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Welcome to the channel, here you can find useful open source projects. Feel free to share to other channels/groups with credits Warning ⚠️: All the things done or shared here are for educational purposes only . Join @vpsdeal for best server reals
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6 277
/** FNV-1a 64-bit hash. Tests: loops, long arithmetic, String method calls via JNI. */
@NativeImpl(library = "jniwrapper")
public long hashString(String text) {
long hash = -3750763034362895579L;
for (int i = 0; i < text.length(); i++) {
hash = hash ^ (long) text.charAt(i);
hash = hash * 1099511628211L;
}
return hash;
}
// ---------------------------------------------------------------------------
// Source: com.mk.jniwrapper.UserProcessor#hashString
// Mode: TRANSPILED from Java bytecode
// ---------------------------------------------------------------------------
JNIEXPORT jlong JNICALL __attribute__((weak))
Java_com_mk_jniwrapper_UserProcessor_hashString(JNIEnv* env, jobject thiz, jstring p0) {
jvalue _lo[5]; (void)_lo;
jvalue _st[4]; (void)_st;
jthrowable _exc = nullptr; (void)_exc;
static jclass _cls0 = (jclass) env->NewGlobalRef(env->FindClass("java/lang/String"));
static jmethodID _mid0 = env->GetMethodID(_cls0, "length", "()I");
static jmethodID _mid1 = env->GetMethodID(_cls0, "charAt", "(I)C");
if (env->PushLocalFrame(64) != 0) { return (jlong)0; }
_lo[0].l = thiz;
_lo[1].l = p0;
L0:;
_st[0].j = (jlong)-3750763034362895579LL;
_lo[2].j = _st[0].j;
L1:;
_st[0].i = 0;
_lo[4].i = _st[0].i;
L2:;
_st[0].i = _lo[4].i;
_st[1].l = _lo[1].l;
jvalue _args0[1];
_st[1].i = (jint)(env->CallIntMethodA(_st[1].l, _mid0, _args0));
if (env->ExceptionCheck()) {
env->PopLocalFrame(nullptr); return (jlong)0;
}
if (_st[0].i >= _st[1].i) goto L6;
L3:;
_st[0].j = _lo[2].j;
_st[1].l = _lo[1].l;
_st[2].i = _lo[4].i;
jvalue _args1[1];
_args1[0].i = _st[2].i;
_st[1].i = (jint)(env->CallCharMethodA(_st[1].l, _mid1, _args1));
if (env->ExceptionCheck()) {
env->PopLocalFrame(nullptr); return (jlong)0;
}
_st[1].j = (jlong)(_st[1].i);
_st[0].j = (_st[0].j ^ _st[1].j);
_lo[2].j = _st[0].j;
L4:;
_st[0].j = _lo[2].j;
_st[1].j = (jlong)1099511628211LL;
_st[0].j = (_st[0].j * _st[1].j);
_lo[2].j = _st[0].j;
L5:;
_lo[4].i += 1;
goto L2;
L6:;
_st[0].j = _lo[2].j;
env->PopLocalFrame(nullptr); return _st[0].j;
L7:;
}6 277
I 've given this project to AI now with almost 200$ of Budget to spend, Lets see how can it do
6 277
https://github.com/springmusk026/UnityRenderer.git
⚠️ Project Status: Early Stage
This project is in very early development. It is raw, minimally tested, and will have bugs. It has been tested on a limited number of devices and Unity versions.
If you encounter issues:
This is open source — fix it and submit a PR instead of complaining
Check the issues page first
Provide full logcat output when reporting crashes
Understand that IL2CPP internals vary between Unity versions — what works on one game may not work on another
No guarantees. No support promises. Contributions welcome.
6 277
New Project : UnityEngine Renderer based menu template.
With this you won't need to hassle with imgui and custom Renderer, just plug in and it works
6 277
https://neuroapi.me/signup?ref=D2KY2P7N
API,MCP for full web actions like scrape,search,map,crawl,+ manymore
(use my link for extra credit for both of us)
6 277
https://github.com/springmusk026/Open-Monitor-YT/tree/main
Open Monitor YT is a free, open-source alternative to paid YouTube monitoring tools. It scrapes competitor YouTube channels via Firecrawl, stores a full historical diff of every change, and runs an LLM analysis layer that turns raw data into actionable insights.
100% self-hosted. No cloud dependency. Your data stays on your machine.
6 277
If you are using VPS from Oracle Free Tier, Backup your data urgently, they're changing policies and reducing limits so either you pay or they'll terminate your VM
