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PS3 Android | aPS3e - RPCSX - RPCS3 - aX360e - X360 Mobile - XeniOS - X1 BOX - Cemu - ShadPS4

PS3 Android | aPS3e - RPCSX - RPCS3 - aX360e - X360 Mobile - XeniOS - X1 BOX - Cemu - ShadPS4

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🎮 Knights Contract | (PS3) RPCSX-ALPHA-1 🟢 FPS: 30 +/- 📱 Device: Xiaomi 13 ⚙️ Chipset: Snapdragon 8 gen 2 💾 RAM: 12GB 🔗Test by: Andy
⚙️Emulator Settings: 📦 Format: ISO 🖥️ Resolution: 1280х720 ⚙️ Driver: 25.1-R6 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹Tested on RPCSX (Android) ✅ #RPCSX #Game #exclusive

🎉 Update new - RPCSX-1 🎉 📝 Changes:
☑️  Update RPCSX ☑️ Restore trophy notification overlay ☑️ Drivers 'Import' -> 'Download' ☑️ Add initial About dialog ☑️ Use rpcsx version ☑️ Update rpcsx & dependencies ☑️ refactor(manifest): Specify app category as game ☑️ SettingsScreen: Remove " / " prefix from AdvancedSettingsScreen's tit… ☑️ Migrate to: rpcsx repo ☑️ osc editor: fix dpad bugs ☑️ AppNavHost: Allow to copy system info ☑️ GamesScreen: fix deleting progress ☑️ osc editor: fix more bugs + allow to disable specific input ☑️ RPCSXTheme: rebrand colors ☑️ fix: log sharing ☑️ RPCSXTheme: rebrand colors ☑️ Fix crash: on progress reporting ☑️ workflows: install android sdk ☑️ workflow: manually install cmake ☑️ RPCSX
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✍ Posted by: @aps3e
#RPCSX #alpha #Released #New

☑️ aps3e-beta-0.10_329 Update    ○Changelog:
🔹 Synchronized parts of the codebase (0328)
✍ Posted by: @aps3e
#aps3e #beta #Released

🎮50 Cent: Blood on the Sand | (PS3) RPCSX (Dev) 🟠 FPS: 20-40+ 📱 Device: Poco f6 Pro ⚙️ Chipset: Snapdragon 8 gen 2 💾 RAM: 12GB 🔗Test by: Andy
⚙️Emulator Settings: 📦 Format: ISO 🖥️ Resolution: 1280х720 ⚙️ Driver: v805 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹Tested on RPCS3 (Android) ✅ #RPCSX #Game #exclusive

Update: RPCS3-Android Discontinued – Merged into RPCSX Android UI RPCS3-Android Discontinued The experimental RPCS3-Android e
Update: RPCS3-Android Discontinued – Merged into RPCSX Android UI
RPCS3-Android Discontinued The experimental RPCS3-Android emulator is no longer in development. Alpha-7 is the final release. Development Continues Under RPCSX The project merges with RPCSX. New repository: RPCSX Android UI. Current Status No new builds yet under RPCSX Android UI. The RPCS3-Android Discord is locked—follow RPCSX for updates. Reasons for the Change Brand Consolidation: Future integration of PS3, PS4, and PS5 emulation. Reducing Confusion: Clarifies that RPCS3-Android was an unofficial RPCS3 fork.
Bottom Line: RPCS3-Android is gone, but development continues as RPCSX Android UI. Follow RPCSX GitHub & Discord for updates.

🎉 RPCS3-Alpha-7 🎉 📝 Changes:
native-lib: Optimize the layout of system info ☑️ AppNavHost: Refix backHandler ☑️ Implement: async cache deletion ☑️ osc editor: fix some minor bugs ☑️ Refactor: AlertDialogQueue's ui ☑️ Initial Implementation: of overlay editor ☑️ delete game cache: when deleting game ☑️ SettingsScreen: Implement search logic ☑️ vpad: scale bitmaps ☑ vpad: add home button ☑ Implement emulator: state managementInitial support: for downloading drivers ☑ Implement custom: material switch
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✍ Posted by: @aps3e
#RPCS3 #alpha #Released

☑️ aps3e-beta-0.10_328 Update    ○Changelog:
🔹 Adjusted the default color format to RGBA. 🔹 Refactored the backend structure and fixed the vertex update issue.
✍ Posted by: @aps3e
#aps3e #beta #Released

🎮infamous | (PS3) RPCS3-alpha-6 🟠 FPS: 14-20 +/- 📱 Device: Redmagic 9s pro ⚙️ Chipset: Snapdragon 8gen 3 💾 RAM: 16GB 🔗Test by: Glencarl (Link YouTube) ⚙️Emulator Settings:
📦 Format: PKG+Rap 🖥️ Resolution: 1280х720 ⚙️ Driver: v25.1.0_R-2v1 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹Tested on RPCS3 (Android) ✅ #RPCS3 #Game #exclusive

aps3e-beta-0.9_324 Update ✨   ○Changelog:
🔹 Synced additional code (multiple fixes)  🔹 Added settings menu (unfinished, not functional yet)  🔹 Improved settings menu  🔹 Fixed deadlock issue on exit 
✍ Post by: @aps3e
#aps3e #beta #alpha

