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I spent 6 months building a zero-std, header-only graphics ecosystem from scratch—including my own container library Hi everyone, I wanted to share a massive passion project I've been refining: **micro-gl** (and its sister libraries). I needed a lightweight vector graphics engine for constrained environments, but I wanted absolute control over memory and types. I ended up falling down a 6-month rabbit hole. **The Core Architecture:** * **Zero Standard Library (**`std::`**):** No hidden allocations. To support this, I spent an intense 3 weeks writing my own standalone container library (**micro-containers**) featuring AVL trees, an array-backed LRU pool, and a linear-probing hash map sized entirely at compile time via templates. * **Type-Agnostic Math:** The entire rasterizer is templated. It can run on raw `float`, `double`, or custom fixed-point integer types (like `Q` formats) for microcontrollers without an FPU. * **The Engine Stack:** * `micro-gl`: CPU-bound rasterizer handling textures, gradients, and Porter-Duff blending. * `micro-tess`: A precision-agnostic polygon tessellator. * `nitro-gl`: An OpenGL implementation that compiles C++ shader object hierarchies into monolithic GLSL strings at runtime, cached via MurmurHash. Everything is purely header-only, allocator-aware, and optimized for extreme cache locality. Repositories are open-source here: * Graphics Engine (CPU): [https://github.com/micro-gl/micro-gl](https://github.com/micro-gl/micro-gl) * Graphics Engine (GPU): [https://github.com/micro-gl/nitro-gl](https://github.com/micro-gl/nitro-gl) * Custom Containers: [https://github.com/micro-gl/micro-containers](https://github.com/micro-gl/micro-containers) I would love to hear your thoughts on the template design and compile-time sizing strategies! https://redd.it/1tvh00b @r_cpp

September – 09:00 – 17:00 – [https://cppcon.org/class-2026-essential-gdb/](https://cppcon.org/class-2026-essential-gdb/) **19th & 20th September** 1. **AI++ 201: Building High Quality C++ Infrastructure with AI** – Jody Hagins – 2 day in-person workshop available on 19th & 20th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-ai201/](https://cppcon.org/class-2026-ai201/) 2. **Function and Class Design with C++2x** – Jeff Garland – 2 day in-person workshop available on 19th & 20th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-function-class-design/](https://cppcon.org/class-2026-function-class-design/) 3. **High-performance Concurrency in C++** – Fedor Pikus – 2 day in-person workshop available on 19th & 20th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-high-perf-concurrency/](https://cppcon.org/class-2026-high-perf-concurrency/) **OTHER NEWS** * **(NEW) Last Chance To Register For ACCU on Sea** – You can still buy tickets for both the main conference and the pre-conference at [https://accuonsea.uk/tickets/](https://accuonsea.uk/tickets/) with discounts available for ACCU members. * **(NEW) ADC Call For Speakers Now Open** – Interested speakers have until June 28th to submit their talks for ADC which is scheduled to take place on 9th – 11th November. Find out more including how to submit your proposal at [https://audio.dev/adc-bristol-26/call-for-speakers/](https://audio.dev/adc-bristol-26/call-for-speakers/) * **(NEW) Call For Posters Now Open** – Interested poster presenters have until July 15th to submit their applications for the CppCon main conference which is scheduled to take place from 14th – 18th September. For more information including how to apply visit [https://cppcon.org/cppcon-2026-call-for-poster-submissions/](https://cppcon.org/cppcon-2026-call-for-poster-submissions/) * **CppCon 2026 Attendance Support Ticket Program Now Open!** – Includes free tickets for people who would not be able to attend otherwise. Find out more including how to apply at [https://cppcon.org/cppcon-2026-attendance-support-ticket-program/](https://cppcon.org/cppcon-2026-attendance-support-ticket-program/) Finally anyone who is coming to a conference in the UK such as C++ on Sea or ADC from overseas **may now be required to obtain Visas to attend**. Find out more including how to get a VISA at [https://homeofficemedia.blog.gov.uk/electronic-travel-authorisation-eta-factsheet-january-2025/](https://homeofficemedia.blog.gov.uk/electronic-travel-authorisation-eta-factsheet-january-2025/) https://redd.it/1tutqee @r_cpp

