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Techxamit

Techxamit

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📈 Аналитический обзор Telegram-канала Techxamit

Канал Techxamit (@techamyth) языкового сегмента Английский является активным участником. Сейчас сообщество объединяет 15 344 подписчиков, занимая 8 498 место в категории Технологии и приложения и 28 453 место в регионе Индия.

📊 Показатели аудитории и динамика

С момента создания невідомо проект демонстрирует стремительный рост, собрав аудиторию из 15 344 подписчиков.

Согласно последним данным от 10 июня, 2026, канал показывает стабильную активность. За последние 30 дней изменение числа участников составило -1 002, а за последние 24 часа — -13, при этом общий охват остаётся высоким.

  • Статус верификации: Не верифицирован
  • Уровень вовлечённости (ER): Средний показатель вовлечённости аудитории составляет 18.04%. В первые 24 часа после публикации контент обычно набирает N/A% реакций от общего числа подписчиков.
  • Охват публикаций: В среднем каждый пост получает 0 просмотров. В течение первых суток публикация набирает 0 просмотров.
  • Реакции и взаимодействия: Аудитория активно поддерживает контент: среднее количество реакций на один пост — 0.
  • Тематические интересы: Контент сосредоточен на ключевых темах, таких как hoon, kaise, kama, maine, sabhi.

📝 Описание и контентная политика

Описание канала не предоставлено.

Благодаря высокой частоте обновлений (последние данные получены 11 июня, 2026) канал поддерживает актуальность и высокий уровень охвата публикаций. Аналитика показывает, что аудитория активно взаимодействует с контентом, что делает его важной точкой влияния в категории Технологии и приложения.

15 344
Подписчики
-1324 часа
-1767 дней
-1 00230 день

Загрузка данных...

