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Owner - @kittiyakulexe Channel Create - December 3 2025 Group Chat : https://t.me/kuydumxdev Dear Telegram Team, Educational IL2CPP/game dev tutorials • Open-source tools sharing #research #android #security ⚡️⚡️⚡️⚡️⚡️⚡️⚡️⚡️ ✅
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[>] MADE BY : EmptyPro x 4L0K
[>] PROJECT : P2077kng
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[>] CREDIT : Empty and kuydum
[>] CHANNEL : https://t.me/XINOXXR
[>] CHANNEL : https://t.me/AanshiPlayz
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[!] WARNING : Please don't remove my credit 💀
[!] NOTICE : For Educational Use Only
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[!] CREDIT C : Maa Ki Chut Tumhari Ager Credit Chori Kiya 👍
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[>] PASS : https://t.me/XINOXXR
-------------------------------------------------// Black Sky
bool EnableNightMode = false;
void* originalSkybox = nullptr;
bool skyboxSaved = false;
void BlackSkyUpdate() {
if (EnableNightMode) {
if (!skyboxSaved) {
originalSkybox = get_skybox_Original();
skyboxSaved = true;
}
set_skybox_Null(nullptr);
set_ambientMode_Black(3);
} else {
if (skyboxSaved && originalSkybox) {
set_skybox_Null(originalSkybox);
set_ambientMode_Black(0);
skyboxSaved = false;
originalSkybox = nullptr;
}
}
}
static void set_skybox_Null(void* material) {
void (*fn)(void*) = (void (*)(void*))Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("set_skybox"), 1);
fn(material);
}
static void* get_skybox_Original() {
void* (*fn)() = (void* (*)())Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("get_skybox"), 0);
return fn();
}
static void set_ambientMode_Black(int mode) {
void (*fn)(int) = (void (*)(int))Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("set_ambientMode"), 1);
fn(mode);
}
// Paste in your loop
BlackSkyUpdate();