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There will be no singularity

There will be no singularity

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Smartface, technologies and decay @antonrevyako

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Пятница! (давненько не было, конечно) Игра сделана на SQL полностью, включая ИИ врагов, рендеринг, 3D raycasting и т.д.
How It Works
The game uses SQL in interesting ways:

- 3D Rendering: Uses recursive CTEs to implement raycasting
- Game state: Stored in tables (player, enemies, bullets, map)
- Physics: SQL queries handle collision detection and movement
- Rendering: Views transform the 3D world state into ASCII art
A Doom-like game using DuckDB https://github.com/patricktrainer/duckdb-doom Почитать подробнее как это работает можно тут Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of) https://www.hey.earth/posts/duckdb-doom Запуск происходит в WebAssembly версии DuckDB https://github.com/duckdb/duckdb-wasm https://shell.duckdb.org/ За наводку спасибо подписчику

There is a new item in my collection of non-DB SQL tools at github:

Hi Do you remember that I have a startup, right? 🙂 Just in case, I remind you: Dwh.dev is the best tool to work with Data Lineage in Snowflake. So, we've stuffed Dwh.dev into the Snowflake Marketplace. The whole thing. The whole Dwh.dev. Among other things, we're the first Data Lineage provider in the Snowflake Marketplace. That's pretty cool. So it would really help me out if you could like this LinkedIn and this Reddit and Twitter and HN post. Thanks 🙂

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