Входящие и исходящие упоминания
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Привлечение подписчиков
июнь '26
июнь '260
в 0 каналах
май '260
в 0 каналах
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апрель '260
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март '26
+2 709
в 0 каналах
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февраль '26
+7 326
в 0 каналах
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январь '26
+3 925
в 0 каналах
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декабрь '25
+32
в 0 каналах
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ноябрь '25
+43
в 0 каналах
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октябрь '25
+38
в 0 каналах
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сентябрь '25
+35
в 0 каналах
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август '25
+12
в 0 каналах
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июль '25
+60
в 0 каналах
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июнь '25
+28
в 0 каналах
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май '25
+11
в 0 каналах
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апрель '25
+21
в 0 каналах
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март '25
+23
в 0 каналах
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февраль '25
+37
в 0 каналах
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январь '25
+42
в 0 каналах
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декабрь '24
+155
в 0 каналах
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ноябрь '24
+327
в 0 каналах
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октябрь '24
+526
в 1 каналах
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сентябрь '24
+361
в 1 каналах
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август '24
+6 368
в 1 каналах
Дата
Привлечение подписчиков
Упоминания
Каналы
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10 июня0
09 июня0
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02 июня0
01 июня0
Посты канала
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ULTRA-CINEMATIC SPEEDSTER POWER AWAKENING + COMBAT, dark urban destruction, Marvel + Bollywood hybrid realism, hyper-real grounded VFX, teal-orange grading, 35mm film look, HDR, photorealistic textures, identity-locked character DURATION: 15 secondsSTYLE: continuous action, no hard cuts, speed-ramp + slow-motion impact realism, physically accurate motion MAIN CHARACTER (STRICT FACE REFERENCE LOCK – HIGH PRIORITY): @Image 1young Indian male, medium brown skin tone, round face structure, short black hair combed to side, faint mustache + light beard along jawline, soft jawline, slightly wide nose, natural lips, dark brown eyes CRITICAL FACE RULES:exact same person across ALL framesno face morphing, no reshaping, no stylizationpreserve real skin texture, pores, asymmetryconsistent proportions during speed, motion blur, and lighting changes OUTFIT:dark tactical hoodie, fitted pants, slightly torn fabricelectric blue energy veins forming beneath skin and along arms ENVIRONMENT (LOCKED):night-time destroyed city street, wet asphalt reflecting lightbroken cars, flickering streetlights, sparks from damaged wireslight rain + mist in air, creating reflective surfaces and atmosphere SEQUENCE (CONTINUOUS FLOW): Shot A (0.0–3.0s) – Speed Ignitioncharacter standing still in rainelectric energy begins forming under skin → subtle internal glowsuddenly bursts into sprint → camera tracking beside himwater splashes realistically with each step, speed distortion builds Shot B (3.0–5.5s) – Hyper-Speed Runcamera shifts behind → speed increases dramaticallyenvironment stretches with motion perspective (no artificial blur)cars and debris pass rapidlyfoot impact creates micro shockwaves on wet ground Shot C (5.5–7.5s) – Time-Slow Perceptionworld slows down while character moves at high speedraindrops suspended in aircamera orbits slowly as he moves through frozen environmentface visible → intense focus, identity must remain EXACT Shot D (7.5–10.0s) – Enemy Encounterarmored enemy appears in frozen timecharacter circles around at high speedbuilds momentum → delivers punchimpact triggers localized shockwave → debris reacts with delay Shot E (10.0–12.5s) – Energy Overload Strikeenergy surges through arms (internal illumination, no glow overlay)he slams ground → electric shockwave spreads across wet surfacewater ripples outward with realistic physics Shot F (12.5–15.0s) – Final Hero Frameenvironment returns to normal speedenemy thrown backward violentlyrain resumes natural motioncharacter stands center frame, breathing heavycamera slowly pushes into face → sharp, consistent identity CAMERA:35mm cinematic lens, shallow depth of fieldhandheld + tracking hybridnatural motion blur tied to speed, no artificial effects LIGHTING:practical street lighting + reflections on wet groundsubtle blue energy light interacting with environmentrealistic shadow falloff and atmospheric diffusion VFX:physically accurate speed distortion (environmental, not post-blur)water simulation, particle realism, shockwave propagationno bloom, no artificial glow overlays CONSISTENCY CONTROL (CRITICAL):same person, same face, same proportions across ALL framesno identity drift, no animation look, no stylizationstrict photorealism maintained MOOD:high-speed power awakening, controlled chaos, intense cinematic realism, grounded superhero energy
