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Gawa kayo own panel sa x10hosting.com

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Files needed to make container or mod - Aide - Mt manager - Src - Panel x10 - Ndk ( watch tutorials on YT how to setup ndk)

How to make container

tutorial how to make mod

+1
chrispanelsrc.zip18.00 MB

How to make panel for container/mod/injector

anti_crack.lua

"de.robv.android.xposed.installer", -- Xposed Installer "com.topjohnwu.magisk", -- Magisk (rooting solution, often used for bypassing) -- Add more as you discover them } for _, pkg in ipairs(suspiciousPackages) do local function isPackageInstalled(packageNameToCheck) local success, result = pcall(function() packageManager.getPackageInfo(packageNameToCheck, 0) return true end) return success and result end if isPackageInstalled(pkg) then log("CRITICAL WARNING: Suspicious package (cracking/modding tool) detected: " .. pkg) detected = true end end -- 2.5. Root Detection (Often a prerequisite for cracking/modding) -- This is a basic root detection. More advanced methods exist. local function isRooted() local paths = { "/system/app/Superuser.apk", "/sbin/su", "/system/bin/su", "/system/xbin/su", "/data/local/xbin/su", "/data/local/bin/su", "/system/sd/xbin/su", "/system/bin/failsafe/su", "/data/local/su", "/su/bin/su", "/system/xbin/daemonsu", "/system/etc/init.d/99SuperSUDaemon", "/system/bin/.ext/.su", "/system/usr/we-need-root/su", "/system/app/Kinguser.apk", "/data/data/com.kingroot.kinguser", "/data/data/eu.chainfire.supersu", "/data/data/com.noshufou.android.su", } local file = luajava.bindClass("java.io.File") for _, path in ipairs(paths) do if file:new(path):exists() then return true end end -- Check for test-keys in build tags (often indicates custom ROM or rooted device) local build = luajava.bindClass("android.os.Build") if string.find(build.TAGS, "test-keys") then return true end -- Check for su command in PATH local runtime = luajava.bindClass("java.lang.Runtime"):getRuntime() local process = runtime:exec("which su") local exitCode = process:waitFor() if exitCode == 0 then -- 'su' command found return true end return false end if isRooted() then log("CRITICAL WARNING: Device is rooted! Increased risk of tampering.") -- detected = true -- Uncomment to treat rooted devices as tampered end return detected end -- Main anti-crack function function runSuperStrongAntiCrackChecks() log("Starting super strong anti-crack checks...") local detected = false -- Perform Lua code integrity checks if checkLuaCodeIntegrity() then detected = true end -- Perform Android app integrity, signature, and debugging checks via LuaJava if checkAndroidAppIntegrityAndDebugging() then detected = true end if detected then log("SUPER STRONG ANTI-CRACK: Cracking/tampering activity detected! Taking severe action...") -- TODO: Implement your desired severe action here. -- For super strong protection, consider: -- 1. Immediately exiting the app: os.exit() -- 2. Wiping sensitive data (if applicable and legally compliant). -- 3. Reporting to your backend server with device details. -- 4. Displaying a strong warning and preventing further app usage. os.exit() -- Example: Force exit the application immediately return true else log("Super strong anti-crack: No cracking/tampering activity detected.") return false end end -- Call runSuperStrongAntiCrackChecks() at critical points: -- - Immediately at app startup (e.g., in your main.lua or activity's onCreate equivalent). -- - Before sensitive operations (e.g., in-app purchases, accessing user data). -- - Periodically during app runtime (e.g., every few minutes, or on resume). -- Example usage (uncomment to test): -- runSuperStrongAntiCrackChecks()

