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آرشیو پست ها
☀️ Relightable Full-Body Avatars ☀️
👉#Meta unveils the first approach ever to jointly model the relightable appearance of the body, face, and hands of drivable avatars.
👉Review https://t.ly/kx9gf
👉Paper arxiv.org/pdf/2501.14726
👉Project neuralbodies.github.io/RFGCA
🌅 Generative Human Mesh Recovery 🌅
👉GenHMR is a novel generative framework that reformulates monocular HMR as an image-conditioned generative task, explicitly modeling and mitigating uncertainties in 2D-to-3D mapping process. Impressive results but no code announced 🥺
👉Review https://t.ly/Rrzpj
👉Paper https://arxiv.org/pdf/2412.14444
👉Project m-usamasaleem.github.io/publication/GenHMR/GenHMR.html
🔥 [SOTA] Long-Video Depth Anything 🔥
👉ByteDance unveils Video Depth Anything: HQ, consistent depth estimation in SUPER-long videos (over several minutes) without sacrificing efficiency. Based on Depth Anything V2 with a novel efficient spatial-temporal head. Repo available under Apache 2.0💙
👉Review https://t.ly/Q4ZZd
👉Paper arxiv.org/pdf/2501.12375
👉Project https://lnkd.in/dKNwJzbM
👉Repo https://lnkd.in/ddfwwpCj
🌈 #Nvidia Foundation ZS-Stereo 🌈
👉Nvidia unveils FoundationStereo, a foundation model for stereo depth estimation with strong zero-shot generalization. In addition, a large-scale (1M stereo pairs) synthetic training dataset featuring large diversity and high photorealism. Code, model & dataset to be released💙
👉Review https://t.ly/rfBr5
👉Paper arxiv.org/pdf/2501.09898
👉Project nvlabs.github.io/FoundationStereo/
👉Repo github.com/NVlabs/FoundationStereo/tree/master
🧽 Diffusion Video Inpainting 🧽
👉#Alibaba unveils a technical report about DiffuEraser, a video inpainting model based on stable diffusion, designed to fill masked regions with greater details and more coherent structures. Code & weights released under Apache💙
👉Review https://t.ly/7rEll
👉Paper arxiv.org/pdf/2501.10018
👉Project lixiaowen-xw.github.io/DiffuEraser-page/
👉Repo github.com/lixiaowen-xw/DiffuEraser
🏄♀️ GSTAR: Gaussian Surface Tracking 🏄♀️
👉ETH Zurich unveils GSTAR, a novel framework for photo-realistic rendering, surface reconstruction, and 3D tracking for dynamic scenes while handling topology changes. Code announced💙
👉Review https://t.ly/udpMq
👉Paper arxiv.org/pdf/2501.10283
👉Project chengwei-zheng.github.io/GSTAR/
👉Repo TBA
🎁Free Book: LLM Foundations🎁
👉A fully free book just released on arXiv to outline the basic concepts of #LLMs and related techniques with a focus on the foundational aspects.
✅Chapter 1: basics of pre-training
✅Chapter 2: gen-models & LLMs
✅Chapter 3: prompting methods
✅Chapter 4: alignment methods
👉If you have any background in ML, along with a certain understanding of stuff like Transformers, this book will be "smooth". However, even without this prior knowledge, it is still perfectly fine because the contents of each chapter are self-contained.
👉Review https://t.ly/9LGCa
👉Book https://lnkd.in/d3VkswZf
🧞♂️Omni-RGPT: SOTA MLLM Understanding🧞♂️
👉 #NVIDIA presents Omni-RGPT, MLLM for region-level comprehension for both images & videos. New SOTA on image/video-based commonsense reasoning.
