GL-DEV
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Clarification: we do not encourage violating the rules and regulations of any game. What we present here is all for the purpose of education, experimentation and testing. Chat Arabic: https://t.me/+mecGwFshKVkxZTFk, CH: https://t.me/+1txE55VyGGY4YTU0
نمایش بیشترکشور مشخص نشده استفناوری و برنامهها39 581
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مشترکین
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آرشیو پست ها
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Repost from GL-DEV2
PB 4.1
GL gobject 0x10A5DF0F0 gname_func 0x104B4449C gname_data 0x10A3ADF90 gworld_func 0x102A28B7C gworld_data 0x10A7F6540 VNG gobject 0x10A4A4A70 gname_func 0x104A847E0 gname_data 0x10A273940 gworld_func 0x10296A060 gworld_data 0x10A6BBEC0 TW gobject 0x10A7863F0 gname_func 0x104CB6438 gname_data 0x10A554FD0 gworld_func 0x102B9BEE0 gworld_data 0x10A99D840 KR gobject 0x10A7A7370 gname_func 0x104CDD26C gname_data 0x10A575F30 gworld_func 0x102BC2D14 gworld_data 0x10A9BE7C0 @pubg_dev by @Dlbren92
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Repost from GL-DEV2
PB 4.1.0
// GL GWorld Fun: 0x102A4A8F8 GWorld Data: 0x10AA91690 // KR GWorld Fun: 0x102BE48DC GWorld Data: 0x10AC75D90 // TW: GWorld Fun: 0x1029878D8 GWorld Data: 0x10A947410 // VN GWorld Fun: 0x102BBB8D7 GWorld Data: 0x10AC4CC90 // KR: GName Fun: 0x104C630A0 GName Data: 0x10A5CE5E8 // TW: GName Fun: 0x104C3A12C GName Data: 0x10A5A84E8 // VN: GName Fun: 0x104A0682C GName Data: 0x10A7C2F58 @Pubg_dev By @englishdick
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ActorDecr Addresses For P—G V4:
// GL: ActorDecr: 0x10624B5AC // KR: ActorDecr: 0x1063F5AA4 // TW: ActorDecr: 0x10619858C // VN: ActorDecr: 0x1063CC58C //by @OOOQG
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PB 4 GL = Global
GName Fun : 0x104ab914c GName Data : 0x10a3ed0e0 GWorld Fun : 0x102a3a7f8 GWorld Data : 0x10aa91290 GUObject : 0x10a87ac70 LineOfsight : 0x1060e7b8c ActorDecr: 0x10624b5ac By @saudgl @Bubg_dev
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use this to run app on xcode like run game in xcode to trace it live debug
if you face domain error : XCode -> File -> Project setting -> Advanced -> legacy
how is work ? rename you IPA file to app.ipa the put on "IPAPatch/Assets/app.ipa" then enjoy
https://github.com/saudgl/IPAPatch-saudgl
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I dev this tweak based on users requests
"HideGL1" is a tweak designed to conceal jailbreak detection and resolve intentional crashes caused by Games if they detect you using like Frida GamePlayer , GameMaster, GameMasterPlus , GameGemiOS , iGameGuardian .
It complements other jailbreak-hiding tweaks such as Shadow and iHide by covering detection vectors they may miss. Using "HideGL1" alongside these tools can provide comprehensive jailbreak concealment for games. by @saudgl @Bubg_dev
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💀 Here the all classes dump for ALL Frameworks . enjoy 🥰, if you ask is all Frameworks important ? yes its!! but not all.
Include: ShadowTr.. and Anogs
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I dev easy way to hook with dobby in rootfull-jailbreak . look at and read instractions : https://github.com/saudgl/BaseGetter-with-Dobby-iOS-hook
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For jailbreak users if you install Frida, Game will crash , even with the Hide jb tools will be detected
flags Frida detected .
to solve it try hook like :
static int (*orig_connect)(int, const struct sockaddr*, socklen_t);
// our replacement
static int my_connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen) {
if (addr->sa_family == AF_INET && addrlen >= sizeof(struct sockaddr_in)) {
const struct sockaddr_in *in4 = (const void*)addr;
uint16_t port = ntohs(in4->sin_port);
if (in4->sin_addr.s_addr == inet_addr("127.0.0.1")
&& (port == 27042 || port == 27043)) {
// pretend there's no server
errno = ECONNREFUSED;
return -1;
}
}
// otherwise, do the real connect
return orig_connect(sockfd, addr, addrlen);
} // then use any hook it using method like dobby or substrate, etc ..
OR:
Create an anchor file, e.g. /etc/pf.anchors/fridablock with:
"block in quick on lo0 proto tcp from any to any port { 27042, 27043 }"
then Edit /etc/pf.conf and add at the end:
anchor "fridablock"
load anchor "fridablock" from "/etc/pf.anchors/fridablock"
then Reload pf:
pfctl -f /etc/pf.conf
pfctl -e
OR:
use Kernbypass
اکنون در دسترس! پژوهش تلگرام ۲۰۲۵ — مهمترین بینشهای سال 