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ULTRA-CINEMATIC TELEKINETIC POWER AWAKENING, dark laboratory escape, Marvel + Bollywood hybrid realism, hyper-real grounded VFX, teal-orange grading, 35mm film look, HDR, photorealistic textures, identity-locked character DURATION: 15 seconds STYLE: continuous action, no cuts, slow-motion + pressure-based physics realism MAIN CHARACTER (STRICT FACE LOCK – HIGH PRIORITY): @Image 1 young Indian male, medium brown skin tone, round face, short black hair, faint mustache + light beard, natural lips, dark brown eyes CRITICAL FACE RULES: exact same identity across all shots no morphing, no smoothing, no stylization real skin texture, pores, asymmetry preserved OUTFIT: hospital-style loose shirt, slightly torn, dust and blood marks ENVIRONMENT: abandoned underground lab, flickering white lights, broken glass chambers, floating dust particles SEQUENCE: Shot A (0.0–3.0s) – Awakening character on knees, head down objects around begin vibrating subtly camera slow push-in Shot B (3.0–6.0s) – Power Build glass shards and debris lift into air pressure distortion visible in air character slowly stands Shot C (6.0–8.0s) – Close-Up tight face shot veins slightly visible, intense eyes micro skin detail preserved Shot D (8.0–10.5s) – Explosion Release hands open → telekinetic burst objects shoot outward in all directions camera rotates around subject Shot E (10.5–13.0s) – Enemy Impact guards thrown back realistically metal bends, glass shatters Shot F (13.0–15.0s) – Final Frame character floating slightly above ground camera slowly zooms into face CAMERA: 35mm lens, slow orbit + push-in LIGHTING: flickering lab lights, harsh shadows VFX: pressure waves, debris physics, no glow overlays MOOD: unstoppable awakening, raw inner power
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ULTRA-CINEMATIC FIRE POWER HAND-TO-HAND COMBAT, night street battle, hyper-real grounded VFX, Marvel + Bollywood style, 35mm film look, HDR, identity-locked character DURATION: 15 seconds STYLE: continuous combat, slow-motion impact hits, aggressive pacing MAIN CHARACTER (STRICT FACE LOCK): @Image 1 CRITICAL RULES: same face, same proportions, no distortion real skin texture preserved OUTFIT: burnt tactical jacket, glowing ember cracks on arms ENVIRONMENT: dark city street, burning cars, smoke, sparks, orange fire lighting SEQUENCE: Shot A (0.0–3.0s) – Entry character walks through fire and smoke embers floating around Shot B (3.0–6.0s) – First Attack enemy charges → he blocks fire trails follow arm movement Shot C (6.0–8.0s) – Close-Up face lit by fire sweat + ash visible Shot D (8.0–10.0s) – Combo Fight punches + kicks fire reacts to motion (not animated glow) Shot E (10.0–12.5s) – Fire Slam he slams enemy into ground fire burst spreads outward Shot F (12.5–15.0s) – Final Pose character standing in flames camera push-in on face CAMERA: handheld + slow-motion blend LIGHTING: fire-based practical lighting VFX: realistic fire simulation, smoke, embers MOOD: rage, destruction, raw aggression
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- A man in a silver metallic suit sitting on a crystal glass throne, shards of glass floating and spinning around him in slow motion, teal cyan studio lighting, cinematic 4K, dramatic spotlight from above, glass pieces catching rainbow light, hyperrealistic@Start image (3s) - Silver suited man on glowing glass throne, sudden energy pulse radiating outward, glass shards exploding outward in all directions, teal neon glow intensifying, slow-motion shockwave effect, cinematic dramatic lighting, 4K hyperrealistic@Start image (3s) - Man in chrome silver outfit seated on transparent crystal chair, glass shards slowly raining upward in reverse, prismatic rainbow reflections dancing on floor, moody teal background, ethereal dreamy motion, cinematic loop, 4K@Start image (3s) - Silver metallic man rising from crystal glass throne in slow motion, glass shards swirling around like a vortex, teal cyan volumetric fog, spotlight dramatic reveal, cinematic entrance, hyperrealistic 4K render @Start image (3s) - Man in silver suit on glass throne, perfect mirror floor reflection below, glass shards frozen mid-air around him, teal studio atmosphere, ultra sharp cinematic lighting, 4K photorealistic, luxury editorial fashion vibe @Start image (3s)
