𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒𝐓𝐈𝐂 𝐋𝐄𝐀𝐊𝐒
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player outline code for loader socu64
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uintptr_t mesh = getA(pBase + OffsetsAll64::Mesh);
if (mesh != 0) {
unsigned char flags = 0;
flags |= 0x08; // bDrawIdeaOutline (BitMask 8)
flags |= 0x20; // bIdeaOutlineNew (BitMask 32)
flags |= 0x40; // bIdeaOutlineOcclusionHighlight (BitMask 64)
flags |= 0x80; // bIdeaOverrideOutlineAndOcclusion (BitMask 128)
Write2<unsigned char>(mesh + 0x3c3, flags);
Write2<unsigned char>(mesh + 0x3c4, 1); // bOverrideIdeaOutlineColor
Write2<unsigned char>(mesh + 0x3e8, 1); // bOverrideIdeaOutlineThickness
WriteFloat(mesh + 0x3ec, 3.0f); // IdeaOutlineThickness
static float cnt = 0.0f;
float r = cos(cnt) * 0.5f + 0.5f;
float g = cos(cnt - 2.094f) * 0.5f + 0.5f;
float b = cos(cnt - 4.188f) * 0.5f + 0.5f;
float color[4] = {r, g, b, 1.0f};
vm_writev(mesh + 0x3c8, color, sizeof(color)); // IdeaOutlineColor
cnt += 0.01f;
if (cnt > 1000.0f) cnt = 0.0f;
}1 934
#define luaL_loadbufferx_Ptr_Offset 0xB2B0DD0
#define lua_pcall_Ptr_Offset 0xB28D318
#define Lua::sub_Ptr_Offset 0xBF8C058
#define lua_tostring_Ptr_Offset: 0xB28B7381 934
BGMI 4.5 64 BIT UE4 OFFSET WORKING TESTED ✅
Strlen:- 0XC8E55E0
SwapBuffers:- 0XC8E6C30
UpdateVolley:- 0x6C046CC
MessageBoxExt:- 0x84F7F9C
ShootBulletInner:- 0x6BB0CFC
ClientCoronaLab:- 0x7D4D324
Postrender:- 0xA3633E8
Func8_Loc:- 0x7CD8BD4
KillMessage:- 0x6346004
GetAndroidSOVersion:- 0x788F1C81 934
STRLEN:- 0XC8E55E0
SwapBuffers:- 0XC8E6C30
UpdateVolley:- 0x6C046CC
MessageBoxExt:- 0x84F7F9C
ShootBulletInner:- 0x6BB0CFC
ClientCoronaLab:- 0x7D4D324
Postrender:- 0xA3633E8
Func8_Loc:- 0x7CD8BD4
KillMessage:- 0x6346004
GetAndroidSOVersion:- 0x788F1C8
BGMI 4.5 64 BIT UE4 OFFSET
1 934
#define 𝗚𝗲𝘁𝗔𝗻𝗱𝗿𝗼𝗶𝗱𝗲𝗦𝗼𝗩𝗲𝗿𝘀𝗶𝗼𝗻_𝗢𝗳𝗳𝘀𝗲𝘁: 0x788F1C8
#define 𝗧𝗲𝗿𝗺𝗶𝗻𝗮𝘁𝗶𝗼𝗻_𝗙𝗶𝘅_𝗢𝗳𝗳𝘀𝗲𝘁: 0x5CD9378
#define 𝗧𝗲𝗿𝗺𝗶𝗻𝗮𝘁𝗶𝗼𝗻_𝗙𝗶𝘅_𝗢𝗳𝗳𝘀𝗲𝘁: 0x6B20D14
1 934
BGMI 4.5 64 BIT UE4 OFFSET WORKING TESTED
Strlen:- 0XC8E55E0
SwapBuffers:- 0XC8E6C30
UpdateVolley:- 0x6C046CC
MessageBoxExt:- 0x84F7F9C
ShootBulletInner:- 0x6BB0CFC
ClientCoronaLab:- 0x7D4D324
Postrender:- 0xA3633E8
Func8_Loc:- 0x7CD8BD4
KillMessage:- 0x6346004
GetAndroidSOVersion:- 0x788F1C81 934
𝗚𝗡𝗮𝗺𝗲 : 0xe40bb20)+ 0x110);
𝗚𝗪𝗼𝗿𝗹𝗱 : 0xe96d2d0) - 0x20) + 0x30);
𝗩𝗠𝗮𝘁𝗿𝗶𝘅 : 0xe96e270) + 0xc0);
𝗩𝗪𝗼𝗿𝗹𝗱 : 0xe6d63e0
𝗚𝗡𝗮𝗺𝗲𝘀_𝗢𝗳𝗳𝘀𝗲𝘁: 0x86ca71c
𝗚𝗘𝗻𝗴𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0xe96e270 //𝗨𝗟𝗼𝗰𝗮𝗹
𝗚𝗘𝗻𝗴𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0xe96e270 //𝗨𝗘𝗻𝗴𝗶𝗻𝗲
𝗚𝗨𝗼𝗯𝗷𝗲𝗰𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0xe6d36f0
𝗚𝗲𝘁𝗔𝗰𝘁𝗲𝗿𝗔𝗿𝗿𝗮𝘆_𝗢𝗳𝗳𝘀𝗲𝘁: 0xa45a314
𝗚𝗡𝗮𝘁𝗶𝘃𝗲𝗔𝗻𝗱𝗿𝗼𝗶𝗱𝗔𝗽𝗽_𝗢𝗳𝗳𝘀𝗲𝘁: 0xe40b6c0
𝗣𝗿𝗼𝗰𝗲𝘀𝘀_𝗘𝘃𝗲𝗻𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x9fa1c34 //𝗠𝗮𝗶𝗻
𝗣𝗿𝗼𝗰𝗲𝘀𝘀_𝗘𝘃𝗲𝗻𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x893c66c //𝗖𝗵𝗶𝗹𝗱
𝗔𝗰𝘁𝗼𝗿𝘀_𝗢𝗳𝗳𝘀𝗲𝘁: 0xA0
𝗞2_𝗗𝗿𝗮𝘄𝗧𝗲𝘅𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa95a49c
𝗣𝗼𝘀𝘁_𝗥𝗲𝗻𝗱𝗲𝗿 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa3633e8
𝗦𝘁𝗿𝗹𝗲𝗻_𝗦𝗸𝗶𝗻 𝗢𝗳𝗳𝘀𝗲𝘁: 0xc8e55e0
𝗘𝗴𝗹𝗦𝘄𝗮𝗽𝗕𝘂𝗳𝗳𝗲𝗿𝘀 𝗢𝗳𝗳𝘀𝗲𝘁: 0xc8e6c30
𝗔𝗹𝗻𝗽𝘂𝘁𝗤𝘂𝗲𝘂𝗲_𝗚𝗲𝘁𝗘𝘃𝗲𝗻𝘁: 0xc8e5ac0
𝗔𝗹𝗻𝗽𝘂𝘁𝗘𝘃𝗲𝗻𝘁_𝗚𝗲𝘁𝗧𝘆𝗽𝗲: 0xc8e5790