on 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp23-in-practice-a-complete-introduction/](https://accuonsea.uk/2026/sessions/cpp23-in-practice-a-complete-introduction/) 3. **Secure Coding in C and C++** – Robert C. Seacord – 1 day in-person workshop available on 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/secure-coding-in-c-and-cpp/](https://accuonsea.uk/2026/sessions/secure-coding-in-c-and-cpp/) All ACCU on Sea workshops take place in-person in Folkestone, England. **CppCon Online Workshops** **9th – 11th September** 1. **Modern C++: When Efficiency Matters** – Andreas Fertig – 3 day online workshop available on 9th – 11th September 09.00 – 15.00 MDT – [https://cppcon.org/class-2026-when-efficiency-matters/](https://cppcon.org/class-2026-when-efficiency-matters/) 2. **System Architecture And Design Using Modern C++** – Charley Bay – 3 day online workshop available on 9th – 11th September 09.00 – 15.00 MDT – [https://cppcon.org/class-2026-system-architecture-and-design-using-modern-cpp/](https://cppcon.org/class-2026-system-architecture-and-design-using-modern-cpp/) **21st – 23rd September** 1. **C++ Fundamentals You Wish You Had Known Earlier** – Mateusz Pusz – 3 day online workshop available on 21st– 23rd September 09.00 – 15.00 MDT – [https://cppcon.org/class-2026-cpp-fundamentals/](https://cppcon.org/class-2026-cpp-fundamentals/) 2. **C++23 in Practice: A Complete Introduction** – Nicolai Josuttis – 3 day online workshop available on 21st– 23rd September 09.00 – 15.00 MDT – [https://cppcon.org/class-2026-cpp23-in-practice/](https://cppcon.org/class-2026-cpp23-in-practice/) 3. **Programming with C++20** – Andreas Fertig – 3 day online workshop available on 21st– 23rd September 09.00 – 15.00 MDT – [https://cppcon.org/class-2026-programming-with-cpp20/](https://cppcon.org/class-2026-programming-with-cpp20/) **26th – 27th September** 1. **Using C++ for Low-Latency Systems** – Patrice Roy – 2 day online workshop available on 26th– 27th September 09.00 – 17.00 MDT – [https://cppcon.org/class-2026-low-latency/](https://cppcon.org/class-2026-low-latency/) **CppCon Onsite Workshops** All onsite workshops will take place in the Gaylord Rockies in Aurora, Colorado **12th & 13th September** 1. **Advanced and Modern C++ Programming: The Tricky Parts** – Nicolai Josuttis – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-tricky-parts/](https://cppcon.org/class-2026-tricky-parts/) 2. **C++ Best Practices** – Jason Turner – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-best-practices/](https://cppcon.org/class-2026-best-practices/) 3. **How Hardware Gets Hacked: Breaking and Defending Embedded Systems** – Nathan Jones – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-hardware-hack/](https://cppcon.org/class-2026-hardware-hack/) 4. **Mastering \`std::execution\`: A Hands-On Workshop** – Mateusz Pusz – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-execution/](https://cppcon.org/class-2026-execution/) 5. **Performance and Efficiency in C++ for Experts, Future Experts, and Everyone Else** – Fedor Pikus – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-performance-and-efficiency/](https://cppcon.org/class-2026-performance-and-efficiency/) 6. **Talking Tech** – Sherry Sontag – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-talking-tech/](https://cppcon.org/class-2026-talking-tech/)  **13th September** 1. **AI++ 101 : Build a C++ Coding Agent from Scratch** – Jody Hagins – 2 day in-person workshop available on 12th & 13th September – 09:00 – 17:00 – [https://cppcon.org/class-2026-AI101/](https://cppcon.org/class-2026-AI101/) 2. **Essential GDB and Linux System Tools** – Mike Shah – 1 day in-person workshop available on 13th

