SetEdit Code
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Daily I Will Provide Your Latest SetEdit Commands For Gaming Performance Boost Android Device Gpu & Cpu Boost No Root.
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2 713
☠ All SetEdit Code [ Free ]
https://drive.google.com/drive/folders/1-DvkmHzG8fNDxqGWoCTLCd0u3c2Ky5n3
2 713
⛔️ Free Fire Command
TYPE.TOUCH_SPEED - TRUE
TYPE_VIEW_HOVER_ENTER - TRUE
TYPE_VIEW_HOVER_EXIT - TRUE
define.touch.velocity - com.dts.freefireth.FFMainActivity
Touch_xRotation - X 400
dalvik.vm.heapsize - 48m
one-click_apply = true
persist.touchX.debuggable = 1
persist.service.gestures.speed = 1
Mouse.raiz.ci_scripts = 56
SlideOnPress = OEM
map_area_each_Screen_tap = true
Screen.autoclickToLandscapeRight = true
Screen.autoclickToPortrait = true
Screen.autoclickToPortraitUpsideDown = true
Screen.autoclickToLandscapeLeft = true
2 713
⛔️ Free Fire Command
display_density_forced - 402
touch.gestureMode - spots
Stick&move - Default
Mouse_look_Sensitivity - 450
Smooth_Gesture - ON
Capture_Mouse_events - true
Touch_Sensitivity - smooth
MouseX - maximum_precision
r.setframepace - 120.0
NSPointMBS - 1
ScreenPoint - 10
Xdpi - 999
2 713
⛔️ Free Fire Command
define.touch.precision_com.dts.freefireth.FFMainActivity = true
define.touch.velocity_com.dts.freefireth.FFMainActivity = true
Touch_freelook - 100
Control_AimAssist - 50
touch.size.calibration - geometric
touch.coverage.calibration - box
GameSensitivity_Adaptive_Controller - yes
configure_game_sensitivity - OEM
stable.fps.enable - true
persist.preload.common - 1
ro.sys.fw.use_small_little_cluster - true
ro.sys.fw.use_perf_tweak - true
2 713
⛔️ Free Fire Command
ro.hardware.chipname = qualcomm
ro.system.lock.fps = 60/90
ro.config.fps.enabled = true
debug.high.performance.tuning = 1
force.system.fps = true
hw2d.force.gpu.maxspeed = true
hw2d.force.cpu.maxspeed = true
persist.sys.composition.type = gpu
debug.egl.hw = 1
game.accelerate.hw = 1
view.fading_edge_length = 8
view.touch_slop = 15
view.minimum_fling_velocity = 25
view.scroll_friction = 0.008
ro.max.fling_velocity=4000
ro.hw_plat=7x27a
ro.ril.fast.dormancy.rule=1
ro.min_pointer_dur=8
persist.sys.scrollingcache=3
ro.securestorage.knox=false
touch.deviceType=touchScreen
touch.orientationAware=1
touch.size.calibration=diameter
touch.size.scale=32.0368
touch.size.bias=-5.1253
2 713
⛔️ Free Fire Command
IDEInstance.prototype.Draw = function(renderer)
input.mouse_clicks_single-touch = true
Use_mouse_input = true
AbsoluteXForID = SpeedForID
AngleForID_ef_return_number = 27 "Touch"
PressureForID = 10
TouchCount = 100
MouseX_ef_variadic_parameters = co-ordinate
DpiZero-based = SpeedAt
AccelerationX = m/s^2.")
AccelerationY = m/s^10.")
TOUCH_FreeLook = 100
TOUCH_DUMMY = Bots
TOUCH_DIRECTINAL_AIMING = 100
MOUSE_AIM_SENSITIVTY_SWITCH = true
MOUSE_SWITCH_IMIDIATELLY_AIMING_STARTS = true
MOUSE_SWITCH_AFTER_AIM ANIMATION_ENDS = true
MOUSE_GRADUALLY_SWITCH_WHILE_AIMING = true
CONTROLS_AIMASSIST = 50
TYPE.TOUCH_SPEED=TRUE
TYPE_VIEW_HOVER_ENTER=TRUE
TYPE_VIEW_HOVER_EXIT=TRUE
define.touch.velocity=com.dts.freefireth.FFMainActivity
Touch_xRotation=X 300
dalvik.vm.heapsize=48m
2 713
Repost from N/a
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2 713
Repost from Brevent Code
⛔️ Brevent
⚡️Sets The Duration For Early App Surface Flinger Debugging
⚡️Sets The Duration For Early Surface Flinger Debugging
⚡️Sets The Duration For Early App OpenGL Surface Flinger Debugging
⚡️Sets The Duration For Early OpenGL Surface Flinger Debugging
⚡️Limits Maximum CPU Time Usage For Performance Events
⚡️Sets The Maximum Sample Rate For Performance Events
⚡️Configures The Size Of The Entropy Pool For Random Number Generation
⚡️Allowing All Users To Use Performance Events
