peak time! - This is only temporary. I may leave it running for a few days, possibly even a couple weeks, not sure yet. - Beta bot has no GIF support - it will only show the text If you are an admin of your group (preferrably group owners!), and are interested, please swing by @werewolfsupport (the international / english group) and let us know

Hey everyone, theres a new inline bot that answers a lot of frequently asked questions, type @wwfaqbot and it will pop up a lot of different commonly asked questions you can get the quick answer for

For now everyone please refrain from using the /stats command for now. Thank you!

On that note, we are currently working on removing inactive members. The limit for supergroups is 5K.

wow everyone! the main group for werewolfplay @werewolfgame has hit 4k members! This is a tremendous accomplishment

Remember, if you enjoy playing Werewolf, take a moment to rate us easily right here on Telegram! telegram.me/storebot?start=werewolfbot

There it is, you did it! 1 Million Games Played!!! That's a lot of wolves.....
There it is, you did it! 1 Million Games Played!!! That's a lot of wolves.....

Looks like the Telegram API is back online. @werewolfbot is running ok again

Not sure what is happening, but @werewolfbot is receiving a 502 error from Telegram
Not sure what is happening, but @werewolfbot is receiving a 502 error from Telegram

Oh also.... good job everyone, we ran 33844 games yesterday, compared to 26973 the day before... @werewolfbot is growing fast!

Werewolf Moderator Information Seeing how many games are running on both @WerewolfBot and @WerewolfiiBot , it no longer makes sense to try to prevent bots from hitting api limits. (If a bot sends more than 30 messages per seconds, telegram delays all messages from the bot. Now realize that the bot is running enough games to have 3000 players at one time....) To solve that, we tried creating a clone of Werewolf Bot. @WerewolfiiBot, so now, we own two api-limits hitting bots. Lol, we're most certainly not going to make a third one. Para spent a while writing a setup guide for devs who would like to offer their chatrooms a non api limited bot (If bot is in a small number of chats, it won't be delayed). Now, if BIOS sounds to you like a Biological Vegetables brand, or compiler makes you thing of Wall-E, do not even bother to read on. This post is intended for devs, and people who know what they are doing. The software you use could break your computer if misused, and melt your brain if you get stuck on "Why the heck does it not want to work". Support WILL NOT be given on @werewolfsupport if you have no idea what compile or runtime or any of these things mean. If you are a serious developer, and we can tell you at least got most of it done, we can answer small questions (it is possible Para left something out of the setup guide) Cause if you try to set up a bot, you should have some basis (google IS a good place to start). Check out the github readme for the setup if you are interested in creating your own clone. (Note that , yes, to run your werewolf clone, you do need windows.) https://github.com/parabola949/Werewolf/blob/master/README.md Note - This does NOT mean development of @werewolfbot has stopped! Check the github regularly for updates that you can merge into your own fork Another note - if you do spin up a clone, feel free to let us know!

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Werewolf Enforcer Update: Hello! As some of you might have noticed, the @admin cmand was unstable for the most part of the last 24 hours; this is because the team behind @werewolfbutlerbot has been tweaking and modifying the system to better suit the needs of the users and could only do it in a live environment so that we could test it properly. As you know we used to have multiple reports coming in for just one item when different users report the same issue with the @admin tag. Enforcer will now recognise them as the same issue and only 1 report will be triggered to prevent multiple reports being logged for the same item. Also on the @admin tag, we have added the /solved command which will enable the admins to recognise reports that have already been acted on. Usually when an issue is reported with the @admin tag, all the admins will receive the notification and be alerted, resulting in scenarios where multiple admins taking action for the same issue. This command essentially eliminates that possibility when the report has been marked as resolved and prevents the other admins from taking action on the same report. It also gives you piece or mind as to whether or not issues are being dealt with. Please see below for a usage example and remember you have to reply to the message that contains @admin. Note: This command does not work for admins in certain regions due to how telegram manages it's data. As always, please go to @werewolfsupport for more information or if you need help; and you can look at our code at https://github.com/BladeZero/GroupButler

getUpdates counts.log1.44 KB

So, about the past couple hours - The bot was running, everything on our end was perfect. However, Telegram almost completely stopped sending it ANY messages for over an hour (and I was still asleep, so I didn't notice). The bot was asking Telegram for updates, and Telegram was telling it that there were no messages for it. I.e. your commands to @werewolfbot were not reaching the bot, even though the bot was asking for them. I've revoked the API token, replaced it with a new one, and started the bot back up. Everything should be good now. If you'd like to see this mornings events for yourself, feel free to look at my log file. Check out 9:06:43 AM, which is when it went down. Log file lines are as such: Timestamp - Time for bot to run httprequest to get messages - how many messages Telegram sent the bot in that request.

Official Werewolf Group (English) - Moved to a "private" chat because Telegram does not allow all countries to join public groups https://telegram.me/joinchat/B7EXdD1l2nZnyyHrsP0ZYw

Remember, if you enjoy playing Werewolf, take a moment to rate us easily right here on Telegram! telegram.me/storebot?start=werewolfbot

Reminder: switch to @werewolfIIbot for a better experience. Earlier @werewolfbot had 500 games running, while @werewolfIIbot only had 80. If some more groups could switch bots, it would help everyone out!

Werewolf Support chat has had it's public link removed so that international players (like Iran) can join. The new link is https://telegram.me/joinchat/B7EXdD81vmLflQfXcD6opg @werewolfsupport is still active, but it's simply a channel with the new link posted