𝗦𝗥𝗖 𝗭𝗢𝗡𝗘 𓆈
Открыть в Telegram
523
Подписчики
+13524 часа
+1357 дней
+30030 дней
Архив постов
523
Repost from KernelSU Next
https://github.com/inforcqb/susfs4ksu-lkm
https://github.com/matsuzaka-yuki/susfs-lkm-module
Susfs as LKM without kernel modifications, crazy!
523
MP Manager
A free dual pane, Material Design file manager for Android with focus on APKs and the goal to be an open source alternative to MT Manager
🔗 Links:
- Download
- Screenshots
- Features
- Support group and channel
- Source code
Developer: AbdurazaaqMohammed
❤️ Support the Project If this project makes your life easier, here are a few quick ways to show some love: ⭐️ Star the repo/app ☕️ Buy a coffee for the developer 🛠 Contribute code, issues, or pull-requests🏷️ Tags: #Android #File #Manager #Tools
523
⚠️ Don't Fall for the Unban Trick — It's an Open Scam! 🚫 It's just a file that displays a 6-day timer, whether your ID is permanently banned or unbanned. ⏳ The timer will only be displayed; nothing else will happen. ❌ If you remove the file or open your ID on another phone, it will show the permanent ban again. So, be careful and don't fall for this scam! ❗️ The choice is yours ⭐
523
Asset Type Path ID bone_Head (CapsuleCollider) CapsuleCollider 3844969807423664876 bone_Head (CapsuleCollider) CapsuleCollider 4273153183181864610
@XAnouar
523
pkg update -y && pkg install python git clang make -y
pip install git+https://github.com/arisugpt/ArisuFxPy.git
curl -sSL https://raw.githubusercontent.com/arisugpt/ArisuFxPy/main/bundle_modder.py -o bundle_modder.py
python bundle_modder.py
Example Setup :
~/storage/downloads $ python bundle_modder.py Enter Asset/Bundle File Path: /storage/emulated/0/Download/2019121229/cache_res.0fNB3oXqZOJRyvBVnID6F8UK2IM~3D [*] Loading & Decompressing Bundle via ArisuFxPy... [*] Parsing asset names and creating index table... [+] Info Table saved: /sdcard/Download/cache_res_info_table.txt ======================================== ARISUFXPY BUNDLE MODDER OPTIONS: 1. Export Dump (.txt / .json) 2. Import Dump (.txt / .json) 3. Export Raw Asset Data (.dat) 4. Import Raw Asset Data (.dat) 5. Save & Compress (LZ4 / LZMA / None) 6. Hex Padding 7. Exit ======================================== Select option (1-7):