⚡️Enables Performance Hardening For Security
⚡️Disables Performance Hardening For Security
𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
⛔️ 𝗦𝗲𝘁𝗘𝗱𝗶𝘁 𝗖𝗼𝗱𝗲
⛔️ 𝗣𝘂𝘁 𝗜𝗻 𝗚𝗹𝗼𝗯𝗮𝗹 / 𝗦𝘆𝘀𝘁𝗲𝗺 𝗧𝗮𝗯𝗹𝗲
⚡️Sets The GPU Temperature Threshold
⚡️Sets The CPU Temperature Threshold
⚡️Sets The display Temperature Threshold
⚡️Configures Camera Hotplug Behavior
⚡️Sets The Battery Temperature Threshold
⚡️Sets The Camera Temperature Threshold
⚡️Configures CPU Hotplug Behavior
⚡️Configures GPU Hotplug Behavior
📁 Download Link - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
⚙️ SetEdit App - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
Repost from Brevent Code
⛔️ Brevent
⚡️Disables Sending Late Power Session Hints To The SurfaceFlinger
⚡️Sets The GPU Frequency Index
⚡️Sets The CPU Frequency Index
⚡️Sets The Memory Frequency Index
⚡️Enables Skipping Empty Damage Regions In HWUI
⚡️Enables Trace Logging
⚡️Sets The HWUI Rendering Level
⚡️Sets The HWUI FPS Divisor
⚡️Disables Expand Optimizations In RenderScript
⚡️Forces RenderScript To Finish Operations Immediately
⚡️Disables Profiling In RenderScript
⚡️Disables Dumping Of Bitcode In RenderScript
⚡️Disables Textures In RenderScript
⚡️Enables The Use Of Fast Math Operations In RenderScript
⚡️Sets A Delay For EGL Swap Intervals
⚡️Sets The EGL Swap Interval
𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
⛔️ 𝗦𝗲𝘁𝗘𝗱𝗶𝘁 𝗖𝗼𝗱𝗲
⛔️ 𝗣𝘂𝘁 𝗜𝗻 𝗚𝗹𝗼𝗯𝗮𝗹 / 𝗦𝘆𝘀𝘁𝗲𝗺 𝗧𝗮𝗯𝗹𝗲
⚡️Enables HDR Display Functionality
⚡️Activates HDR Capabilities
⚡️Enables Automatic HDR Mode
⚡️Activates HDR For Photos
⚡️Activates HDR For Videos
⚡️Sets HDR Brightness
⚡️Sets HDR Contrast
⚡️Enables ZRAM For Improved Memory Compression
⚡️Activates App Standby Feature To Save Battery
⚡️Disables Automatic Temperature Control For Games
⚡️Sends App Error Actions For Debugging
⚡️Enables Logging Of Activity Starts
⚡️Activates Freezing Of Cached Apps To Save Resources
⚡️Disables Performance Restrictions
⚡️Sets Animator Duration Scale
⚡️Sets Transition Animation Scale
⚡️Sets Window Animation Scale
📁 Download Link - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
⚙️ SetEdit App - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
Repost from Brevent Code
⛔️ Brevent
⚡️Disables Heat Suppression Debugging
⚡️Enables Vulkan Layers For Debugging Purposes
⚡️Sets Support For Vulkan Layers
⚡️Updates The Kernel Idle Timer Overlay
⚡️Sets The Early Phase Offset For High FPS
⚡️Sets The Early GL Phase Offset For High FPS
⚡️Configures The Late SurfaceFlinger Duration
⚡️Sets The Threshold For Logging Failed Layer
⚡️Enables Tracing Of The Layer History
⚡️Enables Virtual Synchronous Processor Tracing
𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
⛔️ 𝗦𝗲𝘁𝗘𝗱𝗶𝘁 𝗖𝗼𝗱𝗲
⛔️ 𝗣𝘂𝘁 𝗜𝗻 𝗚𝗹𝗼𝗯𝗮𝗹 / 𝗦𝘆𝘀𝘁𝗲𝗺 𝗧𝗮𝗯𝗹𝗲
⚡️Maximum Achievable Screen Refresh Rate
⚡️GPU Optimization Refresh Rate For Enhanced Graphics
⚡️User-Set Screen Refresh Rate
⚡️Standard Screen Refresh Rate Setting
⚡️Optimized Screen Refresh Rate For Performance
⚡️Increased Touchscreen Responsiveness For Gaming
⚡️X-Coordinate For Screen Point Configuration
⚡️Y-Coordinate For Screen Point Configuration
⚡️System Mode Set To Prioritize Performance
⚡️Game Sensitivity Configured By The Original Equipment Manufacturer
⚡️Stable FPS Mode Enabled
⚡️Common Preload Setting Enabled For Faster Access
📁 Download Link - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
⚙️ SetEdit App - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
Repost from Brevent Code
⛔️ Brevent
⚡️Disables Late Power Session Hints To Potentially Improve Power Management And Performance
⚡️Sets The GPU Frequency To A High Index, Aiming To Enhance Graphics Performance
⚡️Sets The CPU Frequency To A High Index, Aiming To Boost Overall Processing Speed
