𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒𝐓𝐈𝐂 𝐋𝐄𝐀𝐊𝐒
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📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only
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if (Fastparachut){
auto Para = (uintptr_t) localPlayer + 0x48c8;
int check;
Tools::PVM_ReadAddr((void *)(Para), &check, sizeof(check));
if (check == 65794)
{
GetFullWorld()->PersistentLevel->WorldSettings->MinUndilatedFrameTime = 0.100f;
}else{
GetFullWorld()->PersistentLevel->WorldSettings->MinUndilatedFrameTime = 0.0005f;
}}
;
𝗣𝗨𝗕𝗚𝗠 𝗚𝗟 4.6.0 𝗢𝗙𝗙𝗦𝗘𝗧 𝗕𝗔𝗦𝗘 𝗙𝗔𝗦𝗧 𝗣𝗔𝗥𝗔𝗖𝗛𝗨𝗧 𝗫64 𝗕𝗜𝗧 𝗖𝗥𝗔𝗗𝗜𝗧:- @Manish8x @FeaturesticLeaks @FeaturesticLeaks @FeaturesticLeaks
1 721
𝗣𝗨𝗕𝗚𝗠 𝗚𝗟 4.6.0 | 𝗜𝗡𝗧𝗘𝗥𝗡𝗔𝗟 𝗦𝗗𝗞 !
𝗙𝘂𝗹𝗹𝘆 𝗙𝗶𝘅𝗲𝗱 , 64 𝗕𝗶𝘁 !
𝗫64 𝗢𝗳𝗳𝘀𝗲𝘁𝘀 ? :
https://t.me/FeaturesticLeaks/13558
𝐙𝐢𝐩 𝐏𝐚𝐬𝐬 ? :
@Manish8x
𝗧𝗢𝗢𝗟 𝗕𝗬:- @Manish8x
@FeaturesticLeaks
@FeaturesticLeaks
@FeaturesticLeaks1 721
𝗣𝗨𝗕𝗚𝗠 4.6.0 ! 64 𝗕𝗜𝗧 𝗘𝗦𝗣 𝗢𝗙𝗙𝗦𝗘𝗧 #define Gname_Offset 0xF08F820 #define World_Offset 0xF621EF8 #define VMatrix_Offset 0xF5FBFF0 #define Vworld_Offset 0xF363570 #define GNames_Offset 0x8BE1BFC #define GUObject_Offset 0xF360880 #define GEngine_Offset 0xF621D90 #define GEngine_Offset 0xF5FBFF0 #define GetActorArray_Offset 0xA98C458 #define GNativeAndroidApp_Offset 0xF08F3A8 #define ProcessEvent_Offset 0xA4D26AC //Main #define ProcessEvent_Offset 0x8E5753C //Child #define Actors_Offset 0xA0 @FeaturesticLeaks @FeaturesticLeaks @FeaturesticLeaks
1 721
❤️𝐏𝐔𝐁𝐆 𝐌𝐨𝐛𝐢𝐥𝐞 𝐕𝐞𝐫𝐬𝐢𝐨𝐧: 4.6.0 🌐𝐎𝐟𝐟𝐢𝐜𝐢𝐚𝐥 𝐖𝐞𝐛𝐬𝐢𝐭𝐞 𝐀𝐩𝐩 🗓𝐑𝐞𝐥𝐞𝐚𝐬𝐞𝐝 𝐃𝐚𝐭𝐞 : 08.09.2026 @FeaturesticLeaks @FeaturesticLeaks @FeaturesticLeaks