Latest News From Upcoming C++ Conferences (2026-06-02) This is the latest news from upcoming C++ Conferences. You can review all of the news at [https://programmingarchive.com/upcoming-conference-news/](https://programmingarchive.com/upcoming-conference-news/) **TICKETS AVAILABLE TO PURCHASE** The following conferences currently have tickets available to purchase * **ACCU on Sea (15th – 20th June) (Last Chance)** – You can buy standard tickets at [https://accuonsea.uk/tickets/](https://accuonsea.uk/tickets/) with discounts available for ACCU members. * **CppCon (12th – 18th September)** – You can buy early bird tickets until June 26th at [https://cppcon.org/registration/](https://cppcon.org/registration/) * **C++ Under The Sea** **(14th – 16th October)** – You can buy early bird tickets at [https://sales.ticketing.cm.com/cppunderthesea2026/](https://sales.ticketing.cm.com/cppunderthesea2026/) * **Meeting C++ (26th – 28th November)** – You can buy early bird tickets at [https://meetingcpp.com/2026/](https://meetingcpp.com/2026/) **OPEN CALL FOR SPEAKERS** * **(NEW) ADC** – Interested speakers have until June 28th to submit their talks for ADC which is scheduled to take place on 9th – 11th November. Find out more including how to submit your proposal at [https://audio.dev/adc-bristol-26/call-for-speakers/](https://audio.dev/adc-bristol-26/call-for-speakers/) * **Meeting C++** **(Last Chance)** – Interested speakers have until June 4th to submit their talks for Meeting C++ which is scheduled to take place on 26th – 28th November. Find out more including how to submit your proposal at [https://meetingcpp.com/meetingcpp/news/items/Submit-your-talks-to-Meeting-Cpp-2026-.html](https://meetingcpp.com/meetingcpp/news/items/Submit-your-talks-to-Meeting-Cpp-2026-.html) **OTHER OPEN CALLS** * **(NEW) Call For Posters Now Open** – Interested poster presenters have until July 15th to submit their applications for the CppCon main conference which is scheduled to take place from 14th – 18th September. For more information including how to apply visit [https://cppcon.org/cppcon-2026-call-for-poster-submissions/](https://cppcon.org/cppcon-2026-call-for-poster-submissions/) * **CppCon Call For Authors Now Open!** – CppCon are looking for book authors who want to engage with potential reviewers and readers. Read the full announcement at [https://cppcon.org/call-for-author-2026/](https://cppcon.org/call-for-author-2026/)  **TRAINING COURSES AVAILABLE FOR PURCHASE** Conferences are offering the following training courses: **C++Online** 1. **AI++ 101 – Build an AI Coding Assistant in C++** – Jody Hagins – 1 day online workshop available on *Friday 24th July 16:00 – 00:00 UTC* – [https://cpponline.uk/workshop/ai-101/](https://cpponline.uk/workshop/ai-101/) * Watch the preview session here [https://youtu.be/suP5zA7QqW4](https://youtu.be/suP5zA7QqW4) **ACCU on Sea Two Day Workshops** 1. **C++ Best Practices** – Jason Turner – 2 day in-person workshop available on 15th & 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp-best-practices/](https://accuonsea.uk/2026/sessions/cpp-best-practices/) 2. **C++ Templates for Developers** – Walter E Brown – 2 day in-person workshop available on 15th & 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp-templates-for-developers/](https://accuonsea.uk/2026/sessions/cpp-templates-for-developers/) 3. **Talking Tech (A Speaker Training Workshop)** – Sherry Sontag & Peter Muldoon – 2 day in-person workshop available on 15th & 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/talking-tech-a-speaker-training-workshop/](https://accuonsea.uk/2026/sessions/talking-tech-a-speaker-training-workshop/) **ACCU on Sea One Day Workshops** 1. **C++ Software Design** – Klaus Iglberger – 1 day in-person workshop available on 15th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp-software-design/](https://accuonsea.uk/2026/sessions/cpp-software-design/) 2. **C++23 in Practice: A Complete Introduction** – Nicolai M. Josuttis – 1 day in-person workshop available

