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To lockfile or not to lockfile...
https://blog.rust-lang.org/2023/08/29/committing-lockfiles.html
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exograph - Build production-ready backends in minutes
https://github.com/exograph/exograph
#graphql
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^^ Finally OnceCell and OnceLock are stable time to update my crates, and make some useful new ones. Though note, that LazyCell isn't and
get_or_try_init is also MIA from this stablization618
Repost from ozkriff.games 🦀
# Rust GameDev News 44: March 2023 🐌
https://gamedev.rs/news/044
This Month in Rust GameDev for March 2023 is quite late (new record!) but it still brings a lot of interesting updates - about 23 games, 4 engines, 9 learning resources, 11 tools, and 9 libraries - from various corners of our ecosystem that you may have missed!
We also got a new editor, so our release timings will hopefully improve in the future. :)
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https://intellij-rust.github.io/2023/04/11/changelog-192
Highlights:
- Clean (CLion only) and rebuild actions.
- A bunch of new Rust errors are detected by the plugin: incorrect explicit lifetime bound on trait object, union expr without exactly one field, unsafe code outside unsafe function or block, unused labels.