👉Review https://t.ly/KHnQ7
👉Paper arxiv.org/pdf/2501.08326
👉Project miranheo.github.io/omni-rgpt/
👉Repo TBA soon
🏆Universal Detector-Free Match🏆
👉MatchAnything: novel detector-free universal matcher across unseen real-world single/cross-modality domains. Same weights for everything. Code announced, to be released 💙
👉Review https://t.ly/sx92L
👉Paper https://lnkd.in/dWwRwGyY
👉Project https://lnkd.in/dCwb2Yte
👉Repo https://lnkd.in/dnUXYzQ5
🔥 Depth Any Camera (SOTA) 🔥
👉DAC is a novel and powerful zero-shot metric depth estimation framework that extends a perspective-trained model to effectively handle cams with varying FoVs (including large fisheye & 360◦). Code announced (not available yet)💙
👉Review https://t.ly/1qz4F
👉Paper arxiv.org/pdf/2501.02464
👉Project yuliangguo.github.io/depth-any-camera/
👉Repo github.com/yuliangguo/depth_any_camera
⚽ FIFA 3D Human Pose ⚽
👉#FIFA WorldPose is a novel dataset for multi-person global pose estimation in the wild, featuring footage from the 2022 World Cup. 2.5M+ annotation, released 💙
👉Review https://t.ly/kvGVQ
👉Paper arxiv.org/pdf/2501.02771
👉Project https://lnkd.in/d5hFWpY2
👉Dataset https://lnkd.in/dAphJ9WA
🧤World-Space Ego 3D Hands🧤
👉The Imperial College unveils HaWoR, a novel world-space 3D hand motion estimation for egocentric videos. The new SOTA on both cam pose estimation & hand motion reconstruction. Code under Attribution-NC-ND 4.0 Int.💙
👉Review https://t.ly/ozJn7
👉Paper arxiv.org/pdf/2501.02973
👉Project hawor-project.github.io/
👉Code github.com/ThunderVVV/HaWoR
🥮 SOTA probabilistic tracking🥮
👉ProTracker is a novel framework for robust and accurate long-term dense tracking of arbitrary points in videos. Code released under CC Attribution-NonCommercial💙
👉Review https://t.ly/YY_PH
👉Paper https://arxiv.org/pdf/2501.03220
👉Project michaelszj.github.io/protracker/
👉Code github.com/Michaelszj/pro-tracker
🌳 HD Video Object Insertion 🌳
👉VideoAnydoor is a novel zero-shot video object insertion #AI with high-fidelity detail preservation and precise motion control. All-in-one: video VTON, face swapping, logo insertion, multi-region editing, etc.
👉Review https://t.ly/hyvRq
👉Paper arxiv.org/pdf/2501.01427
👉Project videoanydoor.github.io/
👉Repo TBA
🌲MagicEdit: Magic Video Edit🌲
👉MagicEdit: explicit disentangling content, structure & motion for Hi-Fi and temporally coherent video editing
😎Report https://t.ly/tREX4
😎Paper arxiv.org/pdf/2308.14749.pdf
😎Project magic-edit.github.io
😎Code github.com/magic-research/magic-edit
⭐TOP 10 Papers you loved - 2024⭐
👉Here the list of my posts you liked the most in 2024, thank you all 💙
𝐏𝐚𝐩𝐞𝐫𝐬:
⭐"Look Ma, no markers"
⭐T-Rex 2 Detector
⭐Models at Any Resolution
👉The full list with links: https://t.ly/GvQVy
📞FacET: VideoCall Change Your Expression📞
👉Columbia University unveils FacET: discovering behavioral differences between conversing face-to-face (F2F) and on video-calls (VCs).
👉Review https://t.ly/qsQmt
👉Paper arxiv.org/pdf/2406.00955
👉Project facet.cs.columbia.edu/
👉Repo (empty) github.com/stellargo/facet
🧊 Universal 6D Pose/Tracking 🧊
👉Omni6DPose is a novel dataset for 6D Object Pose with 1.5M+ annotations. Extra: GenPose++, the novel SOTA in category-level 6D estimation/tracking thanks to two pivotal improvements.
👉Review https://t.ly/Ywgl1
👉Paper arxiv.org/pdf/2406.04316
👉Project https://lnkd.in/dHBvenhX
👉Lib https://lnkd.in/d8Yc-KFh
🔄️ Orient Anything in 3D 🔄️
️
👉Orient Anything is a novel robust image-based object orientation estimation model. By training on 2M rendered labeled images, it achieves strong zero-shot generalization in the wild. Code released💙
👉Review https://t.ly/ro5ep
👉Paper arxiv.org/pdf/2412.18605
👉Project orient-anything.github.io/
👉Code https://lnkd.in/d_3k6Nxz
🧬Event-driven SuperResolution🧬
👉USTC unveils EvTexture, the first VSR method that utilizes event signals for texture enhancement. It leverages high-freq details of events to better recover texture in VSR. Code available💙
👉Review https://t.ly/zlb4c
👉Paper arxiv.org/pdf/2406.13457
👉Code github.com/DachunKai/EvTexture