Built a Vector Database from Scratch in C++ Built a Vector Database from Scratch in C++ [Youtube\] - https://www.youtube.com/watch?v=ANR7TXVlMtI Implemented: \- Brute Force Search \- KD Tree Search \- HNSW \- Metadata Filtering Wanted to understand how modern retrieval systems actually work. Open to feedback. https://redd.it/1tuyem3 @r_cpp

Need a learning partner Hey, I am new to cpp, I want to work in systems, I want to build projects in cpp. Looking for people to work on it together. For now, I want to write something like (Redis like K-V store) and like benchmark and stuff. https://redd.it/1tuudv2 @r_cpp

Exotic CRTP: Enforcing Strict Interfaces Without Friends Using C++23 Explicit Object Parameters I’ve been experimenting with CRTP and ended up with a variation that enforces a strict interface/implementation boundary without friend declarations. The goal was to eliminate boilerplate I frequently encountered when trying to encapsulate derived class methods. The key idea is using C++23 explicit object parameters this + a small access wrapper type so implementations can only be called through the interface layer. That was about two and a half months ago. Since, I’ve taken the time to better understand it and write an article about it, which you can find below. As explained there, I refer to this approach as Exotic CRTP. --- ### Example
// Reference example of the pattern
// See: https://medium.com/@felixolivierdumas/exotic-crtp-rethinking-static-polymorphism-with-c-23-89f9e75e8ffd

#include <iostream>
#include <type_traits>
#include <utility>

namespace exotic {

template<typename... From>
struct crtp_access : From... {};

template<typename T>
constexpr decltype(auto) as_crtp(T&& obj) noexcept {
    using crtp_access_t = crtp_access<std::remove_cvref_t<T>>;
    return static_cast<crtp_access_t&&>(obj);
}

}

struct Base {
    void interface(this auto&& self) {
        exotic::as_crtp(self).implementation();
    }
};

struct Derived : Base {
    void implementation(this exotic::crtp_access<Derived> self) {
        std::cout << "Derived implementation" << std::endl;
    }
};

int main() {
    Derived d;

    d.interface(); // perfectly works

    // d.implementation(); -> doesn't work, Derived only allows .interface()
}
--- Not sure yet if this is actually useful in real conditions or just a different way of structuring CRTP, but it seems to be genuinely powerful. Full write-up here: https://medium.com/@felixolivierdumas/exotic-crtp-rethinking-static-polymorphism-with-c-23-89f9e75e8ffd Curious how this compares to traditional CRTP + friend patterns in real codebases :) https://redd.it/1tuv2pn @r_cpp

The countdown to the C++ documentary premiere has started! https://www.youtube.com/watch?v=lI7tMxzSJ7w https://redd.it/1turz4l @r_cpp

How a Chat Server Talks to Everything: Designing the Interface Layer http://github.com/anarthal/servertech-chat https://redd.it/1tuqlpb @r_cpp

I built a relational database engine from scratch in C++17. Version 5.0.0 now runs entirely in the browser via WASM! https://github.com/haidari9819-lang/milansql https://redd.it/1tuq4fe @r_cpp

C++ Show and Tell - June 2026 Use this thread to share anything you've written in C++. This includes: * a tool you've written * a game you've been working on * your first non-trivial C++ program The rules of this thread are very straight forward: * The project must involve C++ in some way. * It must be something you (alone or with others) have done. * Please share a link, if applicable. * Please post images, if applicable. If you're working on a C++ library, you can also share new releases or major updates in a dedicated post as before. The line we're drawing is between "written in C++" and "useful for C++ programmers specifically". If you're writing a C++ library or tool for C++ developers, that's something C++ programmers can use and is on-topic for a main submission. It's different if you're just using C++ to implement a generic program that isn't specifically about C++: you're free to share it here, but it wouldn't quite fit as a standalone post. Last month's thread: https://www.reddit.com/r/cpp/comments/1t6eg13/c_show_and_tell_may_2026/ https://redd.it/1tulp9b @r_cpp

