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Jonaz

Jonaz

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☕️ coffee | 🎌 anime | 🎬 movies | ♟ chess https://linkroot.space/jonas 💬 dm: @JONAZZ2 portfolio: https://jonas-theta.vercel.app my-notes: https://j0na555.github.io/my-notes 🐧 arch btw | a2svian

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+27 дней
+1630 дней
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i watch a lot of movies i think i had a good knowledge on them but damn i couldnot even answer one 😭 sceneline.fun
i watch a lot of movies i think i had a good knowledge on them but damn i couldnot even answer one 😭 sceneline.fun

WEEK 02 spent more time planning for finding jobs minamin rather than building this week Done - finished another client work
WEEK 02 spent more time planning for finding jobs minamin rather than building this week
Done
- finished another client work for our agency
In progress
- raylib basics - portfolio update

✍️

😭

absolute peak
absolute peak

Repost from Sapphire Builds.
For the TS questions I used: https://tsch.js.org For learning golang using TDD I used: http://quii.gitbook.io/learn-go-with-tests

Repost from Sapphire Builds.
Announcing Vortex v1.0.0: Cloud-Native Distributed Video Infrastructure Engine I built Vortex, an open-source distributed video transcoding and streaming platform written in pure Go. It ingests raw media streams, coordinates workers via asynchronous message brokers, segments video into multi-bitrate HLS playlists, tracks real-time encoding progress, and executes durable post-processing workflows. Key Features - Multi-Protocol Ingestion: Streaming HTTP multipart upload (32KB constant memory footprint) and high-throughput gRPC client streaming via Protocol Buffers with server reflection. - Distributed Transcoding: Parallel FFmpeg processing pipeline chunking video into 360p, 720p, and 1080p Apple HLS master playlists and transport segments (.ts). - Real-Time Progress: Live WebSocket broadcast streaming millisecond FFmpeg progress directly to web players via Redis Pub/Sub. - Event-Driven Architecture: NATS JetStream 2.10 at-least-once message delivery with durable worker consumer groups. - Durable Workflows: Inngest step-based execution engine with automatic checkpointing for poster extraction, animated GIF preview generation, and webhook delivery. - Defense & Rate Limiting: Caddy edge reverse proxy with unbuffered 500MB payload streaming paired with an atomic Redis sliding-window token bucket rate limiter. - Full-Stack Observability: OpenTelemetry distributed tracing with W3C context propagation across NATS, Prometheus RED metrics, and pre-provisioned Grafana monitoring cockpits. - Cloud-Native Orchestration: Parameterized Helm 3 charts on Kubernetes with non-root multi-stage containers and CPU-driven Horizontal Pod Autoscaling (HPA). Core Tech Stack Go, PostgreSQL (pgx/v5), Redis 7, NATS JetStream, MinIO S3, FFmpeg, Gorilla WebSockets, gRPC, Inngest, OpenTelemetry, Prometheus, Tempo, Caddy, Kubernetes, Helm 3. GitHub Repository: https://github.com/ruhamabek/vortex License: MIT

WEEK 01 made it to another year 🎉 Built added YouTube video fetching to the now playing bot started agent maxing Still in pr
WEEK 01 made it to another year 🎉
Built
added YouTube video fetching to the now playing bot started agent maxing
Still in progress
- my-DB - loadbalancer-lab - waifu-rag - myredis - myGit

WEEK 01 made it to another year 🎉
Built
added YouTube video fetching to the now playing bot started agent maxing
Still in progressmy-DB loadbalancer-lab waifu-rag myredis myGit

Repost from GTB
It's started wehuuuu 🎅💃🎧🤣 Now let the games begin 🫡🫡 https://stark.et/contests/stark-official-hackathon-478
It's started wehuuuu 🎅💃🎧🤣 Now let the games begin 🫡🫡 https://stark.et/contests/stark-official-hackathon-478

sheeesh 🔥

happy new year May this year bring what we've been working toward.
happy new year May this year bring what we've been working toward.

very useful skill