🎮The Bourne Conspiracy | (PS3) RPCS3-alpha-5.2 🟡 FPS: 30 📱 Device: Poco F5 ⚙️ Chipset: Snapdragon 7+gen2 💾 RAM: 12GB 🔗Test by: Rafael (Link YouTube) ⚙️Emulator Settings:
📦 Format: PKG+Rap 🖥️ Resolution: 1280х720 ⚙️ Driver: - 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹Tested on RPCS3 (Android) ✅ #RPCS3 #Game #exclusive

🚀 Alpha-6 Update Released! 🚀 🛠️ What's New?l
- Сreate compilation thread once - Iso: add supplementary volume support - Add 'install RAP button' to Missing key dialog - Settings: show all range options - vpad: implemented sticks with pressed 13/r3 - vpad: tweak floating stick dead area - Fix installation on android 12 - vpad: extend buttons area - RPCS3Activity: Implement support for bluetooth gamepads - Fix android input handlers - vpad: fix stick range - vpad: avoid floating area calculation if possible - Android Input: Fix L2/R2 for XBox controllers - log: preserve log file from previous session - build.gradle.kts: fix ci building for others - Fix native library dir in cfg after apk update - Implement log sharing option - Fix folder with game import - Fix black screen after game install - Optimize build size - Recovered partially reverted commit
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✍ Post by: @aps3e
#RPCS3 #Released

🎮The Last of us | (PS3) RPCS3-alpha5.2 🔴 FPS: 3-8 📱 Device: Xiaomi 13 ⚙️ Chipset: Snapdragon 8gen 2 💾 RAM: 12GB 🔗Test by: andy Tran (Link YouTube) ⚙️Emulator Settings:
📦 Format: PKG+Rap 🖥️ Resolution: 1280х720 ⚙️ Driver: Adreno 805 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹Tested on RPCS3 (Android) ✅ #RPCS3 #Game #exclusive

DH has been going CRAZY with all the RPCS3 Android Port Updates
DH has been going CRAZY with all the RPCS3 Android Port Updates

🚀 Alpha-5.2 Update Released! 🚀 🛠️ What's New?
- Allow to reset a specific setting - AndroidManifest: set emulation activity to sensor landscape - Save logs to file - respect config with null audio backend - refactor: replace deprecated api usage & apply insets to PadOverlay - build: much faster build + Allow to set custom key - Restore overlay save dialog & package installation on boot - fix local build - fix local rebuild - Generate unzipped apk in Actions - Update build.gradle.kts
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✍ Post by: @aps3e
#RPCS3 #Released

🚀 Alpha-5.1 Update Released! 🚀 🛠️ What's New?
✔️ Add custom driver turbo mode to config ✔️ Add range options UI ✔️ Add affinity config ✔️ Add emulator state API ✔️ Settings: fix crash on ulong value ✔️ Settings: mark edited setting with '*' suffix
📢 Update recommended!
✍ Post by: @aps3e
#RPCS3

🚀 Alpha-5 Update Released! 🚀 🔗 Full Changelog: Read Here 🛠️ What's New?
✔️ Improved stability & performance ✔️ UI & navigation updates ✔️ Optimized game compatibility
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✍ Post by: @aps3e
#RPCS3 #Released

aps3e-beta-0.9_314 Update ✨  ○Changelog:
🔹 Fixed 3D textures (untested) 🔹 Synchronized some code to resolve GCM event issues
📢 How do you like this update?
🔥 Amazing! | 👍 Good | 😐 Could be better
✍ Post by: @aps3e

🎮Metal Gear Solid 4 | (PS3) RPCS3-alpha4 🔴 FPS: 10 📱 Device: Poco F5 ⚙️ Chipset: Snapdragon 7+gen 2 💾 RAM: 12GB ⚙️Emulator Settings:
📦 Format: PKG+Rap 💾 +save import 🖥️ Resolution: 1280х720 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹Tested on RPCS3 (Android) ✅ #RPCS3 #Game #exclusive

🎮Uncharted Drake's Fortune | (PS3) RPCS3-alpha4 🟠 FPS: 10-20 📱 Device: Red Magic 10 pro ⚙️ Chipset: Snapdragon 8gen elite 💾 RAM: 16GB 🔗Test by: ANDROSTEIN (Link YouTube) ⚙️Emulator Settings:
📦 Format: PKG+Rap 🖥️ Resolution: 1280х720 🎮 Renderer: Vulkan 📊 Performance Overlay: Enabled
🔹 Tested on RPCS3 (Android) ✅ #RPCS3 #Game #exclusive