𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒𝐓𝐈𝐂 𝐋𝐄𝐀𝐊𝐒
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📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️
نمایش بیشتر2 082
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2 083
// UE4 Base Offsets #define GName 0xA371594 #define GWorld 0xA76189C #define VWorld 0xA746010 #define VMatrix 0xA746024 #define GUObject 0xA559014 #define GetActorArray 0x6C5D9C8 #define Process_Event 0x679DAC8 #define PostRender 0x6B5CA20 // Technical Functions #define UP_TRACE 0x38B94AC #define UpdateVolley 0x38B97C8 #define CalcShootRot 0x38AB144 #define ShootGrenade 0x380A9C0 #define K2_DrawText 0x7104B80 #define K2_DrawLine 0x7104824 #define K2_DrawTexture 0x71B4DB4 // Feature Patches (Offset & Hex) // 120 FPS: 0x336ADFC -> 78 00 A0 E3 1E FF 2F E1 // HDR Unlock: 0x336AAF8 -> 05 00 A0 E3 1E FF 2F E1 // iPad View: 0x6933A78 -> 00 00 85 43 // Small Crosshair: 0x2BC9A44 -> 00 00 A0 E3 1E FF 2F E1 // Aimbot Pro+: 0x5060830 -> 00 00 00 00 // Less Recoil: 0x2BCE388 -> 00 00 00 00 // Car Fly: 0x7CEEBC8 -> 00 00 00 00 // Flash Light: 0x6996D3C -> 00 00 00 00 // No Headshot: 0x2CD2CB4 -> 00 00 00 00
2 083
SDK PEEK BASED GODVIEW
USceneComponent *MeshContainer = localPlayer->MeshContainer;
if(MeshContainer)
{
if (localPlayer->IsClientPeeking)
{
if (!localPlayer->IsPeekLeft)
{
MeshContainer->RelativeLocation.Y = 160.f;
}
else
{
MeshContainer->RelativeLocation.Y = -160.f;
}
}
else
{
MeshContainer->RelativeLocation.Y = 0.f;
}
}
GAME PUBGM _4.42 083
__int64 __fastcall (*osub_53a7444)(ASTExtraPlayerController *a1, FFatalDamageParameter *a2);
__int64 __fastcall sub_53a7444(ASTExtraPlayerController *a1, FFatalDamageParameter *a2)
{
if (a1->PlayerKey == a2->CauserKey) {
a2->CauserClothAvatarID = new_Skin.XSuits; //1406469;
int WeaponID = g_LocalPlayer->WeaponManagerComponent-> CurrentWeaponReplicated->GetWeaponID();
if (WeaponID == 101004) {
a2 -> CauserWeaponAvatarID = new_Skin.M416_1;
}
else if (WeaponID == 101003) {
a2 -> CauserWeaponAvatarID = new_Skin.Scar;
}
else if (WeaponID == 101001) {
a2 -> CauserWeaponAvatarID = new_Skin.AKM;
}
else if (WeaponID == 101006) {
a2 -> CauserWeaponAvatarID = new_Skin.AUG;
}
else if (WeaponID == 101005) {
a2 -> CauserWeaponAvatarID = new_Skin.Groza;
}
else if (WeaponID == 105002) {
a2 -> CauserWeaponAvatarID = new_Skin.DP28;
}
else if (WeaponID == 105001) {
a2 -> CauserWeaponAvatarID = new_Skin.M249;
}
else if (WeaponID == 101008) {
a2 -> CauserWeaponAvatarID = new_Skin.M762;
}
else if (WeaponID == 102005) {
a2 -> CauserWeaponAvatarID = new_Skin.Bizon;
}
else if (WeaponID == 103001) {
a2 -> CauserWeaponAvatarID = new_Skin.K98;
}
else if (WeaponID == 103002) {
a2 -> CauserWeaponAvatarID = new_Skin.M24;
}
else if (WeaponID == 103003) {
a2 -> CauserWeaponAvatarID = new_Skin.AWM;
}
else if (WeaponID == 102004) {
a2 -> CauserWeaponAvatarID = new_Skin.Thompson;
}
else if (WeaponID == 101102) {
a2 -> CauserWeaponAvatarID = new_Skin.ACE32;
}
else if (WeaponID == 102002) {
a2 -> CauserWeaponAvatarID = new_Skin.UMP;
}
else if (WeaponID == 102001) {
a2 -> CauserWeaponAvatarID = new_Skin.UZI;
}
else if (WeaponID == 101002) {
a2 -> CauserWeaponAvatarID = new_Skin.M16A4;
}
}
return osub_53a7444(a1, a2);
}
Tools::Hook((void *) (UE4 + 0x53a7444), (void *) sub_53a7444, (void **) &osub_53a7444);
KillMessage! All Pubgm 4.4.0 x642 083
Repost from 218
🔧 NTPatch Update
- Added LSPosed Manager with system injection.
- Added CorePatch support.
- Added new hook.rc as an alternative for Play Integrity.
- Improved app performance and stability.
- Updated Hide Applications for better stability with banking apps.
- Replaced Hide Magisk with KernelSU Hide.
- Replaced Zygisk with a new system module called NTZygisk.
Also fixed the latest Google Play Services root detection with new obfuscation methods.
Follow us for more updates.•
Telegram Update - @NTPatch
2 083
• Language: C++ • Floating Logo: Auto Logo • Online Library: Fully Supported • User Slot: 1 (Exclusive) • UI Framework: Pure ImGui • Fields: None (KFOX Standard) • Performance: Optimized Source · Smooth UI · Zero Lag • Compatibility: OnlineLib Ready