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ULTRA-CINEMATIC EARTH POWER COMBAT, ground destruction battle, hyper-real VFX, Marvel-style realism, 35mm film look, HDR, identity-locked character DURATION: 15 seconds STYLE: heavy impact, grounded physics, slow-motion hits MAIN CHARACTER (STRICT FACE LOCK): @Img1 CRITICAL RULES: same face, no distortion real skin texture maintained OUTFIT: rugged combat outfit, dust-covered ENVIRONMENT: rocky battlefield, cracked earth, dust clouds, broken terrain SEQUENCE: Shot A (0. 0–3. 0s) – Ground Control character stomps → ground cracks outward Shot B (3. 0–6. 0s) – Rock Lift large rocks rise from ground dust particles react realistically Shot C (6. 0–8. 0s) – Close-Up face intense, dirt + sweat visible Shot D (8. 0–10. 0s) – Attack Launch he launches rocks toward enemy camera follows trajectory Shot E (10. 0–12. 5s) – Massive Slam he punches ground → shockwave spreads terrain breaks apart Shot F (12. 5–15. 0s) – Final Frame character standing amid destruction camera push-in CAMERA: low-angle + impact tracking LIGHTING: dust-filtered sunlight VFX: rock physics, debris simulation, shockwaves MOOD: raw strength, destruction, dominance
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ULTRA-CINEMATIC ELECTRIC SKY COMBAT, storm warfare, Marvel-scale battle, hyper-real grounded VFX, teal-orange grading, 35mm film look, HDR, identity-locked character DURATION: 15 seconds STYLE: continuous aerial combat, lightning-driven impacts, slow-motion physics realism MAIN CHARACTER (STRICT FACE LOCK – HIGH PRIORITY): @Img1 CRITICAL FACE RULES: same identity across all frames no morphing, no stylization, no smoothing pores, asymmetry, natural proportions preserved OUTFIT: dark combat suit with electric energy flowing under skin (internal illumination only) ENVIRONMENT: massive storm clouds, lightning strikes, heavy wind turbulence, dense volumetric sky SEQUENCE: Shot A (0. 0–3. 0s) – Storm Entry character floating mid-air lightning flashing around → wind pulling fabric naturally Shot B (3. 0–6. 0s) – Speed Dash he bursts forward → lightning trails follow movement camera chasing dynamically Shot C (6. 0–8. 0s) – Mid-Air Close-Up face lit by lightning flashes skin texture visible, identity locked Shot D (8. 0–10. 0s) – Lightning Strike Attack he channels lightning → strikes enemy impact slows → shockwave distorts clouds Shot E (10. 0–12. 5s) – Energy Clash enemy pushes back → energy collision mid-air camera rotates around collision Shot F (12. 5–15. 0s) – Final Hover storm stabilizes slightly character floating, breathing heavy camera pushes into face CAMERA: orbit + chase cam, cinematic aerial tracking LIGHTING: lightning-driven lighting, high contrast VFX: volumetric clouds, electric arcs, shockwave physics MOOD: god-level power, chaotic sky battle
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ULTRA-CINEMATIC SHADOW STEALTH COMBAT, night infiltration scene, hyper-real grounded VFX, 35mm film look, HDR, identity-locked character DURATION: 15 seconds STYLE: silent movement, fast execution, smooth continuous flow MAIN CHARACTER (STRICT FACE LOCK): @Img1 CRITICAL RULES: no face drift, no stylization natural skin detail maintained OUTFIT: black stealth suit, matte texture, minimal reflections ENVIRONMENT: dark industrial corridor, low light, blue tones, fog patches SEQUENCE: Shot A (0. 0–3. 0s) – Silent Entry character walking slowly in shadows camera tracking behind Shot B (3. 0–5. 5s) – Enemy Detection enemy appears ahead character hides in darkness Shot C (5. 5–7. 5s) – Close-Up face partially lit eyes focused, controlled breathing Shot D (7. 5–10. 0s) – Fast Elimination quick takedown move camera follows smoothly Shot E (10. 0–12. 5s) – Multi Enemy Movement he moves between shadows rapidly light flickers as he passes Shot F (12. 5–15. 0s) – Final Frame stands still in darkness camera pushes into face CAMERA: smooth tracking + low-angle stealth shots LIGHTING: minimal light, shadow-heavy contrast VFX: fog, subtle motion blur, realistic darkness MOOD: silent, deadly, controlled precision
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t.me/techamyth?direct
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https://www.instagram.com/techxamit?igsh=MzNkc2ZsandwYTUy
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🔥🎉Finally, some good news 🙏 My account has been successfully recovered! ❤️ Thank you so much to each and every one of you who supported me, shared my message, and stood by me during this tough time. It honestly meant a lot. I’m really sorry for the confusion and worry caused earlier. But your support gave me the strength to stay positive and not give up. Now we’re back — and stronger than ever 🚀 Let’s continue the journey together 💯 Much love to all of you 🤍 — @techxamit
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🚨🚨Hello ek important baat hai mara 😔 @techxamit account aaj permanently disabled ho gaya — no review, no second chance. Bas khatam. Sachchi baat yeh hai ki bahut bura laga... itne din ki mehnat, itne saare reels, itne saare aap log — ek jhatke mein sab gone. Lekin main rukne wala nahi hun. Aap log mere saath ho toh main wapas aaunga aur pehle se bhi zyada strong. Please mere is account ko follow karo aur share karo taaki zyada se zyada log tak pahunche 🙏 Aapka support hi meri asli taakat hai. 👇 https://www.instagram.com/techxamit2?igsh=MXZ4MmhnbDF3NnFrcQ==
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