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暴雪电影制片厂

能拍电影赚钱为什么要做游戏 暴雪娱乐、动视、微软收购进展和已离职的暴雪前员工们的新闻趣图和吐槽

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#暴雪# #国服战网更新# 先来说今天的大事: · 今天凌晨4点多,暴雪更新了战网中国区客户端 · 版本号从 2.34.7.8697 一跃来到 2.35.1.8741 · 此前全球各区包括中国区的正式版为5月3日集体更新的2.34.7.8697,beta版为5月14日的 2.35.0.8714 · 此举让中国区领先全球用上了最新战网客户端 · 对比新旧版本,CDN配置文件变化较大。原有中国区CDN配置完全沿用亚洲区(韩服)的配置文件,现在在多个核心位置(比如patch-archive-group)上都应用了全新的配置 · 现在最新客户端里明确指向了 https: / /*cn*. version.battlenet. com. cn(该地址在大约两周前开通了),而此前为占位符 · 我的个人猜测,国区战网客户端已经准备完毕,相应服务器搭建可能已经完成进入测试阶段 source
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探索扭曲模式的新英雄!

深入了解扭曲模式的六月賽季新內容、威茲邦的英雄們,以及更多內容。

亲爱的玩家们,十分抱歉,刚才在战网服务恢复的过程中有一些有关密码修改的短信与邮件被错时触发了,如图。这影响了部分在之前存在密码找回或修改的玩家。 这不代表您的账号存在风险,请不用担心。如果心存疑虑您可以前往官网尝试登录,如有问题可以根据引导寻求客服帮助。 实在抱歉,服务的恢复正在进行中。来都来了,请大家喝个奶茶吧,100个20块奶茶基金评论里抽了 抽奖详情 source
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某u加速器 似乎新增了国服ow的加速 https://keylol.com/t944046-1-1
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29.4.2 更新檔說明

更新檔 29.4.2 的內容包括平衡性改動、每週任務更新,還有更多內容。

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#炉石中外对抗赛# 在国服回归前搞个大活儿!NGA玩家社区决定在24/25/26三日举办双头食人魔杯中外对抗赛,届时两位强力外服选手jeef和xqn将向十四位国服主播选手发起挑战!他们能否在国服选手围剿下踢馆成功?世俱杯冠军衣锦夜行与迪拜杯冠军郭枫荷究竟谁更强?敬请在比赛日15:30锁定各选手直播间收看! https://bbs.nga.cn/read.php?tid=40272752
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The Rise of Blizzard Entertainment: An Interview with Allen Adham (Co-Founder)

Allen Adham, Co-Founder of Blizzard Entertainment, is credited as an Executive Producer on iconic gaming franchises including Warcraft, Starcraft, Diablo, World of Warcraft, Overwatch, and Hearthstone. In this interview, we learn more about what motivated Allen to start Blizzard and creating iconic game franchises, the process of scaling from 5 to 50, finding his source of inspiration, and his advice for the next generation of builders. The business of games is ever changing however the phrase “games are hard to make” seems constant. As a reaction to this sentiment, we wanted to sit down with battle-tested developers, entrepreneurs, and startups, to learn how they navigated their own choppy waters. What we found is that winning isn't defined by the hand dealt but the strategy and foresight of how to play it. This is Win Conditions. Host: Lester Chen -

https://twitter.com/Chen

Guest: Allen Adham -

https://www.linkedin.com/in/allen-adham/

Chapters: 00:00 - Intro 01:20 - Early Life 02:23 - How did your parents influence your early career? 04:10 - Early Mentorship: Brian Fargo 05:40 - Meeting Mike 07:00 - The inception of Blizzard 08:30 - What motivated Allen to start a company 09:50 - Blizzard’s Philosophy behind Game Development 12:15 - Approach to IP Development 15:24 - Hiring and Scaling 21:11 - Finding creative inspiration? 24:44 - New Adventures 26:35 - "Leaving Blizzard was the biggest mistake of my life" 28:53 - How did you go back to Blizzard? 30:42 - What were the biggest changes? 32:10 - Challenges from success 33:29 - Leaving Blizzard again, what excites you? 36:11 - Advice for a gaming company founder Stay Updated: Find us on Twitter:

https://twitter.com/a16zgames

Find us on LinkedIn:

https://www.linkedin.com/company/a16z

#blizzardentertainment #allenadham #blizzard #a16z #winconditions