Logicwise – A Factory for C++ Concepts Logicwise is intended to validate a bunch of types or values around a simple atomic concept using straightforward syntax. Say, you have several types, and you want to ensure any of the following: \- Each type satisfies some constraints. \- All types must be distinct. \- No type may inherit from any other type. \- Each type must match any type from another type list. You will find an intuitive solution in Logicwise: https://github.com/frog-singing/Logicwise It even allows you to forge your requirement into a new concept. Happy to share my design thoughts with you! https://redd.it/1tukz5q @r_cpp

Anyone else still uses DirectShow? Even though ds is deprecated and media foundation replaced it i still use it in programming quite often, maybe i’m just obsessed with old stuff https://redd.it/1tu99gj @r_cpp

Levi - [https://youtu.be/jWEnBCLrqUc](https://youtu.be/jWEnBCLrqUc) 2026-05-18 - 2026-05-24 * Zero-Cost Abstractions in Large C++ Systems - Lessons from OpenJDK’s Barrier Refactoring - Shubhankar Gambhir - [https://youtu.be/4aMaSaFW5Qo](https://youtu.be/4aMaSaFW5Qo) * How Bitcoin Core uses C++ to Maintain Network Agreement - Yuvicc - [https://youtu.be/wCQDX9tg8dw](https://youtu.be/wCQDX9tg8dw) 2026-05-11 - 2026-05-17 * RPC with RAII and C++ Coroutines - Edward Boggis-Rolfe - C++Online 2026 - [https://youtu.be/JjEcSONwhHE](https://youtu.be/JjEcSONwhHE) * C++ for High Performance Web Application Backends - Uzochukwu Ochogu - C++Online 2026 - [https://youtu.be/ulen8XhMeRA](https://youtu.be/ulen8XhMeRA) 2026-05-04 - 2026-05-10 * MayaFlux: Real-Time Audio-Graphics Coordination in C++20 (Coroutines, Lock-Free) - Ranjith Hegde - [https://youtu.be/\_qZvFNCYQ74](https://youtu.be/_qZvFNCYQ74) * C++ for High Performance Web Application Backends - Uzochukwu Ochogu - [https://youtu.be/ulen8XhMeRA](https://youtu.be/ulen8XhMeRA) 2026-04-27 - 2026-05-03 * From 5000ns to 200ns - 5 Modern C++ Techniques Live Demo - Larry Ge - [https://youtu.be/9HqyiTWLENY](https://youtu.be/9HqyiTWLENY) **Audio Developer Conference** 2026-05-25 - 2026-05-31 * Workshop: Accessibility in Audio Tech - Jay Pocknell, Tim Burgess, Tim Yates, Samuel John Prouse, David Shervill, Liza Bec, Tim Adnitt & Mxshi Mo - [https://youtu.be/Td0qQLxSwMk](https://youtu.be/Td0qQLxSwMk) * Integrate Your Plugin with the New AI and Automation Features in Pro Tools using SoundFlow’s new SFX Framework - Christian Scheuer - [https://youtu.be/S-SgA5zeQP0](https://youtu.be/S-SgA5zeQP0) * Human-Computer Interaction Practices in Musical Interface Design - Kratika Jain and Gowdham Prabhakar - [https://youtu.be/p596Hn\_SNjg](https://youtu.be/p596Hn_SNjg) 2026-05-18 - 2026-05-24 * Real-Time EEG for Adaptive Music in Games and VR - Marta Rossi - [https://youtu.be/4kNs7cfXNgY](https://youtu.be/4kNs7cfXNgY) * Embedded Musical Signal Processing with Csound 7 - From Microcontrollers to FPGAs - Aman Jagwani - [https://youtu.be/zK0-NVkJd7E](https://youtu.be/zK0-NVkJd7E) * Should Audio Plugins Have “Everything Everywhere All at Once”? - Exploring Modularity, Reusability, and Instrument Identity in Audio Software - Gonçalo Bernardo - [https://youtu.be/XpRfkp5Swfc](https://youtu.be/XpRfkp5Swfc) 2026-05-11 - 2026-05-17 * Sneak Peek at ARA Audio Random Access 3.0 - Embracing Audio Synthesis - Stefan Gretscher - ADC 2025 - [https://youtu.be/a3T1BBIOBH4](https://youtu.be/a3T1BBIOBH4) * Raga as Data - Symbolic Music Representations for Analysis, Visualization, and Audio Tools - Soham Korade - ADCx India 2026 - [https://youtu.be/LPiOnLAbZDA](https://youtu.be/LPiOnLAbZDA) * Cross-Platform Music Software with Rust - Ian Hobson - ADC 2025 - [https://youtu.be/YLPglu2enaE](https://youtu.be/YLPglu2enaE) 2026-05-04 - 2026-05-10 * Continuous QA Testing for Plugins Using AI and Python - Ryan Wardell - [https://youtu.be/w1hLmNPxOV4](https://youtu.be/w1hLmNPxOV4) * Using Kotlin/Compose Multiplatform to Revive a Historic Multiplayer Online Drum Machine - How To Write An Audio App That Runs Almost Everywhere - Phil Burk - [https://youtu.be/8jA6Dg5iqfw](https://youtu.be/8jA6Dg5iqfw) * Converting Source Separation Models to ONNX for Real Time Usage in DJ Software - Anmol Mishra - ADC 2025 - [https://youtu.be/CNs9EgMBocI](https://youtu.be/CNs9EgMBocI) 2026-04-27 - 2026-05-03 * From Paper to Plugin - A Guided Tour of Digital Filters - Ross Chisholm, Joel Ross & James Hallowell - ADC 2025 - [https://youtu.be/QlyWAfRUF30](https://youtu.be/QlyWAfRUF30) * From Idea to Online Sale - The Full Journey of Building an Audio Plugin - Joaquin Saavedra - ADCx Gather 2025 - [https://youtu.be/mJoAArwAmkc](https://youtu.be/mJoAArwAmkc) * Finding OSCar: Electronic and Software Secrets of a Classic Vintage Synth - Ben Supper - ADC 2025 - [https://youtu.be/NbIZEur3h7Q](https://youtu.be/NbIZEur3h7Q) https://redd.it/1ttwj7t @r_cpp