⚡️Sets The Memory Frequency To A High Index, Aiming To Improve Memory Performance
⚡️Optimizes Rendering By Skipping Frames With No Visual Changes
⚡️Enables Detailed Tracing For Performance Analysis And Debugging
⚡️Adjusts The Hardware UI Rendering Level For Enhanced Graphical Performance
⚡️Disables Frame Rate Throttling To Allow Maximum Frames Per Second
𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
⛔️ 𝗦𝗲𝘁𝗘𝗱𝗶𝘁 𝗖𝗼𝗱𝗲
⛔️ 𝗣𝘂𝘁 𝗜𝗻 𝗚𝗹𝗼𝗯𝗮𝗹 / 𝗦𝘆𝘀𝘁𝗲𝗺 𝗧𝗮𝗯𝗹𝗲
⚡️Enhances CPU Responsiveness For Better Performance
⚡️Activates The Highest Performance Mode
⚡️Optimizes RAM For Improved Performance
⚡️Tunes CPU and GPU For Optimal Performance
⚡️Enables Turbo Mode For Maximum Performance
⚡️High Touch Pressure Sensitivity
⚡️Forces GPU Acceleration For Better Graphics
⚡️Enables Vulkan API For Improved Graphics Performance
⚡️Accelerates Hardware For Gaming
⚡️Smoothens Gameplay To Fix Lag Issues
⚡️Enhances Game Character Movement Speed Or Responsiveness
⚡️Ensures No Interruptions During Gameplay
⚡️Prioritizes Processor Resources For Gaming
⚡️Disables Gearhead Driving Mode Settings
📁 Download Link - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
⚙️ SetEdit App - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
Repost from Brevent Code
⛔️ Brevent
⚡️Sets The Duration For Early Application Frame Rendering
⚡️Sets The Duration For Early SurfaceFlinger Frame Rendering
⚡️Sets The Duration For Early OpenGL Application Frame Rendering
⚡️Sets The Duration For Early OpenGL SurfaceFlinger Frame Rendering
⚡️Disables Hardware Composer Virtual Display Synchronization
⚡️Allows Latching Of Unsignaled Buffers
⚡️Sets The Duration For Late Application Frame Rendering
⚡️Sets The Duration For Late SurfaceFlinger Frame Rendering
⚡️Sets Kernel Idle Timer Update Overlay
⚡️Sets The Early Phase Offset For High FPS
⚡️Sets The Early GL Phase Offset For High FPS
⚡️Sets The Duration For Late SurfaceFlinger Frame Rendering
⚡️Sets The Log Threshold For Layer Addition Failures
⚡️Enables Tracing Of Layer History
⚡️Enables Tracing Of VSP
𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
⛔️ 𝗦𝗲𝘁𝗘𝗱𝗶𝘁 𝗖𝗼𝗱𝗲
⛔️ 𝗣𝘂𝘁 𝗜𝗻 𝗚𝗹𝗼𝗯𝗮𝗹 / 𝗦𝘆𝘀𝘁𝗲𝗺 𝗧𝗮𝗯𝗹𝗲
⚡️Activates GPU Debug Layers For Enhanced Graphics Debugging
⚡️Sets The GPU Overdraw Level To Analyze Excessive Drawing On The Screen
⚡️Disables The Display Of GPU Overdraw Which Shows Areas Of Excessive Rendering
⚡️Configures Hardware UI Overdraw Settings For Performance Analysis
⚡️Disables The Visualization Of Hardware UI Overdraw
⚡️Enables Support For Non-Rectangular Clipping Regions In The Hardware UI Renderer
⚡️Disables The Display Of Frame Updates In The Hardware UI Renderer
⚡️Enables Power-Saving Features In The System Scheduler For Multicore Processors
⚡️Utilizes The Small Little Cluster In Big
⚡️Enables The Use Of The Big Cluster In Big
⚡️Uses The Little Cluster For Idle State To Save Power
⚡️Activates Performance Tweaks To Optimize System Performance
⚡️Enables Thread Migration To Balance Load Across CPU Cores For Efficiency
📁 Download Link - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
⚙️ SetEdit App - 𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
2 713
Repost from Brevent Code
⛔️ Brevent
⚡️Sets The System-Wide Peak Refresh Rate
⚡️Sets The Global Maximum Refresh Rate
⚡️Adjusts The Duration For Early App Frames In SurfaceFlinger
⚡️Adjusts The Duration For Early SurfaceFlinger Frames
⚡️Sets The Duration For Early GL App Frames
⚡️Sets The Duration For Early GL SurfaceFlinger Frames
⚡️Disables The Hardware Composer Virtual Display Support
⚡️Enables Latching Of Frames Even If They Are Not Signaled
⚡️Sets The Duration For Late App Frames
⚡️Sets The Duration For Late SurfaceFlinger Frames
⚡️Enables The Use Of Phase Offsets As Durations In SurfaceFlinger
𝗗𝗢𝗪𝗡𝗟𝗢𝗔𝗗
🙏 THANKS FOR SUPPORTING 🙂
