Programming Deadlock
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Channel about programming: C, C++, Rust, Zig, Go, Type Theory, Compilers, Threading, Distributed Systems and more...
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1 687
The spineless tagless G-machine, naturally
https://dl.acm.org/doi/pdf/10.1145/289423.289439
1 687
Lock-free vs wait-free concurrency
https://rethinkdb.com/blog/lock-free-vs-wait-free-concurrency/
1 687
I put a real-time 3D shader on the Game Boy Color
https://blog.otterstack.com/posts/202512-gbshader/
1 687
Thoughts on Generating C
https://wingolog.org/archives/2026/02/09/six-thoughts-on-generating-c
1 687
Why I Write Games in C (yes, C)
https://jonathanwhiting.com/writing/blog/games_in_c/
1 687
Large Language Models Report Subjective Experience Under Self-Referential Processing
https://arxiv.org/abs/2510.24797v1
1 687
Source for the
Ada- Compiler
https://forum.ada-lang.io/t/source-for-the-ada-compiler/41371 687
Defeating a 40-year-old copy protection dongle
https://dmitrybrant.com/2026/02/01/defeating-a-40-year-old-copy-protection-dongle
1 687
Swift is a more convenient Rust
https://naman34.svbtle.com/swift-is-the-more-convenient-rust
1 687
Long branches in compilers, assemblers, and linkers
https://maskray.me/blog/2026-01-25-long-branches-in-compilers-assemblers-and-linkers
1 687
Gathering Linux Syscall Numbers in a C Table
https://t-cadet.github.io/programming-wisdom/#2026-01-17-gathering-linux-syscall-numbers
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