New C++ Conference Videos Released This Month - May 2026 (Updated To Include Videos Released 2026-05-25 - 2026-05-31) **CppCon** 2026-05-25 - 2026-05-31 * Lightning Talk: Can \`set\_value\` Actually Throw? - Robert Leahy - [https://youtu.be/bP5eplaxG7o](https://youtu.be/bP5eplaxG7o) * Lightning Talk: Execution Policies: Not a Forward Progress Guarantee - Ruslan Arutyunyan - [https://youtu.be/ZNgCXB9veWc](https://youtu.be/ZNgCXB9veWc) * Lightning Talk: The BS Principle - John Pavan - [https://youtu.be/T-jWHKTygUM](https://youtu.be/T-jWHKTygUM) * Lightning Talk: Trust Nothing, Complain About Something, Want Everything - Jonathan Stein - [https://youtu.be/t2A2lfHe-xM](https://youtu.be/t2A2lfHe-xM) * Lightning Talk: But I was doing the right thing! - Andrei Zissu - [https://youtu.be/Poz2Prh1N7g](https://youtu.be/Poz2Prh1N7g) 2026-05-18 - 2026-05-24 * Lightning Talk: How Fast Isn’t You Constexpr? - Hossein GhahramanzadehAnigh - [https://youtu.be/rmfuWQXojtY](https://youtu.be/rmfuWQXojtY) * Lightning Talk: Understanding Data Dependency Chains - Makar Kuznietsov - [https://youtu.be/eMnz158Y0Ok](https://youtu.be/eMnz158Y0Ok) * Lightning Talk: Lambdas, Ranges and trivially\_copyable: Why This Matters for Parallel Algorithms - Ruslan Arutyunyan - [https://youtu.be/9bq1gEw6OzY](https://youtu.be/9bq1gEw6OzY) * Lightning Talk: A C++20 Modules Performance Field Report - Tyler Drake - [https://youtu.be/84qXqMMDS3I](https://youtu.be/84qXqMMDS3I) * Lightning Talk: Crafting CUDA Compatible C++ Code - Jon White - [https://youtu.be/hIx4HpWBoKE](https://youtu.be/hIx4HpWBoKE) 2026-05-11 - 2026-05-17 * Lightning Talk: Reducing Binary Bloat With Thin Archives - Florent Castelli - CppCon 2025 - [https://youtu.be/xs1y0Dl4zZs](https://youtu.be/xs1y0Dl4zZs) * Lightning Talk: Poor Man’s Autocomplete for Template Arguments - Max Sagebaum - CppCon 2025 - [https://youtu.be/DkLSHgxf-Q8](https://youtu.be/DkLSHgxf-Q8) * Lightning Talk: The Classic Missed-Signal! - Gopal Rander - CppCon 2025 - [https://youtu.be/8Ign1X3qkgk](https://youtu.be/8Ign1X3qkgk) * Lightning Talk: Proof Searching in DepC - Raffaele Rossi - CppCon 2025 - [https://youtu.be/sB-mQRsXv1M](https://youtu.be/sB-mQRsXv1M) * Lightning Talk: Bool - Implicitly Dangerous - Jeff Garland - CppCon 2025 - [https://youtu.be/PcerWZRm\_eA](https://youtu.be/PcerWZRm_eA) 2026-05-04 - 2026-05-10 * Lightning Talk: The Type Safe Builder Pattern for C++ - John Stracke - [https://youtu.be/u5EG21amqlM](https://youtu.be/u5EG21amqlM) * Lightning Talk: Back When ChatGpt Was Young And Stupid - Andrei Zissu - [https://youtu.be/q6-RSkQRmw0](https://youtu.be/q6-RSkQRmw0) * Lightning Talk: Learning C++ Through Writing Coding Questions - Christopher DeGuzman - [https://youtu.be/FX63YwZ8OIs](https://youtu.be/FX63YwZ8OIs) * Lightning Talk: Promote Modern C++ Usage With Coding Questions Part 2 - Zhenchao Lin - [https://youtu.be/uTCxKPaPsdM](https://youtu.be/uTCxKPaPsdM) * Lightning Talk: std::move & Spirited Away: When Nameless Objects Walk the Spirited World - Siyu (Alice) Peng - [https://youtu.be/ffEOHVm7b4Y](https://youtu.be/ffEOHVm7b4Y) 2026-04-27 - 2026-05-03 * Lightning Talk: A Pragmatic Approach to C++: Designing, Organizing and Writing Maintainable Code - Oleg Rabaev - [https://youtu.be/re4Oy1IVj-s](https://youtu.be/re4Oy1IVj-s) * Lightning Talk: Causal Inference for Code Writing AI - Matt K Robinson - [https://youtu.be/craQCfj73CI](https://youtu.be/craQCfj73CI) * Lightning Talk: Cut the boilerplate with C++23 deducing\_this - Sarthak Sehgal - [https://youtu.be/o3vjUo2qXNg](https://youtu.be/o3vjUo2qXNg) * Lightning Talk: The Lifecycle of This CMake Lightning Talk - Yannic Staudt - [https://youtu.be/3DqRIxXVfiI](https://youtu.be/3DqRIxXVfiI) * Lightning Talk: Catching Performance Issues at Compile Time - Keith Stockdale - [https://youtu.be/YK8Kwj9okRk](https://youtu.be/YK8Kwj9okRk) **C++Online** 2026-05-25 - 2026-05-31 * Concurrency – All the Way Down - Ofek Shilon - [https://youtu.be/xU145Wcm4vk](https://youtu.be/xU145Wcm4vk) * Keynote: Code Smarter - Harnessing AI Tools for C++ Development - Inbal

BMI Compatibility: Testing Build System C++ Modules Support https://blog.vito.nyc/posts/bmi-compatibility/ https://redd.it/1ttqlwl @r_cpp

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