if signatures and #signatures > 0 then local signature = signatures[1] -- Assuming single signature local certFactory = luajava.bindClass("java.security.cert.CertificateFactory"):getInstance("X.509") local cert = certFactory:generateCertificate(luajava.bindClass("java.io.ByteArrayInputStream"):new(signature.toByteArray())) local publicKey = cert.getPublicKey() local messageDigest = luajava.bindClass("java.security.MessageDigest"):getInstance("SHA1") local sha1HashBytes = messageDigest.digest(publicKey.getEncoded()) local currentSignatureHash = "" for i=0, sha1HashBytes.length - 1 do currentSignatureHash = currentSignatureHash .. string.format("%02X", sha1HashBytes[i] & 0xFF) end return currentSignatureHash:upper() end return nil end local currentSignatureHash = getAppSignatureSHA1() if currentSignatureHash then log("Current App Signature SHA1: " .. currentSignatureHash) if currentSignatureHash ~= expectedSignatureHash:upper() then log("CRITICAL WARNING: App signature mismatch! Tampering detected.") detected = true end else log("Error: Could not retrieve app signatures. Potential tampering or environment issue.") detected = true end -- 2.2. Installer Package Name Check (Detects unofficial installations) -- You might want to allow multiple official installers (e.g., Google Play, your own website). local installerPackageName = packageManager.getInstallerPackageName(packageName) log("Installer Package Name: " .. (installerPackageName or "N/A")) local officialInstallers = {"com.android.vending", "com.google.android.packageinstaller"} -- Add your own if applicable local isOfficialInstaller = false for _, official in ipairs(officialInstallers) do if installerPackageName == official then isOfficialInstaller = true break end end if not isOfficialInstaller and installerPackageName ~= nil then -- nil means installed via adb or side-loaded log("WARNING: App not installed from an official source. Installer: " .. installerPackageName) -- detected = true -- Uncomment to enforce strict official installation end -- 2.3. Debugger Detection (Detects if a debugger is attached) local applicationInfo = context.getApplicationInfo() local DEBUGGABLE_MASK = luajava.bindClass("android.content.pm.ApplicationInfo").FLAG_DEBUGGABLE if (applicationInfo.flags & DEBUGGABLE_MASK) ~= 0 then log("WARNING: App is debuggable! This should not happen in release builds.") -- detected = true -- Uncomment to treat debuggable as tampering in release end local debug = luajava.bindClass("android.os.Debug") if debug.isDebuggerConnected() then log("CRITICAL WARNING: Debugger detected!") detected = true end -- 2.4. Check for known cracking/reverse engineering tools (via package names) local suspiciousPackages = { "com.android.vending.billing.InAppBillingService.LACK", -- Lucky Patcher "com.chelpus.lackypatcher", -- Lucky Patcher "com.dimonvideo.luckypatcher", -- Lucky Patcher "com.forpda.lp", -- Lucky Patcher "com.android.vending.billing.InAppBillingService.COIN", -- Another Lucky Patcher variant "com.xmodgame", -- Xmodgames "com.gameguardian", -- GameGuardian "com.zune.gameguardian", -- GameGuardian "org.sbtools.gamehack", -- Game Hacker "com.cih.game_cih", -- Game CIH "com.lbe.security.miui", -- Some MIUI security features can interfere "com.saurik.substrate", -- Cydia Substrate

ANTI CRACK METHOD --[[ AndLua Super Strong Anti-Crack Script ]] -- This script aims to provide robust protection against tampering, unauthorized modification, and reverse engineering -- for AndLua applications. It combines Lua-based integrity checks with powerful LuaJava-based Android API calls. -- Function to log messages (can be replaced with AndLua's native logging if available) local function log(message) print("[Anti-Crack] " .. message) end -- 1. Lua-based Integrity Checks (Code Tampering Detection) -- This function provides a basic example. For a truly strong anti-crack, you would: -- a) Obfuscate your Lua code heavily. -- b) Calculate SHA-256 hashes of critical Lua files (or bytecode) at build time. -- c) Embed these hashes securely within your app (e.g., encrypted, split, or dynamically generated). -- d) At runtime, recalculate the hashes of your Lua files and compare them to the embedded ones. -- This requires a Lua SHA-256 library and access to your app's asset/file system via LuaJava. local function checkLuaCodeIntegrity() log("Performing Lua code integrity checks...") local detected = false -- Placeholder for advanced Lua file hashing and comparison -- Example: If you have a 'sha256.lua' module and access to file I/O via LuaJava -- local sha256 = require("sha256") -- local criticalFileContent = luajava.callStaticMethod("com.androlua.LuaUtil", "readFile", "/data/data/your.package.name/files/your_critical_script.lua") -- if criticalFileContent then -- local currentHash = sha256.sum(criticalFileContent) -- local expectedHash = "YOUR_CRITICAL_SCRIPT_SHA256_HASH_HERE" -- if currentHash ~= expectedHash then -- log("CRITICAL WARNING: Critical Lua script hash mismatch! Tampering detected.") -- detected = true -- end -- end -- Simple check for modification of this anti-crack script itself (very basic) -- This would require storing a known good state or hash of this script externally. -- For now, we'll rely more on Java-based checks for robustness. return detected end -- 2. LuaJava-based Android App Integrity and Signature Verification -- This is the most critical part for strong anti-crack, leveraging Android's native capabilities. -- It checks if the app's signing certificate matches the expected one and if the app has been installed -- from a trusted source, and attempts to detect debugging. local function checkAndroidAppIntegrityAndDebugging() log("Performing Android app integrity, signature, and debugging checks...") local detected = false -- Ensure 'activity' object is available from AndLua environment if not activity then log("Error: 'activity' object not found. Cannot perform Java-based checks.") return true -- Treat as suspicious if core functionality is missing end local context = activity.getApplicationContext() local packageName = context.getPackageName() local packageManager = context.getPackageManager() if not packageManager or not packageName then log("Error: Could not get PackageManager or PackageName for integrity checks.") return true -- Treat as suspicious end -- 2.1. Signature Verification (Crucial for detecting re-signing/tampering) -- REPLACE 'YOUR_APP_RELEASE_SHA1_HASH_HERE' with the actual SHA-1 hash of your app's release signing certificate. -- You can get this from your keystore or Google Play Console. local expectedSignatureHash = "YOUR_APP_RELEASE_SHA1_HASH_HERE" local function getAppSignatureSHA1() local packageInfo = packageManager.getPackageInfo(packageName, luajava.bindClass("android.content.pm.PackageManager").GET_SIGNATURES) local signatures = packageInfo.signatures

Codm txt

+2
✂️ Part 1/3 | 55000 lines

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